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Negotiate, Trade, Dominate, Deceive in a Persistent Universe with thousands of players.
Negotiate, Trade, Dominate, Deceive in a Persistent Universe with thousands of players.
3,900 backers pledged $268,875 to help bring this project to life.

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    1. Taitale Studios 2-time creator 5 days ago

      Thank you for the support :) I feel confident that we can stay indie and avoid that.

    2. DrJondo 5 days ago

      Good Luck - Taitale Studios
      i wish you all the best and hope you dont need a publisher that turn this game in a f2p or lootbox disaster

      i can wait, np :)

    3. Taitale Studios 2-time creator on February 12

      Thanks for the support :)

      The time we were under NDA was really horrible for everyone. With the support, we have been getting from everyone I really think we can finish up Hades 9 without needing a publisher which also means no chance of NDAs or any middlemen between us and you guys.

      Everyone is also welcome to join our discord, All of us devs are there almost always online and happy to chat and answer questions while code compiles :)

    4. Christian Daniel on February 12

      Maybe i am one of the dying breed of internet dweller, but i never imagine backing anything on Kickstarter will ever result in something being made on time and when I want it to, i back things because i want to see them become something one day, i'd like to think the built up internet Karma will pay me back one day, but it seems the interest rates are quite low at the moment :D

      Keep up the good work, i will look forward to Hades 9 as long as you keep up the communication!

      Nothing is worse than having Developers ignore their customers! (even if you don't do what we ask, we love being talked to!)

    5. Taitale Studios 2-time creator on February 2

      Thank you for the support and understanding you have no idea how much it means to me :)

      Re backer rewards, our current plan is to translate the simple things, i.e. copies of the game, alpha access etc. then things which are not as clear-cut will have many options you can select from in their place. We will also be throwing in a lot of extra rewards at all tiers just as a thank you for everyone who didn't give up hope :)

    6. Phillip Parry on February 2


      I pledged $530 to NAE because I liked the idea and the genre of game is was going to be. I was pretty active and played often during the first year or so of development before I moved on and decided to wait for a release. I am sure you are not surprised that I was pretty unhappy to see all that money go to waste as in about 4 years I've seen it go nowhere... however I am here to say that I appreciate the stand you've taken and the words and updates you've given. To that end I haven't asked for a refund yet and I will continue to wait and see what this new game develops into before doing so. I am very curious on what the backer levels will translate into as I am sure there are much higher backers than I.

      Keep up the good work! All good things come in time and though its been a bumpy road there is still hope yet for something great from Taitale Studios and the Novus wreckage!

    7. Taitale Studios 2-time creator on January 24

      @iL Piediscalco,
      This update may help you understand the direction a bit better:

      I am sorry for the way things turned out, However, I also stand by the changes believing they will honestly make the game a lot more fun, and give it a real chance of surviving launch.

      It won't takes long to start to form a clear understanding of how exactly the game will play, development is progressing much faster than ever before, and at the rate, we are going within 2 months there will be a decent portion of the game playable already.

      If you are willing to be patient and give honest consideration to Hades 9 I think you will find it interesting. it's not Novus Aeterno, but it takes a majority of NAs core features and does them so much better.

    8. iL Piediscalco on January 24

      I honestly do not know what I should wait for. Game release or refund opportunity? Will this be the game I backed or something completely different (ptw / dlc / etc)? Would refund be avilable in reasonable times (at least before I die)? Will refund be available at all? Insert here a pic of a mumbling t-rex... Sadly the feeling now is that any result won't be what I paid for.

    9. Taitale Studios 2-time creator on January 24

      I get the impression you dont read the updates.

      I recommend starting with this one:

    10. lokiracer on January 24

      status update: almost 4 years behind schedule

    11. Taitale Studios 2-time creator on January 12

      Let's hope you are right ^^

      Re special reward for Novus backers, 100% agree, and is something we where already planning. and the loss of profits honestly does not matter, as I have said multiple times, their reason I am here is a moral obligation to do right by all of the Novus backers. Honestly I love the idea of being able to show my gratitude to all the Novus backers ingame, even over time, after the game has launched, I still like the idea of small gifts to show I still remember and appreciate what all the Novus backers did, especially the ones who stuck around and supported Hades 9.

