Funded! This project was successfully funded on March 23, 2013.

Update #35

April Antics

13 comments
16 likes
Hello, Backers!
 

There’s not a whole lot to report since our last update, but we figured it was time to check-in and let you all know that we’re still alive and that progress on Mage’s Initiation continues to move along at a steady pace.

Development Days

We’ve been continuing our development strategy of tackling one act per month. Unfortunately, Chris’s PC unexpectedly went down in the middle of scripting Act 2 and he decided to kill two birds with one stone and (finally) do a system upgrade from XP to Windows 7, in light of the rapidly approaching end-of-support date. This took a while to straighten out and ended up setting things back by half a month. Not too bad, really, considering how far development has progressed since our January summit meeting. Everything is still in good shape. We’ve also recently got the final forest layout mapped out and traversable. We can happily report to you that Act 2 has been competely finished, and we’ve just commenced on scripting Act 3 of 4! But don’t get too excited yet -- there’s still an obscene amount of combat and RPG code to link to the main gameplay, and a lot of stat/XP balancing to test and finetune. This all means that we still have no solid timeline for the release, but as we’re sure you all understand, we really want to take our time to make a good, non-rushed title, reminiscent of the Sierra classics that you’ll enjoy playing - and replaying!

Swag Stories

The “Art of Mages Initiation” books are being designed and put together as we speak. We’ve also just finished up the character trading cards and will soon be researching foil packaging options (and designs) for them. That should be a lot of fun! The Demon’s Deal card deck designs have also been completely finished but we have yet to have them manufactured or printed.

Art book concept pages
Art book concept pages

Tax season means that Rachel, our CFO/accountant gets busier than usual with non-Himalaya duties, so we’ve had to put the swag manufacturing on hiatus until things settle down on that front. But on the plus side, this has allowed for a more solid focus on development for the past month or so. Slowly but surely, the swag items are being checked off the list. Of the physical items still needing to be produced, there’s the Art Prints, T-Shirts, Posters, and Game/DVD boxes… that’s about it. Not much to go, and definitely manageable. No doubt, we’ll have more to say about these items in future updates.

(Note: One of our Severed Head " Augurer" backers has not yet replied back with reference photos - we've sent you an email, so please get back to us when you see it.)

Greenlight Status Update

Himalaya’s Adventure game, Al Emmo and the Lost Dutchman's Mine, has hit position #76 of the top 100 games on Steam Greenlight out of 1,606 total games in the system. Looks like we’re in the home-stretch now and have a high chance of being greenlit within the next month. If you haven’t voted and left a comment yet, remember to do so while there’s still time, and you’ll be automagically entered into our contest to win any 3 Steam games of your choosing. Thank you!

Shoutout: Dead Synchronicity

Here’s a shoutout to a very interesting-looking 2D adventure game on Kickstarter. Dead Synchronicity: Tomorrow Comes Today is just over 50% funded with a week remaining on the clock. The script features dystopian overtones, and the game pays homage to classic adventures (The Secret of Monkey Island, Broken Sword, Day of the Tentacle) but revolves around a more mature theme, along the lines of games such as I have no mouth and I must scream or Sanitarium. They could use some help in reaching their goal, and the art style looks quite distinctive and unique.

In conclusion, we’d like to once again say thanks for your support, votes, patience, money, feedback, and anything else we’ve left out! We’ll be slugging away at Act 3 in the meantime and will continue to keep you in the loop. Happy spell-casting!

The Himalaya Studios Team


Update #34

Mage's Initiation Sees Green

41 comments
16 likes

Greetings would-be wizards and wizardesses,

This is just a quick update to let you all know that Mage's Initiation will be coming to Steam! 

After a long, tedious process of what frequently felt like nailing jello to the wall, we have finally emerged victorious on Greenlight after accruing a so-called critical mass of "yes" votes. We can now excitedly say that the game will be available on Valve's Steam platform upon release! This means we'll now be able to offer all of our lovely Kickstarter backers Steam keys. Getting Mage's Initiation onto Steam has been an important step for us and this news has given us a great surge of motivation to power ahead with development and make the game as good as it can possibly be (not that we wouldn't already, but you get the idea!). 

