Dialogue system overview. (and example)
1 week left for the campaign! I had some requests for a demonstration of the dialogue system and an example of one of the interactions you will have while playing the game. It also serves as a demonstration of the new character sprites in action.
This is an interaction between one of the brothel prostitutes and a priest of the Order of Leysar (Daneths prominent religion).
Recently I've been working on lots of bug fixes I've also been creating new sprites for the monsters, including the Orge. Here is a preview:
I will try to get a new video out soon, which goes into more detail about the combat system.
Thank all again for your support!