    12. Missing avatar

      Boulescu Petru on January 12

      Ah, i see. That's a different thing to what i had in mind, and that could actually work. The gaming community might be a strange/vindictive one, but i don't see people actively going to ruin your effort out of spite. This, or i'm super out of touch with humans nowadays :))

      Also, a suggestion, that in my opinion would make your Novus backers stick around. Make all Novus backers (or after a certain pledge level) unique, giving them both a financial discount on premium sub and some cosmetic that won't be available in the game (a unique title/skin/etc) Final Fantasy XIV ran a promotion like this with the "legacy accounts", because of their failed launch at first, and was actually quite well received and spoken about. You'll actually lose a bit of profit from the discount, but it will be offset by people sticking around. And the cosmetic will be the perfect conversation starter for how the game launched and how the company treated the whole debacle. Just an idea, i'm actually hoping you guys will pull something in the end, there's not enough space games, but i believe this would actually help you a lot community wise.

    13. Taitale Studios 2-time creator on January 11

      nice catch, thank you! the PayPal is down anyway but I guess I didn't properly cut off the page, its fixed now.

      you are totally right re trust and a second Kickstarter, my idea to get around this was not so much a Kickstarter, give us all your money now and we will get you a game later. but a more month by month founders program, where we start it already having a small playable (effectively fleet combat area) already done and ready when we open up the founder's program. Technically more like a Early access then a Kickstarter. whether or not that will work i don't know, that's why kinda I am bringing it up so much with you guys because honestly, whether it works or not is just as much up to you then it is me. You and the rest of the backers are the ones who will honestly set the public message, which is a core to whether it succeeds or fails, is it "Yes there was massive delays, unexpected issues, and mistakes, but Nick, Dan, Matt, and Luuk face the fuck up and never stopped trying to do right by there backers." Or is it "They are evil masterminds who just take your money and live in a lavish layer in a volcano" All I can do to effect this is try to be as open as possible and pray that the people who are angry are open to understanding why everything happened, and at least be supportive enough to not try to sabotage the next steps so they can get their refunds.

      There is another element which is the number of funds needed to finish this game are WAY less then Novus, so even if the founder's program is drastically less successful then the Novus Kickstarter, as long as there is some trickle of cash month to month we could still get it done.

    14. Missing avatar

      Boulescu Petru on January 11

      Hello, and congrats for having the willpower to stick to your dreams. That aside, i'm pretty sure that you WILL need some help from a publisher. I dislike them as much as you do, but i don't see people flocking to pledge too fast given this is your second somewhat failed project (i include here the first kickstarter for novus aeterno). Don't take this the wrong way, it's just that trust is on a huge downward spiral in the gaming industry, and especially when your track record isn't the great, people might not be that sympathetic .

      That being said, i'd be happy if my 90 bucks pledged...more than i remember ago would have helped you launch even somewhat similar to the original idea.

      By the way,… still takes me to a page where people can donate ?

    15. Taitale Studios 2-time creator on January 10

      I genuinely think this direction will lead to a much more fun and engaging game for all players. Over time as more of the backers understand and see more of this direction I hope they will come to the same conclusion we have.

    16. Missing avatar

      Mark on January 10

      I'm liking the new direction with having a "Homeworld flotilla" instead of a home planet. :)

    17. Taitale Studios 2-time creator on January 2

      @ Lucius,
      The future plans for the audio direction of this new project are not finalized yet, however, no matter what happens the backers entitled to Dennys soundtrack will get it, Independent of whether we use it in the game or not.

    18. Lucius H. Moxon on January 2

      Hey folks,

      I've been trying to catch up on everything that is happening with the project, and what is happening going forward.