We'd like to thank everyone who voted yes for us and helped to spread the word - we're elated to be boarding the magical, green mothership, and hope that this will also be a nice convenience to those of you who prefer to keep your game library organized and up-to-date via the Steam platform. We'll also be drawing 3 winners from the promotional contest we had running. One winner will get a Swag Everest prize pack valued at over $450, and two runners-up will be gifted a Steam game. We'll be announcing the winners soon via the Mage's Initiation Greenlight page, so stay tuned!

Our other title, Al Emmo and the Lost Dutchman's Mine, is still in the Greenlight system and climbing the charts. We'd love to get our entire catalog accepted, so if you can spare a couple more mouse-clicks, we'd really appreciate your "yes" vote. You can also win prizeage (up to 3 Steam games) by voting and leaving a comment. Thanks again!

Al Emmo is only 1,552 votes behind Mages, when greenlit.
Al Emmo is only 1,552 votes behind Mages, when greenlit.

A Brief Development Update

Much development work has been taking place since the January Summit Meeting ended one month ago. During that time, we've managed to get the entire Act 1 (of 4) fully playable with 99.7% of the art, music, and programming assets implemented -- and we're now making great strides to having Act 2 finished up by the end of February. The second act is already fairly well-integrated, so with luck, we may even be able to get an early start on Act 3. Here's hoping! The work schedule has been pretty intense with Chris working through all hours of the day and night, tying all the code and assets together, while Jason provides code stability updates to various game systems, and Daniel is constantly on-hand tweaking puzzles, dialogs, and game texts. The rest of the team is simultaneously pitching in with art, music, and animation assets as required. Daniel and Chris have also had more than a few healthy/heated design debates about various puzzles and implementations, while Shane recently finished the last of the backer sprites. Things are looking good in the land of Iginor! 

(Note: Two of our Severed Head " Augurer" $150 backers have not yet replied back with their reference photos - we've sent you emails, so please get back to us so that we can lovingly decapitate you!)

Shout It Out

THE QUEST FOR INFAMY COMPANION - ART/STRATEGY/HINT BOOK

As you may (or may not) be aware, the motley lot over at Infamous Quests are developing a Quest for Glory-inspired RPG/Adventure game called "Quest for Infamy".  It's looking rather excellent with old-school retro charm and some VERY handsome background artwork, dialog portraits, and character sprites! Of course, Team Infamous, wanting to do complete justice to their amazing artwork, would like to have it immortalized in a worldly tome. Thus, they have launched a Kickstarter campaign to fund the production of such a compendium -- complete with a red decoder thingamajig which lets you read hidden game hints just like in the old days! If you missed their first Kickstarter back in 2012, some of the tiers allow you to get a copy of the game in digital format, or on DVD, or in a big box Well worth checking this one out!

To wrap up, we'd like to extend our heartfelt thanks once again for helping us to get Mage's Initiation onto Steam. We're continuing to slave  feverishly away at the game, and will be bringing you more updates as the development progresses further. Until next time, stay magical!

The Himalaya Studios Team  


Update #33

Winter 2014 Summit

14 comments
14 likes

First things first, some belated happy new year's greetings to our dedicated acolytes! We've got quite a bit to report to you regarding Iginor's construction.

Himalaya Summit Meeting 2014 (and beyond)  

From the virtual pen of Daniel Stacey

Chris and I caught up for over a week, in real time and space in Melbourne Australia, to work on outstanding design issues and to cement a plan of attack as we move forward into this, the most pertinent stages of the game’s development.

A pile of puzzle design documents from January's brainstorming session.
A pile of puzzle design documents from January's brainstorming session.
The result of a very productive summit meeting.
The result of a very productive summit meeting.

