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An enchanting Adventure/RPG set in a magical realm. Master spells, battle foes, and quest forth in this full-length game.
An enchanting Adventure/RPG set in a magical realm. Master spells, battle foes, and quest forth in this full-length game.
3,157 backers pledged $125,174 to help bring this project to life.

Mages Acting Up

33 likes

Hello, backers!

It's been a while since our last status report, so we wanted to drop a very quick update to let you all know that we're still alive and working frantically to get the game released in the coming months.

As most of you know, the alpha/beta test version of the game was released to eligible Kickstarter and PayPal backers in September 2016, and since then, numerous bugs of all types, varieties, and shades have been found, reported, and fixed. Beta testers/Backers have also provided some wonderful suggestions to enhance game-play, which we have happily taken on board. The result of this direct input is a much more refined product that caters to the thought process of actual thinking players. Feedback on the game has all been very positive, too, so that's something we're very happy about!

The beta testing process has actually started to slow down over the past few weeks, which means our testers have probably found most of the bugs they're going to find and that the game is finally in a stable state. We deviated from our normal production process with Mage's Initiation. In all previous games, we recorded voices and put them into the game before launching the beta testing phase. However, this time around, we opted to leave the voice casting and recording until last. The plan was to give beta testers a chance to review the dialog and let us know if anything could be reworded, made clearer, or if new lines should be added here and there to further explain and clarify certain puzzles or plot aspects. This has proven to be a winning strategy that saved us a lot of time, as it will minimize the amount of re-takes (pick-up recording sessions) we need to conduct with all our voice actors. In the past, it was always a major hassle, getting actors back after extensive parts of the script had to be changed, post-voice recording.

Speaking of which, we've recently put a lock on the text and dialog, and are now in full swing casting voice actors and splitting and lip-syncing all of their lines! The spoken script for this game is enormous, with over 5,700 lines (51,090 words) for the protagonist, D'arc, alone. There are approximately thirty-five NPCs in the game (give or take) and NPCs, on average, have between 100 and 300 lines each. So we have a colossal task ahead of us when it comes to separating, cleaning-up, and lip-syncing all of the game's speech audio. The job takes full, monotonous days of doing only that specific task - so, with that said.... better get back to it! And we'll be back with another update, most likely when the casting process is complete, so that we can introduce all of our new voice actors. Until then, keep castin'!

Sincerely,  

The Himalaya Team

Andrew Pam, Craig Kusmierski, and 31 more people like this update.

Comments

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    1. WP - Member, Mutant League on

      Hi, when is the next update please ?
      It's been 6 months :)

    2. Joe Rundin on

      Any update on the physical rewards production?

    3. Christoph Hadtstein on

      I hope there will be another update soon in regards to this. "The Mage's Tale" is coming out for the Oculus Rift, which keeps reminding me of this Game.

      Can we have some more information about the current schedule?

      Thanks :-)

    4. KSimms ✵ ✵ on

      I read the comments from the two individuals, who are siblings, and some non-game related personal/family issues were mentioned. Probably not appropriate for this forum. Out of respect, I won't detail anything, but suffice it to say that it doesn't concern us.

    5. eXoScoriae on

      Interesting. Comments by JP Selwood removed. That is a very rare step for kickstarter. I have only seen it done with a certain kickstarter got pissed at me for pointing out their art assets were stolen and posted my name and address in an attempt to get their backers to mess with me.

      It is worth noting that Selwood is an artist on Hero-U, the Cole's game. And it appears he was active as a background artist on this game as well, however the deleted comments from him and his wife would suggest things have ended poorly.

    6. Missing avatar

      Tommy Thorn on

      One have to respect the stamina of staying with the same project for four years. $125k doesn't cover much development at all. However the end appears in sight now. Bon courage !

    7. Jeremie Lariviere
      Superbacker
      on

      thanks for the update

    8. JP Selwood on

      This comment has been removed by Kickstarter.

    9. Missing avatar

      deleted on

      This user's account has been deleted.

    10. Dmitry Kozlovtsev on

      Huh, I thought this is one pledge on kickstarter that I made mistake making.
      Good to hear it is not, looking forward for the game.

    11. KSimms ✵ ✵ on

      One of the things I admire about Himalaya Studios is that they alway seem to have their act together. I always know they'll pull through with something great. Their updates make sense and provide useful information. There are never any "we're out of money" surprises or failures to meet their responsibilities. I have been irritated by some Kickstarter campaigns, but this one has never irritated me. In fact, I really respect Himalaya for being the solid people they are. I know this comment probably sounds corny, but I mean it. I have played their games since they were called AGDI and making King's Quest remakes, and I've always thought highly of them. Nothing against other indie adventure developers and people making similar games who have come and gone over the years, but Himalaya Studios/AGDI remains the gold standard in this department. The original and still the best. No one did more to "keep alive" and spark others' interest to create these kinds of games over the last decade and a half (especially in the early 2000's) than has AGDI/Himalaya, and I do think they deserve recognition for this. I'm glad they are going to get more well-deserved attention with Mage's Initiation, which appears to be a very complex and large game. Suffice it to say I'm a happy backer.

    12. Dablue
      Superbacker
      on

      (Two thumbs up)

    13. Himalaya Studios, Inc. Creator on

      Angling for around mid-year - voice-work etc. pending.

    14. xlynx on

      Spring release?