      The main reason I backed Novus was to get the soundtrack by Denny Schneidemesser. I've been following the project since the early YouTube videos, and I fell in love with Denny's score for the game, so as soon as I saw the Kickstarter project, I backed in order to get a copy of the soundtrack. My question is: What is happening with this soundtrack? Will it become the soundtrack to the new project, or will the soundtrack be scrapped? Also, I know that Denny has completed a lot of the Novus soundtrack, so can backers still get the digital copy of it, even if the Novus project, as we know it, is no more? I've been waiting to get my hands on that soundtrack for so long, and I would hate for Denny's magnificent work to go to waste.

    19. Taitale Studios 2-time creator on December 31

      xD Ya I know what you mean, Technically it is not the same game, however, the "mission statement" hasn't changed, we are still here to make the best persistent strategy game ever. we just have learned some lessons and changed the way we are going about that goal. And so far I think it is moving very well, I'm super pleased I can't wait to start live streaming and showing you guys all the nitty-gritty details they are so cool!

      Have a great 2018! and we will see each other in-game sooner then you may think ;)

    20. Missing avatar

      Martin Proulx on December 31

      well not the same MMO we saw but you know what i ment hehe

    21. Missing avatar

      Martin Proulx on December 31

      @Taitale Studios dont get down for unhappy backers keep doing your stuff and get the best out of it! many of us still belive in you to do the MMO we saw many years ago :)

    22. Taitale Studios 2-time creator on December 31

      Once the game has launched we will be offering refunds out of profits, at that time we will be asking people to make the decision of whether they want a refund or not. do not worry there will be clearly posted and emailed out to all the backers when that time for a decision comes.

      unfortunately, we cannot offer refunds any sooner as we do not have any money to do so.
      Thank you for your understanding,

    23. Missing avatar

      Gergő Kopácsi on December 31

      How to request a refund?

    24. Taitale Studios 2-time creator on December 25

      Also, if you have not yet read our first new update, we would really recommend you starting there as it explains what has happened to the development process since the Kickstarter.

    25. Taitale Studios 2-time creator on December 25

      Merry Christmas everyone!

      We hope you all have a nice holiday that you get to spend with friends, family, and your favorite turkey!

      if you haven't yet read our last lore update, you REALLY should check that out to get a good feel for the atmosphere we are aiming for:

      And last, please follow our new FB and twitter account to stay up to date with the latest news:

      Again, Merry Christmas everyone!
      -Nick, Matt, Dan, & Luuk

    26. Orestes Kyriakos Poulakis on December 23

      "Hey I get it things happen, but again your problems shouldn't be mine."

      Well since you decided to back a project while it was in its early starts, NOT buying a finished product, which is what kickstarting is all about, it kinda makes it your problem. There is a risk in doing that, we are supposed to know that and taking it into account.

    27. Taitale Studios 2-time creator on December 21


      End of stage 1 which is scheduled for May we will get getting Infiltrators in (possibly sooner depending on how things go, so far we have been running about 10% ahead of schedule, and we had extra time planed in for shit to break which as of yet has not happened) as the biggest effect will honestly be whether we go with a publisher or decide to go independent. this is a decision we will all be making together and I will probably take place early January, (I want to leave enough time to make sure all of the backers have gotten up to date)

    28. Arthur Napolitano on December 21

      any time frame for backers to access the pre-alpha or alpha stage? Looking forward to it!

    29. Taitale Studios 2-time creator on December 20

      Thank you for understanding, and that is totally fair.

      I just feel like pointing out that we are not actually asking for any backing, nor have we since the moment we got word that Havok would stop supporting the Vision engine. we declined all backing past that point and closed the PayPal backing from the website.

    30. Pétr on December 20

      I don't want anything. I don't even want the refund, because I'm not angry. Just commenting so if anyone thinks about backing again they will rethink it.

    31. Taitale Studios 2-time creator on December 20

      Your angry, I get it, you want it to be my fault, I get that to. what can I do to help? after all the reason I am still here is because I am trying to do right by all of you.