As a result, the past few weeks have seen a phenomenal amount completed, both design and coding wise. Here are just a few of these achievements:

  • The Priestess' Palace labyrinth, assembled over an eye-watering span of just two days, is now fully navigable and ready to be explored. 
The Priestess' Palace Labyrinth. A network of doom and gloom.
The Priestess' Palace Labyrinth. A network of doom and gloom.
  • It’s in this very maze that we can now meet a collection of our esteemed backers… bodiless and bloodied, they are a worthy addition to the treacherous Amun-Cul’s collection.
  • Evoker tier backers have begun to make an appearance as full-bodied sprites and we are determining where these extras can appear in-game. In both cases, much painstaking work has been undertaken to ensure that the likeness of said backers is captured as accurately as possible. 
  • The palace of Amul-Cul now contains a mural room, which must be solved… in additional to an intriguing, intuitive, puzzle-driven treasury room where not all is as it seems.
Scrooge's money bin has nothing on this place.
Scrooge's money bin has nothing on this place.
  • D’arc’s non-combative spells have undertaken some serious refinement. He can now float (as an Air Mage) and a particle system has been implemented to accommodate his Jet spell (Water Mage).
  • The crossing of the lake, an enchanted expanse which must be navigated in a certain way, is now fully scripted… another incredibly speedy accomplishment.
  • A major redesign of the puzzles leading up to the Priestess’ palace has meant a more immersive experience for the player. A new character has been added, and those originally included to be mere traders now have a much greater role in the storyline. 
  • The boss battle for Act 1, and its relevant combat strategies, are being diligently coded as we speak.
  • An insane amount of art assets for Act 1 have been completed and now look unbelievably awesome in-game.

These are just a few milestones that we have achieved and we're looking forward to accomplishing even more!

We have set an internal goal to complete each game Act within a set time and we're pushing like mad to reach it. At the time of writing, we are agonizingly close to finalizing Act 1 (of 4) and our team is looking forward to playing through it and getting - for the first time - a proper feel for how the game is steadily shaping up.  

Daniel

Wasted!

We announced in our last update that we had just started working on the wastelands region, it’s not fully playable yet, but we’ve made significant progress. Check out this video showing off the construction of a Burrower-infested wasteland in the AGS engine, by our programmer, Jason Mearls!

The Wastelands: An ideal place to build a summer home!

Swag Update

Iginor’s inhabitants have been showing up in droves and we can't wait to send them home to you! Our entire storage space is filled wall-to-wall with glorious resin figures.

Not pictured: the Ark of the Covenant.
Not pictured: the Ark of the Covenant.

We're currently working on manufacturing the Demon's Deal decks, and the 50-page hardcover art book. We worked out the specs with the printer and are formatting the backgrounds to make them transition seamlessly from the screen to quality paper. Our artist John Paul Selwood has been churning out the artwork for the decks like a demon! (Pun fully intended.)

Even though today's games have more capabilities on devices a fraction of the size of yesteryear’s computers, and the feelies were often intended to expand on aspects of the plot that disk space couldn't accomplish in adventures of olde, we really wanted to ensure authenticity and go above and beyond the stuff that used to come in old school boxes.

Mage's Initiation on Steam Greenlight

 As we approach Mage’s Initiation’s first anniversary on Greenlight, we're now teetering at 99% of the way to the Top 100 games, after another 50 titles were greenlit last week. Please help us break the Top 100 barrier! Tell your friends, family, dog, chiropractor, or anything with at least one mouse-clicking digit/appendage/apparatus. As of this moment, we only need 47 more “yes” votes to breach the hull of the magical steam mothership. And then… green us up, Scotty!

Al Emmo on Groupees - Pay what you want!

We’re on the Groupees Retro 2 Bundle! This past November we released the Enhanced edition of Al Emmo and the Lost Dutchman’s Mine, featuring revamped 2D cutscenes, a new protagonist voice, and 20 added achievements. If you haven’t snagged a copy yet, pop on over to Groupees while the getting's good -- you can pay what you want for Al and 7 other games! The Gobliiins trilogy is also in the bundle which should provide added incentive for all you hardcore adventurers.As a bonus, you'll also get the Al Emmo OST (53-tracks) as an mp3 download. But only for 1.5 more days!  

We’ve also partnered with the Humble Bundle, and if you'd prefer, you can purchase Al Emmo via their widget on our website. Or if you're an advocate of crypto-currency, you can buy the game with Bitcoin, too. 

