Monthly Update the First
Oh, we kid. Happy April Fool’s Day! :P
But we have indeed been grinding away at the game since you generously forked over your gold to us, and right now we got some lovely character portraits to show for it.
Bort, Earth Mage Mentor
Shareen, Water Mage Mentor
All portraits will be lip-synched and animated, we’re sure you’re just as psyched as we are to see them come to life. And we’re also about 90% finished with the monster animations that the stretch goals made possible: greetings from the Skeletons and Spiders!
These guys can’t wait to cause some ruckus in the forest for all your target practice needs! We’ll be showing off even more eye candy in our private forums over the coming weeks, be sure to check out this post for registration instructions if you haven’t stopped by yet! (For any PayPal backers reading this, yes, you too are eligible to join in the private backer forums!)
A Quick Question Regarding Physical Copies
This question came up in the private forums, but we felt it was necessary to ask it here as well: would you, the backers, be comfortable with waiting longer to receive your physical copies (be they the Standard Edition in the DVD cases, or the Collector’s Edition boxes) if it means you will receive triple media?
When we first set out on our Kickstarter journey, we didn’t anticipate receiving the amazing level of support that we did. Due to limitations with the AGS game engine, we stuck with portraying Mage’s Initiation as Windows-only to avoid making promises we couldn’t keep. Now that we have the resources for engine-level improvements and sufficient testing, it’s looking more and more likely that we’ll be able to issue the physical copies as triple media—on DVD, and able to work on Windows, Mac, and Linux.
Resources aside, we can’t offer any potential release dates for non-Windows versions, as they may not be available out of the gate at the same time as the Windows version. Rest assured, when the digital Mac and Linux versions are ready, you’ll be the first to know and play! But for the physical versions, it is highly beneficial for us to be able to do just one large pressing of functional triple media, rather than taking risks with multiple runs for different operating systems—and if you happen to have Windows, apples, and penguins all in the same house, better for you too! (Plus, it means no one gets left out of the splendor of the Collector's Edition boxes!) Please let us know what you think about this.
A Special Shout-Out…
We wanted to bring your attention to a newly-launched Kickstarter by Emily Selwood, one of our early artists on Mage’s Initiation. Prior to Mage’s Initiation, Emily contributed her flair for incredible backgrounds to King’s Quest III Redux and Quest For Glory 2 VGA under the AGD Interactive banner.
With all the talent that makes a game gel together, the artists are truly the ones who give a game world and its look and feel: let's show our support for our talented team! Please check out her Kickstarter, as well as her website.
As we speak, we’re making more progress on the game, and getting the awesome swag we’ve promised lined up to boot! We’re still a ways off from sending out the backer surveys yet, but you’ll get a heads-up when they’re coming. (PayPal backers will receive email surveys.)
Thanks again for your continuous support, we’ve got an epic journey to resume!
The Himalaya Studios Team