      If you would like to tell me what I did wrong and how I should have done it differently I am more then willing to except any fault.

      If you want your money back, I have no money right now, I invested it all into this project. The best I can offer you is a refund out of the first profit I get. (which is what was already offered to everyone)

      If you want a Sci Fi MMORTS, well I'm also working on that, your welcome to become a active member of the community that will help shape it.

      If you just need to vent your anger, that's ok to honestly I can take it and you have some very valid anger. If you need to just make sure I know you are unhappy with the situation while understanding that I am doing everything in my power to improve it. I'm totally fine with that to.

    32. Pétr on December 20

      Hey I get it things happen, but again your problems shouldn't be mine. I'm sure you and others are going to read this as me being a dick but the end facts are you all failed to delivery us what was promised and now we'll never see our money or the product we were promised.

      @Graeme No it isn't that complicated, it's a failure to deliver and Yes 125$ for a paper clip would be a better investment compared to what happened with it now, which is nothing.

      I want everyone to live their dreams, but im not a charity. I understand and have been apart of failed kickstarters, but I will not simply accept "oops it failed, wait longer and we may give you something completely different" with a smile and a "good try lads"

    33. Taitale Studios 2-time creator on December 20

      There will be multiple NPCs of note as well as your commanders which we will be going into in the next update. in terms of the main mascot I think that's something you guys will pick as you start delving more into the universe, tell us who you like and what characters you would like to be more involved in your experience on Hades. My personal favorite is Dominikiia, you will get to know her soon in a future story.

      We have set up a Twitch we will probably start dev streams if the community want them in January.

    34. Vintson Knight on December 20

      Is their a Twitch Channel for the project? And any Characters going to be the main mascot?

    35. Graeme Mole
      on December 20

      I think its a little more complicated that "You failed to deliver", you'd realize that if you actually read the updates. The fact we're still receiving updates is evidence enough that this project is still ongoing. I've backed a number of projects that I've never received, its the risk you take with Kickstarter. And for you information, $125 for a paperclip is a bad investment.

      @Taitale Studios
      Keep up the good work, you've given so much for this project and I look forward to playing Novus AEterno in the future :)

    36. Taitale Studios 2-time creator on December 20

      I get your angry honestly so am I, my team and i have invested our lives, 10 fucking years into this game, and when we where fucked royally by Havok we should have said "well fuck the backers nothing we can do" but we didn't, we sold houses and cars and our entire future to try to do right by you guys.

      If you want to be angry at us your welcome to, but the only reason we are still here and talking to you so that you have to opportunity to be angry at us is because we are still working and still sacrificing to do right by you, even if hat means just getting a product to market so we can get you a refund.

      If you have something that you think i should have done differently tell me, You can hate me because everything did not go to plan, there is nothing i can do about that. the only thing i have power over is how i reacted when everything went tits up. (havok closing vision engine and us needing to give up or rebuild the entire game on a new engine)

      My actions after that insedent where as follows:

      1. Close down all forms of backing, not excepting any more money for Novus Aeterno from backers because i had no idea how we where going to make it work.

      2. try to interact with Havok to see if there was any way we could get the core issues fixed, or get the source code to fix them our self so we could still launch with the engine.

      3. When i was unable to find a way to make the Vision engine client work we had to scrap it and start rebuilding on Unity, by this time the kickstarter money was almost gone as it was only ment to get us to a early access stage with the Vision engine.

      4. self fund by selling everything we had and burning all of our saving to try to make novus work for the backers, without asking for any money and even if people wanted to give it not excepting it, becouse we honestly where not in a place to make promisses.

      5. eventually get picked up by a publisher, give up almost all of the financial benefit the team was going to get just to get funding to finish the game.

      6, get dropped by the publisher because "upon analysis this product has insufficient market metrics to warrant such continued investment"

      7, still not give up and instead look at a different approach to the sci fi MMORTS that we could get to early access much sooner and with that some people will be happy and the rest we give them refunds.

