@Marcus: thanks! But please don't worry, translating with phone is not the most pleasant experience ;)
@HalfBus: Exciting! Either way it's going to be great. Awesome with the emails. :P
I only have my phone available to help you out. How much text needs to be translated and how are you going to arrange it?
As for localization help http://gyazo.halfbusstudio.com/1f2df9.png
Thank you people! You're awesome!
Oy! 26k! =D We just crushed the tablets stretch goal \o/ can't wait to see how beauty this'll be in my Shield =D
@Marcus: we can't promise right now, but smartphones with bit screen also looks suitable for the game.
@Michael: we're going to put Basement on all stores. But we also want to give you access to tablet version for free. So, it's the reason)
@Matthew: AppStore gives to developer only 100 promo-codes per version.
I'm pretty sure that on iOS you can distribute codes to enter in the AppStore to give out free versions.
Michael Forcer: +1
Would really love to play this game on my tablet…
I must admit, even if I own a console and an PC, I mostly play those kind of games on my tablet. Maybe because you can play on it, whenever you have a few minutes, while on the go…?
Assuming i have correctly understood you why not just put it on the App Store at the lowest possible price point? I'm sure backers won't mins paying a few pence for an official release.
If the stretch goal is reached of course.
So are you guys saying I'll be able to play it on my OnePlus One or still just tablets?
Anyway, awesome done. Looking forward to the PC-release!
@Jader: it's really hard to say exact date right now. Anyway, it will not happen sooner than May 2015.
So when will the iOS and other mobile platforms be ready?