Shadowfist: A Better Tomorrow
The Secret War heads to a distant new dystopian future in the latest Shadowfist expansion from Inner Kingdom Games.
The future is darker and more desolate than ever before, but there is still hope for a better tomorrow...
New To Shadowfist?
Shadowfist is the mile-a-minute, sword-clashing, butt-kicking, Uzi-spraying, boat-exploding, car-chasing, monster-crunching, Hong Kong cinematic action card game that is so epic it would take fourteen John Woos to film and a cast the likes of Jackie Chan, Jet Li, Chow Yun Fat, and Michelle Yeoh. Shadowfist goes all the way back to the first generation of CCGs in the mid 1990s. As the Hong Kong Action Movie Card Game, it's stood the test of time and continues to be enjoyed by gamers worldwide.
Shadowfist is a multiplayer card game that doesn't eliminate players with a balanced, fun, and fast-paced rules set. In Shadowfist, players vie for global domination by harnessing the chi, or life force, of the world. They who control the chi flow, control life, and with it, the world. Chi flow is harnessed through control of Feng Shui Sites. Like the ancient Chinese system of geomancy to help one improve life by receiving positive chi, Feng Shui sites enable their controller to influence regional dominance. This is conveyed in Shadowfist through the win condition of controlling five Feng Shui Sites to win a multiplayer game.
Combat in Shadowfist is an exciting and dynamic experience, with options for the third player to engage an ongoing attack by either joining in against the target or intercepting and supporting the defender. With such constant player interactions, Shadowfist is a wonderful game of politics, deception, and misdirection. You can learn the basics of Shadowfist from our learn-to-play guide.
Still unsure if Shadowfist is right for you? Check out this review from The Daily Worker Placement.
The Wandering Hero & Band of Heroes backer levels are both great entry points into the Dynamic Card Game of Hong Kong action movie fun.
Time for A Better Tomorrow!
Shadowfist delves into the world of dystopian wastelands with its newest expansion block: A BETTER TOMORROW.
Catch up with the enhanced apes of the Jammers and see what 900 years of evolution does to these apex predators. Visit the desperate and scavenging heroes within the Dragons and Guiding Hand for a glimpse of what it takes to survive in the most unforgiving of environments. And watch how the civility of the Ascended crumbles when they don't have organized society to prop them up.
Things get pretty wild in the future.
What's new in this block?
The Better Tomorrow block features 149 new cards, and one reprint: Golden Mile is back, as a Limited card, to help you generate even more power. Better Tomorrow will also feature a new way to get your decks up and running - look for each faction to get their own foundation edge: a small sliver of what was left behind before the grim, dark, future descended on all of us. This set will feature many new faces, including two World Championship designed cards, and at least one familiar face - all Kickstarter backers will receive a copy of a new version of Johann Bonengel!
Mechanically, A Better Tomorrow fits with its post-apocalyptic setting. Scarcity of resources - especially the three talents - becomes apparent in the new cards. Themes of death, decay, and scarcity manifest themselves in the mechanics of Better Tomorrow. Look for new ways to interact with the cards in your smoked pile, and more cards ending up in the toasted pile, for example.
As with the Coming Darkness Block, these sets put exciting, new cards in to the hands of players. Look for three 50-card Shadowpacks, complemented by a 55-card Action Pack. Inner Kingdom Games is also printing a new batch of promos with Better Tomorrow, so look for them at organized play and tournament events.
Here are the working titles for the three new Shadow Packs:
Welcome to the Wasteland
Raiders and Radiation
Fight for the Future
The Possible Return of the Dead Factions!
Shadowfist players worldwide have all but demanded new cards from the tragically displaced Architects, Purists, Syndicate, and Seven Masters. Inner Kingdom Games is proud to announce that this block features a special stretch goal to open up a limited-edition pack of new cards from the discontinued Shadowfist Factions.
What has the Syndicate been up to on The Mars Colony? How have the strange and beautiful mathmagics of the Purists evolved? What fresh horrors are the Architects preparing to unleash on the world? Can the Seven Masters respond to the new threats of the Secret War?
This will be a 55-card Shadow Pack with a semi-even distribution of the four factions. Each will get 13 unique cards, except for the Seven Masters, who will get 12. The remaining four slots will be for a second copy of each faction's new 1-cost foundation character - because we love you and want you to be happy.
What will it take to unlock this awesome stretch goal? The starting goal for this project is $30,000. This pack will be available as an add-on purchase if the project reaches $40,000. For your pledges, if you know you want one or more copies of the dead faction pack, you can add the $12 (or multiples thereof) to your pledge amount right now. If it starts to look like the stretch goal won't be met, IKG post an update to alert backers to adjust their pledge amounts to pre-Dead Faction pack totals.
A Better Tomorrow Shadow Packs or Action Pack: $10 USD each
Modern Era Singles: $1 USD each
Token Caracter Deck: $10 USD each
Shadowfist card sleeves (new White Ninja): $6 USD
Shadowfist Modern Cube: $200 USD (96 semi-randomized packs of 10 Modern-era Shadowfist cards each) Check out this rundown of Cube Drafting.
Inner Kingdom Games is proud to feature several items released in our last Kickstarter, starting with the new official Shadowfist playmat. These beautiful 24"x14" playmats feature the brilliant artwork of Lorraine Schleter and include three dynamic new figures who will receive their own cards in this block:
Shadowfist Playmat: $30 USD
We're proud to continue offering the new official Shadowfist tokens! These soft plastic etched tokens come to us from one of our Secret Warriors down under, Rikki Strachan. They will feature two iconic images of the world of Shadowfist: The white fist and the Ting Ting silhouette.
Shadowfist Tokens: $12 USD (two sets of 25 counters, one set with the Fist and one set with the Flying Kick)
For those looking to build a Classic Aztec Pyramid deck in style, look no further than the new Shadowfist coin to complete the ensemble:
Shadowfist Coin: $12 USD
Inner Kingdom Games is featuring its first ever fire sale! If you've been waiting to stock up on previous IKG releases, this is the time to jump!
Uncut Card Sheets: $200 USD each. We have a handful of uncut sheets from previous sets - both Classic & Modern - that we're offering up to devoted Secret Warriors. If there's an expansion you're absolutely looking for, contact us before adding this on to make sure we have sheets of that particular expansion.
Combat in Kowloon: $20 USD
Back for Seconds: $10 USD
Rebirth and Coming Darkness Shadow Packs: $5 USD each
Action Packs #1 & #2: $5 USD each
Year of the Goat Starter Decks: $6 USD each
Seven Masters Versus the Underworld Booster Box: $25
$30,000 - Project goal met and designated rewards will go out! To show our initial appreciation, all backers who support at $40 or higher will get a copy of the new Kickstarter-exclusive promo: Johann Bonengel.
$35,000 - All backers get something cool. TBD.
$40,000 - Dead Faction Shadow Pack UNLOCKED! This special pack will cost $12 and feature 55 cards. 51 will be unique, with 13 cards each for the Syndicate, Architects, and Purists, and 12 cards for the Seven Masters. The remaining four will be a second copy of each faction's new foundation character.
Risks and challenges
As this is our sixth Shadowfist Kickstarter project, we at Inner Kingdom Games are confident in not only the quality of the products, but also the success of the campaign. We have a lot of great offerings and a lot of potential to meet the goal quickly.
In the unlikely event that the project fails to meet its intended target, we will probably regroup and consider options for a follow-up project to ensure these new cards make their way into the hands of players worldwide.Learn about accountability on Kickstarter
- (31 days)