We're excited to have made so much headway on this incredible journey, and we're very appreciative that you've been a part of it-- we can't believe a year ago at this time, we were feverishly planning this campaign, and the day we pushed the “Launch” button seemed so far away. So much happens within a year! Stay warm until next time!  

The Himalaya Studios Team


Update #32

November Progress Report

29 comments
9 likes
Salutations, patrons of the arts arcane!
 

Al Emmo Digital Download Reward Available

First off the bat, if you pledged at the $50 Spellbinder or $70 Shaman tier, you’re in for a treat! 

We haven’t officially announced the release of Al Emmo Enhanced (v4.0) -- but as we promised, you will be receiving your DRM-Free copies of the game and soundtrack first! Due to the large amount of keys we need to give out, registering an account at IndieGameStand is required. 

The e-mail on your account needs to match the e-mail address you backed with, so we can be sure the keys go to the right people. We’ll be sending out a separate e-mail to all $50 and $70 backers with further instructions.

We need votes on Greenlight to help get the new version of Al Emmo on Steam. You can help us accomplish that by clicking the image below and voting "yes":

From the Frontline

The 16:10 conversion of Mage’s Initiation is coming to an end, which means that we can start turning our attention back to scripting in more of the actual game events...and expanding the world of Iginor, to boot!

JP has been working arduously, making the game world flourish (and fester) with sketches of new locations, such as the bandit camp! He’s also been working regularly with Chris to completely overhaul some of the older background screens which, for various reasons, weren’t really conveying the right visual impact. We’re pleased to say that the new revisions really do improve the atmosphere and make a big difference to the look and feel of the land. 

Who resides at this mysterious forest camp?
Who resides at this mysterious forest camp?

 And thanks to our bodacious backers...the Northern Wastelands have opened for business! 

There be Burrowers in dem dar flatlands!
There be Burrowers in dem dar flatlands!

As you read this, we are working on getting this area of the game implemented and our next milestone will involve scripting the combat encounters and game events that take place here. We can’t wait to make these barren wastelands a fully-playable area, and it wouldn’t be in the game without your support. The Burrowers thank you too, for all the tasty humans they’ll now get to feast on!

More Swag than the Lord’s Manor on King’s Day…

We’ve also been keeping busy on the swag front! The ship that the rest of Iginor’s denizens have boarded will be docking about 2 weeks from now, which knocks most of the backer-owed merchandise out of the way.

We are currently discussing the art books with the printer and the artwork is being prepared for the final layout. However, due to design specs it looks like the Demon’s Deal decks and trading cards will be made last along with the t-shirts. Production and cargo shipping time will take another few months, so we’ll keep you posted! 

Shout-Outs Where They’re Due

Mage’s Initiation’s own Brandon Blume just released his debut single! If you’ve enjoyed his work in our games, please check out his opus on his website and Bandcamp, and consider supporting him! 

Adventure Mob is in the final stretch for their reggae-themed adventure game Bolt Riley and needs a large push to make it -- take a look and consider backing the game if you haven’t done so already! 

Industry veteran Rob Landeros needs some help to get his sequel to the industry-changing 7th Guest puzzle game funded. This game was revolutionary in 1994, and we think it would be awesome to see a new game in the franchise!

If you’re into board games and anime, our colleague Sharine Sookaloo is Kickstarting “Rojikku” which is an anime version of chess, complete with a backstory and pen-and-paper game. Himalaya Studios will be supplying the awesome polyresin chess pieces if the Kickstarter succeeds! 

We hope everyone has a restful Thanksgiving chock full of tasty food, and a safe Black Friday! 

The Himalaya Studios Team


Update #31

The Current State of Affairs

11 comments
11 likes

Salutations, practitioners of the arcane! It's update time once again. We hope you're giving off your 666 salutes and throwing down like a Masked Mage practicing the darkest of arts this Hallow’s Eve.