      This is the reality of the situation and the decisions I have made. you can hate me for the situation all you want but honestly i do not know what I could have done to lead to a more positive outcome then we have now.

      p.s. I admit one of my character flaws is being a passionate stubborn person, which is why there is so much aggression in this message, however that's also why I am still here.

    37. Pétr on December 20

      I did read and I'm generally very understanding. But writing your woes and saying sorry is not an excuse. Saying we might get a refund if you're ever profitable is basically telling us it's not happening. You failed to delivery, its that simple. Buying a paper clip with my 125$ would have been a better investment. At least now 4 years later I'd at least have the paper clip.

    38. Taitale Studios 2-time creator on December 20

      Did you read the update and everything that had happened? If there is something in there that you do not agree with I am happy to discuss it and explain why we made the decisions we did under the circumstances we where in.

      We are sorry things went the way they did and did the best we could under the circumstances, that's why we are still here, and that's why we are still working on a product. if you are not happy with the end result we will refund your backing as soon as we can.

    39. Pétr on December 20

      When are you going to post the "We are just thieves who deceived you and took your money" update?

    40. Taitale Studios 2-time creator on December 17

      I complacently understand and thank you for the encouragement :)
      p.s. congratulations!

    41. Aerouge
      on December 17

      Wow ... I am surprised that you guys are still working on this. I already wrote this off as a loss.

      I am not trying to be mean, but I do hope your game makes enough profit for my refund. Why? When I backed this I was a bored 9-5 worker with tons of free time to spend gaming. Now I am the father of a 2yo, so basically spend every bit of "free time" to catch up missing sleep.

      Still wish you the best of luck.

    42. Taitale Studios 2-time creator on December 17

      Thanks Pablo :)

    43. Pablo Gomes Kiipper on December 17

      The news are very good indeed. It seems that we will be gifted with a great game. I do believe it will be fun and and I hope to spend some good time in that. Keep up the good work. We are waiting anxiously for this one.

    44. Taitale Studios 2-time creator on December 17

      5min into conference call working on kickstarter update and its already broken out into heated debate over the new star wars movie... we to nerd to get shit done =/

    45. Taitale Studios 2-time creator on December 15

      Hey guys update will probably be ready over the weekend we are still recording and rendering footage.

    46. Jack Ellis on December 12

      Sweet as, cant wait to see what you've been working on :)
      Space battles here we come!

    47. Taitale Studios 2-time creator on December 7

      That' s a great idea for the planet skins! when we get to the point of finalizing how the rewords will be converted ill probably make a survey to see what people want done with the less clear cut rewords, and I will definitely include this as a option.

    48. Jack Ellis on December 7

      The way you're writing about it makes it sound pretty amazing!
      I am genuinely looking forward to reading all about it in the update and diving in once we're able to.
      I absolutely agree with the ship customisation element, it felt like a pretty big chore doing the mass production of parts. The capital ship being personalised sound really cool! Cant wait to dive into some big ol space battles!

      Also side note about the planet rewards, if you're going to introduce alliances again & if those alliances require a home "station" or what not you could use the token to transform it into something similar (just a thought, unsure of the practicalities).

    49. Taitale Studios 2-time creator on December 7

      one of the reasons for these changes which may seem superficial, for example the note about the customization system. we found that how things are presented can drastically effect how fun they are. the exact same system (ship customization) when you just give the player the ability to make any blueprint he wants then mass produce them it was not really fun. it felt more like a task you had to do, keep all your blueprints up to date. however when we made it a reword, you found 1 new item which you can put on your capital ship was "fun".

      Similar thing happens with units, masses of faceless ships dieing or achieving much more then expected felt like a outdated RTS, fun, but lacking the immersion we wanted. but Captains who you met out in space or on the station who swore fealty to you and who have a name, a bit of backstory, a uniform you can customize, and upgrades you can unlock for them. when they achieve greatness repeatedly in combat and you promote them to be the officers on your bridge with you, it felt epic.

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