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A story-driven tactical roleplaying game with a touch of strategic resource management and a pinch of choose-your-own-adventure.
A story-driven tactical roleplaying game with a touch of strategic resource management and a pinch of choose-your-own-adventure.
1,569 backers pledged $77,247 to help bring this project to life.

Quick Video Update

I know I told you the next update wouldn't be until we were nearing release, but I hope you don't mind that I'm breaking my promise. Here's a quick video I threw together demonstrating a handful of new features and content that we've implemented since the last Kickstarter beta release.

Comments

    1. Missing avatar

      robarg on February 6, 2013

      Will opponent turns typically take that long? Are there options to speed up their movement?

    2. Mukirr on January 19, 2013

      Ye. Never regretted my backing. Btw always wanted to know why the devs called their firearms "rifles". These weren't rifled.

    3. Phil Jefferson on January 18, 2013

      Looking fantastic - really looking forward to this game now!

    4. Jon Solmundson on January 14, 2013

      Still sounds incredible, and it looks really tight to boot.

    5. Missing avatar

      Umsakis on January 14, 2013

      Grifman: no crossbows, you can see the weapon list on the original project page. Crossbows were pretty quickly replaced by a rifles, so you'll mostly see the Spaniards fighting with rifles in Conquistador, but some of the hunters favour bows (unless you give them Rifle Proficiency when you level them up).

    6. gandalf.nho
      Superbacker
      on January 14, 2013

      Looking great

    7. Missing avatar

      Grifman on January 14, 2013

      I see Spanish with bows. But do they also have crossbows? I never read of the Spanish using bows it was always crossbows in the New World.