Progress on the 16:10 Conversion Update

We're making steady progress converting the dimensions of the background artwork to fit with the new 16:10 wide-screen resolution of the game. Due to the backlog of other development tasks at hand, things have been moving at a slower pace than we would have liked, but rest assured they are moving. All the GUI and menu resolution adaptations are complete, however it's a big and tedious task, having to adjust and redraw all the walkable, walk-behind, and region masks for each game background and then make additional manual scaling adjustments to ensure that the characters still appear relative to the size and scale of other objects in the background artwork. One of the bigger challenges we're tackling at the moment is applying these adjustments to the combat backgrounds. But we're over halfway done with the conversion process at the time of writing (yay!) and once complete, the benefits will more than make up for this little delay.  

Pixely Goodness

Iginor is fast becoming a boom town! We've got guards, merchants, and more mages showing their faces around this cozy burg. The Tower’s Training Hall is filling up with combat contenders, as Jeremy, our sprite animator, has been hard at work cranking out the likenesses of our terrific backers! Two major milestones were hit in the last month when all of the combat animations for our two Supreme Archmage tier backers were completed.

And For Those Who Appreciate Ear Candy…  

Brandon Blume, our not-so-resident musician, has been grinding away at some spectacular new musical themes which cover a diverse selection of locales and scenes from the game. His score combines familiar old-school charm with a modern orchestral flair, to ensure perfect accompaniment to a game with such an epic a scope as Mage’s Initiation. If you enjoyed Brandon’s work on King’s Quest III Redux, you're really in for a treat with Mages!   

Swag, Glorious Swag

We don't have much news to report on the swag front -- the polyresin figures that we showed samples of in our previous update are still in production and thus haven't begun their sojourn to the States yet. Since we've had to prioritize the resolution fix work and other artwork for Mage’s Initiation, we also haven't gotten around to creating the artwork needed for the Demon's Deal playing card decks just yet… and, of course, the art books won't start production until we near the end of development and actually have all the game artwork on hand.

The same goes for the character trading cards, as we still have several dialog portraits remaining to be brought to life. However, once we wrap up all of the backer sprites, finish the resolution fixes, and complete more of the game world we'll be tackling the t-shirt and poster production next.

A Note About Surveys and PayPal Backers

We've received a lot of private messages regarding address changes, and/or when specific tier levels will be surveyed. Please note that the only physical-item tier we have surveyed to date is the $20 Apprentice tier, as we're not ready to survey the other tier levels just yet. We will give everyone a heads up in a future update as to when their tier's survey will be issued. We kindly ask that you keep this in mind, as it helps cut down our message load so we can deliver your 2D point-and-click joy - hopefully faster!

For our PayPal backers, Kickstarter doesn't have PayPal integration so we will be simultaneously e-mailing you a Google Survey with the same questions. Since shipping addresses are automatically received from $20 Apprentice Tier PayPal backers (and we mail their stickers right after they make their pledge), we'll be sending them a separate survey (not requiring shipping info) closer to the end of development when we shut down the PayPal pledge page. This will ensure we reach everyone who needs to give us their name for inclusion in the in-game library book. We hope this clears up any confusion.

Shout-Outs

We'd like to take a minute to thank not just all the backers who believed in us and our ability to deliver the production promised, but also to all the superfans and the AGRM movement, for helping to spread the word about not just Mage’s Initiation, but many of the other indie adventure games currently having life breathed into them and made possible by your enthusiasm. We do not take this vibrant community for granted and appreciate every shoutout and the can-do spirit of the superfans!

On that note, if you haven't done so already, please continue to push and  help us get Mages Greenlit on Steam. Many adventure games made it through the last few rounds and we're hoping Mage’s Initiation will soon reach the Top 100 so that it can be considered. We're currently sitting at 82% and with another big push, we can realistically get there. Every single vote counts! And if you missed winning one of our prize bundles during the Kickstarter campaign, you’ll have the opportunity to win again if you vote “Yes” and leave a comment on our Greenlight page. When we make it onto Steam, every Kickstarter backer will receive a free Steam key, too!

