Tom Derringer and the Aluminum Airship!
Tom Derringer is following in his father's footsteps - he's an adventurer. In 1882, he goes in pursuit of a mysterious airship...
A boy growing up in 19th-century upstate New York finds out that his father was a professional adventurer, and determines to pursue the same trade -- but where to begin? That's the beginning of the story for Tom Derringer, only son of the late Jack Derringer.
When I created Tom I set out to write a young adult steampunk adventure, but I got caught up in making it true to the period, and the result... well, it's not what I'd intended to write.
For one thing, I wrote it in the first person, with a narrator who is an educated (and slightly pompous) young New Yorker of the 1880s, so it's in the style of the 1880s, which most modern young readers won't find salubrious.
For another, I got caught up in my historical research, and while it's set in a world of lost cities, professional adventurers, secret societies, and so on, it's still a world very much like our own was in the 1880s, a world where Andrew Carnegie and Porfirio Diaz play the same roles they really did, and where science and technology generally (there are exceptions) don't diverge much from what was really possible at the time. That's not exactly steampunk in the usual sense.
The style and the restraint made it impossible to sell to the major markets, but it is still a grand adventure story. You can read the first chapter at http://www.watt-evans.com/tomderringer01.html
If we reach our target, I'll have the money to publish the novel, have it professionally edited by Deborah Hogan (who edited Vika's Avenger and several of my other novels), and commission a cover. Bob Eggleton has agreed to do the cover art.
(There will also be a couple of interior illustrations by Kyrith Evans -- details from those appear above and below.)
Risks and challenges
What could possibly go wrong?
Well, there's always something, but in this case the novel is written, and I've done this before, so I don't foresee any major problems. I could get hit by a bus, my editor and cover artist might be kidnapped by aliens -- there's always something. Probably the most likely disaster is that either printing or shipping will turn out to cost more than I've planned on.
I'll do my best to produce a good-looking book, and get it delivered without excessive delays. I don't see a lot of ways it could go wrong, but I'm sure there are a few.Learn about accountability on Kickstarter
- (30 days)