WHAT IS STORYVERSE?Welcome to the 'verse!
Our team of entrepreneurs, artists, programmers, musicians, writers, and visionaries is dedicated to bringing you the greatest collection of choose-your-adventure stories ever! We are a company with two purposes:
First, we're creating an app that contains an extensive library of high-quality choose-your-adventure stories. These stories range across all age categories and genres, each with incredible art, unforgettable music, and a rich, detailed world where the reader decides the outcome. Not only can readers choose between more story lines than they can in the usual choose-your-adventure, they will have the opportunity to experience the story from more than one character's perspective.
Second, we're creating a space on the platform where independent authors can publish and monetize their own stories, complete with art and music.
HOW IT WORKS
Storyverse is an app for smart phones, tablets, and PCs. Stories will include multiple endings, inventories for collectible items, and status bars that track statistics like life and magic.
Our stories will be presented in regularly-released episodes, much like a TV show. Each episode will contain approximately 10-20 minutes of reading per path, as well as puzzles, mini-games, and other activities.
WHAT MAKES US DIFFERENT
We won’t gouge our memebers. Unlike similar apps, no choice will ever be locked behind a paywall and no item needed to make a choice will ever cost money. There will never be a charge, either in real-world or in-app currency, to replay an episode and see what would happen had you made different choices.
We aren’t tied down. Storyverse embraces a wide variety of writing and art styles. We've given our creators a huge amount of flexibility so they can do what they do best: produce awesome entertainment. There isn't only one style of art or writing.
You can connect with other readers and writers. Our app will contain community and social features, such as the ability to comment on forums and give stories a star rating.
You know what you’re getting. Each story will be given a maturity rating, and parents will have the ability to create monitored accounts for children. Kids will only have access to age-appropriate stories, and parents will be able to keep track of the progress their children make as their reading abilities grow.
You get a say. Users will have the ability to tag stories, much like placing a book on Goodreads shelf. If the same tag is applied by multiple users, that tag will appear in the book's information, along with tags assigned by our staff and the author. The tagging, star rating, and maturity rating systems will apply to stories created by our in-house staff as well as stories created by external authors.
COLLABORATORS AND FRIENDS
We have the chance to work with so many talented and charismatic content creators, one of whom is Steve Argyle of Magic: The Gathering fame. Steve will be creating some work for us as well as participating in the Kickstarter.
We're also excited to involve Dave from MiniWarGaming and Miranda from War Gamer Girl, whose characters from the Rangers franchise will be featured as limited edition miniatures and on posters. Along with Dave and Miranda, we've had the pleasure of working with Ron from Forge Studios, one of the creators of The Rangers franchise. Thank you, Ron, for allowing us to play in your world.
We'd also like to give a shout out to Freedom Vehicles for the good, important work they do. We'll be working with them to create an area on our platform where Veterans can receive free assistance to create and share stories. We cannot get into all the details on Kickstarter, suffice it to say we are extremely excited about the possibilities that are presenting themselves in our relationship with Freedom Vehicles.
WHY WE CARE
WHY WE NEED YOU
Get a glimpse of what we're working on:
Red Riding Hood by Michelle Snyder
Since the outbreak of the were-epidemic, everyone has been affected by a werewolf attack. A new vaccination has hit the market, but the cost is dear and the side-effects nearly as dangerous as the wolves. All over the world, people flock to the shops of local herbalists to purchase scarlet yarn with werewolf-repelling properties. However, the most effective of these yarns is Granny's. Keeping its formula a secret has become a full-time job for Granny and Red—and stealing the formula a multi-million dollar opportunity for infamous con-artist Bad Wolf. If Granny, Red, or the hunter don't stop him, the werewolves could figure out how to counteract the yarn's effects, opening the door to more bloodshed and death.
The Moonshine Murders by Caitlyn McFarland
It’s 1926, and the summer is sultry in Charleston, South Carolina. As hot as the days are, nights at the Venus, a speakeasy on Broad Street, are even hotter. Debutants and mobsters mix in the glitzy underground club where the music is slick and the moonshine is smooth. But bodies have been popping up in Charleston’s antebellum streets in waves, and the Venus is the only thing that connects them. The corrupt chief of police won’t stick his nose anywhere near it. So it’s up to you, a cub reporter for the Charleston Courier, to solve the crimes before anyone else drops dead.
Drustan Chronicles: The Siege of Liran's Vale
A Rangers story, by Caitlyn McFarland
Shortly after completing basic training, Drustan and his brother-in-arms Corser journey to Corser’s childhood home of Liran’s Vale. When the newly minted Rangers arrive at the picturesque village situated deep in the northern Grimmock Mountains, they discover it has been conquered by a vicious band of brigands more than two hundred strong.
S.W.O.R.D. by Michael Bacera
For Cassus Gavinus, legionary of the 1023rd Imperial Legion, the mission seemed ordinary: protect an asset, observe, and report. But for Special Weapons and Ordinance: Research Division (SWORD), no mission is ordinary. When the facility Cassus is assigned goes into a code black—a breach in containment with danger of fatality—Cassus and his squad of elite SWORD legionaries are stranded with no backup, limited weaponry, and a horde of infected humanity standing between them and the outside. Will their advanced training, teamwork, and tenacity be enough to survive? Or will they, too, become the mindless infected?
Sci-fi theme (Skip to 0:56 to begin song, timed for a story.)
Dreamland by Michelle Snyder
After a miserable move across the country, ten-year-old Sam and eight-year-old Rose have decided to escape the problems in their new town by digging a hole to China. As they dig, they find two lockets with mysterious crystals inside. As they reach out to touch the crystals, they fall into a magical sleep.
When the children wake up, they aren’t in their new town anymore. They’re in a place called Dreamland, where the Queen of Dream is locked in a battle with the King of Nightmares. Should the King of Nightmares take control, not only will his nightmares fill children's minds—Dreamland's energy source will turn dark, and nightmares will enter the waking world.
Will Sam and Rose succeed in helping the Queen of Dreams? Or will Dreamland go dark and nightmares become real? Only you can finish the tale.
Chimera by Caitlyn McFarland
In a wild world ruled by monsters called Chimera, the human race has been driven into hiding or enslaved, their magic nearly wiped out. One sanctuary remains, an underground city where humans and magic have thrived. But word has reached the city’s rulers that the Chimera have discovered its location. They are coming with an army large enough to destroy the last dregs of resistance. Humanity’s only hope are the spellbinders—men and women who can tap into the magic of the earth—to defend the city. And, maybe, to overthrow the monsters once and for all.
Risks and challenges
Challenges are expected when creating and managing a project of this scope. Our answer is our people. We’ve already brought on the right individuals to overcome many of these challenges and are seeking bright minds to help tackle the ones that remain.
Our greatest challenge is, of course, the volume of content we need to generate. While our in-house creatives are fantastic, we also plan to work with others on a commission, piece-by-piece basis. We've brought on Adrian Burton, one of the great minds behind Legend of the Five Rings. As the Art Director for that extensive production, Adrian gained the necessary skills to coordinate manage the submissions and payments for out-of-house artists.
We’re also working toward creating the best platform on which to present our stories and allow people to publish their own. To take care of this, we have Lance Whitaker, who heads up development for OrbSIX, a large software creation firm.Learn about accountability on Kickstarter
- (30 days)