Bolt Riley - A Reggae Adventure Game

Here's an irie indie shoutout to Adventure Mob, who are currently Kickstarting a new adventure game based on the world of Reggae music, Bolt Riley, which is bound to be a memorable madcap romp in a beautifully-crafted game world! You play as Bolt, a poor boy from Trenchtown, Jamaica, on his pathway to becoming a Reggae legend. The game was co-designed by Quest for Glory legends, Lori and Corey Cole, so you know it's gonna be good. We here at Himalaya are also very fond of games where music plays such an instrumental role… there we go with the puns again!

In closing, we wish you a happy and safe Halloween and we'll be back with another update soon!

The Himalaya Studios Team


3,157
Backers
$125,174
pledged of $65,000 goal
0
seconds to go
Twitter_logo_new.medium

See full bio

  • Pledge $6 or more
    You selected

    500 backers All gone!

    Early Bird: Times are tough and we couldn't get the Earth Mages to erect enough barriers to prevent Iginor from falling off the fiscal cliff (or even those lofty-headed Air Mages to cast a decent Float spell). But only so many can be saved from the abyss! So for just $6, if you're among the lucky 500, you'll get a digital DRM-free copy of Mages Initiation for the PC and access to the private backer forums!

    Estimated delivery:
  • Pledge $16 or more
    You selected

    1528 backers

    Initiate: A DRM-free digital copy of the Mage's Initiation game on PC, plus a high-quality digital music soundtrack to accompany it. You'll be privy to some magical game art desktop wallpapers and acquire access to the private backer forums.

    Estimated delivery:
  • Pledge $20 or more
    You selected

    305 backers

    Apprentice: Two colorful sheets of stickers so you can adorn various objects with your favorite characters. You’ll also get your name inscribed in a book in the Mage's Tower library. Includes all previous rewards, and the postage is on us no matter what corner of the world you're in.

    Estimated delivery:
  • Pledge $30 or more
    You selected

    202 backers

    Spellcaster: Standard Edition physical copy of the game on DVD (Windows), in a plastic DVD case. Includes all previous rewards.

    Estimated delivery:
    Add $5 USD to ship outside the US
  • Pledge $40 or more
    You selected

    59 backers

    DABBLER: A Demon’s Deal deck in a collectible debossed tin case featuring high-quality monster artwork by John-Paul Selwood; a physical version of the minigame you play at the Iginor Tavern, plus all previous rewards!

    Estimated delivery:
    Add $10 USD to ship outside the US
  • Pledge $50 or more
    You selected

    46 backers

    Magus: A Mage’s Initiation t-shirt in full-color on black splendor: a bit more comfortable and suitable for everyday wear than robes and tunics! Available in mens’ S-3XL and ladies’ XS-3XL. You will also receive one foil pack of eight (8) trading cards, and all previous rewards!

    Estimated delivery:
    Add $10 USD to ship outside the US
  • Pledge $50 or more
    You selected

    90 backers

    Spellbinder: A special all-digital tier catered to international backers who don't want to get hassled by customs and/or don't have room for our physical items. You will receive all previous digital rewards (digital copies of the game and soundtrack, wallpapers, access to the private backer forums, and your name in the library book) but you will also recieve a PDF version of the art book available at higher tiers, a hi-res PNG of the cloth map of Iginor that comes with the Collector's Edition, the full set of character portraits by Karen Petrasko in digital format, and a digital DRM-free copy of Al Emmo and the Lost Dutchman's Mine PLUS the Al Emmo soundtrack featuring 53 tracks by Tom Lewandowski of Quest Studios!

    Estimated delivery:
  • Pledge $60 or more
    You selected

    11 backers

    Illusionist: Get your hands on a breath-taking 8.5" x 11" lithograph signed by game background artist, John Paul Selwood (suitable for framing) and all previous rewards!

    Estimated delivery:
    Add $10 USD to ship outside the US
  • Pledge $70 or more
    You selected

    34 backers

    Shaman: A bolstered version of the Spellbinder all-digital tier that includes all of the previous digital rewards in that tier, as well as hi-res digital versions of the poster and spellbook page, access to the closed beta build of Mage's Initiation (ESTIMATED BETA DATE: October 2013 and beta will be Windows-only), and a second digital copy of the Mage's Initiaton game!

