Release Date: Launch Imminent!
Hello again backers and welcome to one of the very last project updates for Expeditions: Conquistador. The long awaited and speculated release is finally at hand, and we are very eager to deliver our release build to you all, but first, the update news:
The full version of the game Expeditions: Conquistador, this very Kickstarter project is on the last leg of its amazing journey! But some of you may not know that we did a fair bit more than we promised for this game in our original goals here on KS, so you are in for an even grander gaming experience than you might be expecting!
For starters we achieved our first two stretch goals, even though we didn’t reach the stretch pledge numbers. So every time a player promotes one of their expedition members they can select from 30+ passive abilities to boost the unit in combat. Our second stretch goal also was reached, we created greater variations in character models, and further boosted the quality of the character animations as well.
We also implemented two concepts that came out of KS Backer suggestions: the Player Fortress-- which you as the player can capture and improve, and the detailed camping system which also includes ‘tinkering’ a skill in which the unit can build equipment or research expeditionary improvements.
We also implemented something that we really wanted to do as well, a Multi-player skirmish mode. And while we got some negative feedback for it, if you enjoy the game, and enjoy the combat, you will most likely also enjoy the PvP. It is available in two modes oldschool Hot-seat (taking turns on the same computer, like back in the days before the internet), and TCP/IP which will allow you to play with a friend on a different computer, whether you are on Windows, Mac, or Linux system.
It has been a long and exciting road, we want to thank you for being such helpful and supportive backers, it is with your shared thoughts and feedback that we’ve been able to complete this project. Expeditions: Conquistador is something we are very proud of and we hope you enjoy it.
Expeditions: Conquistador will be available on all of the distribution channels we asked you to choose from earlier in the project, that includes GoG, Desura, and GamersGate but we are also pleased to announce that leaving Steam Greenlight and partnering with bitComposer has got us now on Steam as well. While hints have been made to that end throughout various discussionary forums around the web (including here), we wanted to wait until we had the SDK in our hands before we started getting too excited. The good news is that our preliminary work with it has taken quite nicely to our code and we’re ready to announce a release date.
But before that, Steam is decidedly not DRM-free and that may not matter to some of you but it does matter to others, so we are offering a Steam key to each of you our backers who pledged 15 dollars and up on top of the GoG, Desura, or GamersGate option you selected in the Backers Survey. If you would like a Steam key simply private message us using your kickstarter account with tagline ‘Steam ID’, send us your actual steamID in that message, and we will send a key directly to the Steam account you message to us once the keys are generated. This should prevent any of you who want a Steam version but don’t want to publicly lose your anti-DRM street cred. here on Kickstarter from being found out-- if that type of thing is of particular importance to you. To be double clear, you will be getting a DRM-free key to one of these three sites: GoG, Desura, and GamersGate, and if you want a Steam key write to us, we will send you one of those as well.
Back to more news, bitComposer is doing more than just putting us on Steam, they have also offered to help with regionalizing and distribution in Russia (and perhaps Germany if all goes well), this is terrific news for us all as we don’t have the manpower or resources ourselves to do a proper Russian or German translation. We also have provided a tool for users to play with their own translations if they want to (some people requested this feature), the readme file explaining the process is included in the game build.
The long awaited release date: May 30, 2013 (Which is before the end of Q2 by a whole month!). Once the game is up on the various distribution sites we will be able to generate the redeem codes for each of you based on the platform you chose already in the survey.
In Other News:
Unity version 4.1.2F1 which is the most current version of Unity has a problem with their application_quit function. It is the function designed by Unity to end their applications(in our case the game). We are not the only devs who have experienced this new issue when we upgraded to the latest version but apparently it will be fixed in an upcoming patch by the folks over at Unity, when that new patch comes in we will update the game files on the distribution channels. While this does not affect any part of actually loading or playing Expeditions: Conquistador, we thought we should give you all the head’s up so you understand why you may get an error whenever you quit the game. While we considered waiting with the release until this bug is resolved we think that you all have waited long enough.
Here is a link to the Unity Forums where it is being discussed should you be interested: http://forum.unity3d.com/threads/174002-Unity-4-1-Game-exe-has-stopped-working-after-Application-Quit()
Some of you backers were concerned about the official Website for Expeditions: Conquistador, it is now up and available in all of its shining glory! (www.conquistadorthegame.com).
While the game itself is one of our most important rewards, it is not the only one. Some of you may be wondering about the other pledge rewards. We will start to roll-out the other rewards (anything that is not a digital copy/redeem key for the game) as we receive the components which make up each of the Pledge packages. We have already received the posters and t-shirts and when your Rewards package meets the criteria (when the box is full of goodies) it will be out the door and on its way to you! you will receive a confirmation update via kickstarter from us when the packages are out the door.
We are delivering our first Kickstarter Reward today, the Special Thanks to all of you Kickstarter Backers on the Expeditions: Conquistador website you can check it out here. The thanks are accessible at the bottom of every page on the site (http://conquistadorthegame.com/credits/).
Thanks again for all of your support, questions, comments and feedback.
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Pledge $1 or moreYou selected
Special Thanks on the Logic Artists' website + Access to the Backers' forum on our website (Kickstarter exclusive)Estimated delivery:
Pledge $15 or moreYou selected
Previous rewards + Digital copy of the game for PC + Unique heirloom item to use in battles (Kickstarter exclusive) + 2 HD wallpapers of the gameEstimated delivery:
Pledge $30 or moreYou selected
Previous rewards + Digital soundtrack album by Leonardo Badinella + Access to Beta test + Special Thanks on the game's Credits Screen + Unique follower for your party: Esteban (Kickstarter exclusive)Estimated delivery:
Pledge $50 or moreYou selected
Previous rewards + PDF version of Expeditions: Conquistador Art Book + PDF version of the Game Design Document + Download link to Behind the Scenes videoEstimated delivery:
Pledge $100 or moreYou selected
Previous rewards + Boxed version of the game (contains the game and behind the scenes DVDs + soundtrack album CD) + Expeditions: Conquistador T-Shirt + The game poster signed by the team + printed Special Thanks letter with your name (no additional cost for shipping)Estimated delivery:
Pledge $250 or moreYou selected
Previous rewards + Collector's Edition Boxed version (replaced with the boxed version) + Printed Expeditions: Conquistador Art book + Leather map of the Aztec Campaign + Diary of the Conquistador (contains 15-20 pages story and a special in-game quest) + Conquistador flag (no additional cost for shipping)Estimated delivery:
Pledge $500 or moreYou selected
Previous rewards + Become a Conquistador (your portrait will be drawn on a Conquistador figure by our concept artist) + an interview with our Game Designer (video call or face-to-face)Estimated delivery:
Pledge $1,000 or moreYou selected
5 backers Limited (5 left of 10)
Previous rewards + 5 Digital copies of the game + Become a follower in the game (we'll use your portrait and biography for creating a follower in the game)Estimated delivery:
Pledge $2,500 or moreYou selected
4 backers Limited (6 left of 10)
Previous rewards + 10 Digital copies of the game + Become a quest writer (you'll create a complete quest/storyline for the game with our Game Designer)Estimated delivery:
Pledge $5,000 or moreYou selected
0 backers Limited (5 left of 5)
Previous rewards + 20 Digital copies of the game + An all-day tour of the Logic Artists' office and Copenhagen + Dinner with the whole team and party. (we're not responsible for the travel expenses)Estimated delivery:
- (40 days)