    Estimated delivery:
  • Pledge $75 or more
    You selected

    7 backers

    Conjurer: Snag a supreme 18" x 24" poster that depicts the game’s cover artwork on a glossy surface, and access to the closed beta version of the game and all previous rewards! (ESTIMATED BETA DATE: October 2013. Please note that the beta will be Windows only.)

    Estimated delivery:
    Add $15 USD to ship outside the US
  • Pledge $100 or more
    You selected

    163 backers

    Elementalist: Your very own boxed Collector's Edition that comes with top-notch Kickstarter-exclusive swag! (NOTE: This is the same Collector's Edition package listed on our website's pre-order page.) Includes: a retail-quality box with matte/spot UV and cover flap featuring D'arc in your choice of Mage attire (Fire, Earth, Air, or Water) containing a Windows game CD and audio soundtrack CD, an 11" x 17" old-school cloth map of the land of Iginor, two foil packs of collectible Mage's Initiation trading cards for sixteen (16) total, and an ancient spellbook page. You will also get an awesome limited-edition 4" x 3" x 3" full-color polyresin figure of D'arc, the game's protagonist, depicted as the element class of your choice! (Fire, Earth, Air, or Water) PLUS all previous rewards (Note: the deluxe box replaces the standard DVD case you’d get at the $30 Spellcaster tier).

    Estimated delivery:
    Add $15 USD to ship outside the US
  • Pledge $150 or more
    You selected

    68 backers

    Cabalist: A jaw-dropping hardcover book of the game's beautiful art on glossy pages to show off alongside your Collector's Edition. You will also get all previous rewards, and to sweeten the deal we'll throw in another foil pack of trading cards, so you'll get a total of 24 cards!

    Estimated delivery:
    Add $15 USD to ship outside the US
  • Pledge $150 or more
    You selected

    11 backers Limited (19 left of 30)

    Augurer: Be a star in the trophy case in Priestess' palace! A severed head sprite will be made in your likeness. This is a special digital reward for our international and cramped-housing backers; it builds on the Shaman tier with all previous digital rewards but contains no physical items.

    Estimated delivery:
  • Pledge $175 or more
    You selected

    12 backers

    Pyromancer: Channel the elements with an ancient bronze Order of the Severed Circle pendant as seen in the game, plus four foil packs of trading cards for a total of 32 and all previous rewards!

    Estimated delivery:
    Add $15 USD to ship outside the US
  • Pledge $200 or more
    You selected

    62 backers

    Thaumaturgist: All four of the full-color, polyresin D'arc figures are yours (Fire, Earth, Air, and Water classes). You'll also get the FULL set of trading cards (five foil packs for all 40!), plus all the previous rewards!

    Estimated delivery:
    Add $15 USD to ship outside the US
  • Pledge $400 or more
    You selected

    15 backers Limited (15 left of 30)

    Evoker: An “extra” sprite to appear standing around in the game as a depiction of yourself (or your own design), as the Mage class of your own choice, plus all previous rewards! (And once you reach this level, you don't need to add extra for shipping.)

    Estimated delivery:
  • Pledge $500 or more
    You selected

    1 backer All gone!

    WRAITH: Your likeness will grace the featured missing persons' poster that D'arc pieces together in order to solve a major quest, and all previous rewards!

    Estimated delivery:
  • Pledge $800 or more
    You selected

    1 backer Limited (1 left of 2)

    Beastmaster: The forests of Iginor wouldn’t be so great to explore without interesting monsters to fight: you get to design a monster at this tier plus receive all previous rewards except Limited quantity tiers!

    Estimated delivery:
  • Pledge $1,250 or more
    You selected

    1 backer All gone!

    Flame Warlock: Craft a Fire-themed combat spell of your own design for use by D'arc in battle. This spell will become lore in the game universe and any sequels! Includes all previous rewards except the Limited quantity tiers.

    Estimated delivery:
  • Pledge $1,250 or more
    You selected

    1 backer All gone!

    Water Warlock: Craft a Water-themed combat spell of your own design for use by D'arc in battle. This spell will become lore in the game universe and any sequels! Includes all previous rewards except the Limited quantity tiers.

    Estimated delivery:
  • Pledge $1,250 or more
    You selected

    0 backers Limited (1 left of 1)

    Earth Warlock: Craft a Earth-themed combat spell of your own design for use by D'arc in battle. This spell will become lore in the game universe and any sequels! Includes all previous rewards except the Limited quantity tiers.

    Estimated delivery:
  • Pledge $1,250 or more
    You selected

    0 backers Limited (1 left of 1)

    Wind Warlock: Craft an Air-themed combat spell of your own design for use by D'arc in battle. This spell will become lore in the game universe and any sequels! Includes all previous rewards except the Limited quantity tiers.

    Estimated delivery:
  • Pledge $3,000 or more
    You selected

    1 backer All gone!

    Archmage: For the true collector, awaits a stunningly vivid 16" x 20" original canvas painting based on Mage's Initiation lore. The artwork depicts D'arc as a child, being lead towards Iginor's Mage Tower by his new Magical Masters, Gurdet and Aranea. This painting is one-of-a-kind, and is signed by the artist, John Paul Selwood. It will arrive to you professionally framed and matted with acid-free materials, and museum glass. You'll also get a prominent Associate Producer credit within the game, a total of five (5) digital copies of the game, and all previous rewards except the Limited quantity tiers.

    Estimated delivery:
  • Pledge $5,000 or more
    You selected

    1 backer All gone!

    Supreme Earth Archmage: Become a NPC combatant in Mage’s Initiation! Fight toe-to-toe with D’arc himself in the Training Hall, summoning the powers of all things rock and loam. This includes having your own lip-synced dialog portrait drawn in the game and voicing your own lines and battle grunts. A complete range of fighting animations will be exclusively animated for your battle sprite, including attack moves, spell-casting, injury recoils, knockdowns, running, walking, and more! You'll also get a prominent Associate Producer credit within the game, a total of 10 digital copies of the game, and all previous rewards except the Limited quantity tiers.

    Estimated delivery:
  • Pledge $5,000 or more
    You selected

    1 backer All gone!

    Supreme Air Archmage: Become a NPC combatant in Mage’s Initiation! Fight toe-to-toe with D’arc himself in the Training Hall with the winds of war on your side. This includes having your own lip-synced dialog portrait drawn in the game and voicing your own lines and battle grunts. A complete range of fighting animations will be exclusively animated for your battle sprite, including attack moves, spell-casting, injury recoils, knockdowns, running, walking, and more! You'll also get a prominent Associate Producer credit within the game, a total of 10 digital copies of the game, and all previous rewards except the Limited quantity tiers.

    Estimated delivery:
  • Pledge $5,000 or more
    You selected

    0 backers Limited (1 left of 1)

    Supreme Water Archmage: Become a NPC combatant in Mage’s Initiation! Fight toe-to-toe with D’arc himself in the Training Hall, backed by the crushing waves to quench your thirst for victory. This includes having your own lip-synced dialog portrait drawn in the game and voicing your own lines and battle grunts. A complete range of fighting animations will be exclusively animated for your battle sprite, including attack moves, spell-casting, injury recoils, knockdowns, running, walking, and more! You'll also get a prominent Associate Producer credit within the game, a total of 10 digital copies of the game, and all previous rewards except the Limited quantity tiers.

    Estimated delivery:
  • Pledge $5,000 or more
    You selected

    0 backers Limited (1 left of 1)

    Supreme Fire Archmage: Become a NPC combatant in Mage’s Initiation! Fight toe-to-toe with D’arc himself in the Training Hall, calling on the great inferno to aid you in battle. This includes having your own lip-synced dialog portrait drawn in the game and voicing your own lines and battle grunts. A complete range of fighting animations will be exclusively animated for your battle sprite, including attack moves, spell-casting, injury recoils, knockdowns, running, walking, and more! You'll also get a prominent Associate Producer credit within the game, a total of 10 digital copies of the game, and all previous rewards except the Limited quantity tiers.

    Estimated delivery:
Funding period

- (31 days)