Missed the Kickstarter?!
No worries. Nuclear Bro-liferation the card game will be available to purchase after the kickstarter on the official website https://www.famouscardgames.com/ after it has been stocked and after backer rewards have been sent out. Thanks to everyone who pledged to help get this card game printed! Updates will be posted as printing and shipping approaches.
What is Nuclear Bro-liferation?
Nuclear Bro-liferation is a cooperative and competitive card game for 1-4 players. Players take the roles of Jon Johnson and his Special Operation Bros as they battle invading alien monsters. Along the way, players will face terrible social and political mishaps, friendly fire, and special boss monsters. Each game wave lasts 20-30 minutes, with up to four waves of increased difficulty. The competitive mode offers a cutthroat wave of resource grabbing, trophy hoarding, and backstabbing. More details below! Find out more at https://www.famouscardgames.com/
The game includes 110 cards in a basic tuck box. Shipping is included for US backers.
This pledge includes two copies of the game with a free sketch 8.5”/11”, determined by the artist/designer Dave Smith. This is a fun way to help Dave with a bigger pledge, while getting a one-of-a-kind sketch. Dave will try to pick the better sketches and pass them along first. US Shipping is included in the pledge. Limited to 30 backers.
This pledge includes 8 copies of the game. US shipping is included. This is open to anyone willing to invest in 8 copies, to sell them however they like. Or just give them away as gifts to all of your buddies. Perfect for game clubs! You don’t need to own an official game store.
This pledge includes 16 copies of the game. US shipping is included. This is open to anyone willing to invest in 16 copies. Perfect for game clubs! You don’t need to own an official game store.
You get a copy of the game, your portrait on a bro card or alien trooper (computer printout card stock in sleeve, not an official card from the deck), the sketch on Bristol board 8"/10", and a nice photo printer printout 8"/10”. If the Make Card Games Great Again stretch goal is achieved, your card will be included as an official bro variant in that deck. See the “fine print” below for more details. US postage is included. Limited to 20 backers.
This pledge does not include a copy of the game, just my sincere thanks and your name listed in a hall of heroes on my website www.famouscardgames.com
I am definitely grateful for any support that I receive for this project! Thank you.
You can download the official game rules here: https://www.famouscardgames.com/resources/
The core game is a cooperative battle against the battle deck. Each player turn, a card is drawn and adds a monster, upgrade, or special monster to the battle zone. Players (bros) either fight to reduce the monster strength or do sneaky things like scout the top four cards of the battle deck and reorder them.
As you finish off monsters, you keep them as kills to spend on upgrades or actions. Next, a grunt is drawn from the grunt deck, who either helps finish off monsters or causes damage to the player with friendly fire. Finally, monster strength is determined (added up and divided by 4). This is the amount of damage the player takes. Each bro has ten life points. If a bro dies, the player is not out of the game. He becomes a bhrost who spiritually guides his living bros by drawing two grunts per turn and picking the best.
You can only do one per turn.
- Fight – For one point of damage, unless you have an upgraded gun.
- Knock Sense – Remove a mishap that hinders another bro!
- Purchase an Upgrade – Take an upgrade and pay the value in monster kills. Place those monster kills back into the battle zone to be fought again later. Kills for health packs are not placed in the battle zone.
- Scout – Take the top four battle deck or grunt cards, look at them, reorder, and place them back on the top of the deck.
- Delay – Move a monster (not a special) to the bottom of the battle deck.
- Stun – Rotate a monster to its side, specials allowed. This monster does not count toward monster strength this turn.
- Heal – Heal any bro for one point and give your monster kills to any bro for any amount.
- Kill Heal – Place monster kills back into the battle zone. For each point added, heal that amount.
- Sacrifice – Take 1-5 damage to heal one ally or damage a monster for the same amount. This is a great option to kill specials early. But, if the bro dies that turn, the effect is negated.
- Use Health Pack – Use a health pack you bought earlier, but didn’t use.
That’s a lot of actions to remember, but a free reference card is available to download and provided on a rules card. Experienced gamers will enjoy exploiting these actions to ‘cheat’ death on higher waves of difficulty.
Waves 2-4 remove upgrades, making the game more difficult, like horde mode in a video game. Because there are less positive cards, the increased monster strength becomes brutal. Wave 1 has nine upgrades, whereas wave 4 only has three!
In co-op mode, players rarely take risks and heal their bros to keep them alive. Each upgrade taken endangers the rest of the team, and players usually act selflessly to survive as a whole. In competitive mode, all that selfless altruism is thrown under the bus! You win by racking up the most kills! If your bros die because you snatched up that 3 point gun, all the better! You still want to stay alive; if you die your kills are halved. And sometimes you may want to knock sense to a bro because his mishap keeps you from using all of your sweet upgrades! This end-game mode tends to over shadow the co-op game because you can play a quick battle or two in 20-30 minutes, in-between longer games on game night! Even my puzzle solving, pacifist friends enjoyed this backstabbing and resource grabbing mode. If your board game collection revolves around farming and building roads, then you definitely need this game!
Your friends can’t come over because their girlfriends won’t let them? No friends? Live in Idaho? Don’t worry, you can play with yourself! Euphemism intended. You command all four bros in cooperative mode. The game plays differently in solo mode because you are more willing to sacrifice bros and play favorites to keep one soldier alive. If you are having a hard time playing with uncooperative players who have minds of their own, sarcastic sigh, this may be your chance to win. Now you can play while you are waiting in line for the next Avengers movie or comic convention, or when your laptop/phone batteries die. Wives/girlfriends, buy this for your man if he forces you to play board games. With Nuclear Bro-liferation, you can say, “You don’t need me for this one.”
These are the main troopers in the battle deck ranging from level 1-3, the conscript, shock trooper, and the heavy trooper. You can kill them or delay the heavy troopers if you draw too many.
There are five different upgrades: armor 1, gun level 2, gun level 3, health pack level 2, and health pack level 3. If you purchase a gun, you place the cost in monster kills back into the battle zone, making it more hazardous for your team. And there’s only one armor. Who’s going to get it? If you purchase the armor early in the wave, that bro has a decent chance of survival. In competitive mode, these are the coveted prizes of power and survival that you will sacrifice your friends for.
Terrible Mishap Cards
Six of these cards are mixed into the battle deck to sabotage players with social and political foibles. Some merely cause damage, like the favorite Kicked In The Nuts. Others are more horrendous, like Misplaced Remorse, which keeps a player from fighting; or even Jury Duty, which keeps a bro from doing any actions! There are 18 mishaps in the core game, so each game will have some variety. Only the gods of luck will determine which mishaps you will encounter, sometimes simple physical damage, while others more traumatic psychological reprogramming!
Grunt cards have their own deck. They are supposed to help kill wounded monsters, but sometimes their reckless bravado interferes, causing friendly fire. In fact, a bro may have survived a vicious attack by hordes of monsters, only to be finished off by a careless grunt. Grunts have offensive values of 0,1,2, and friendly fire values of 1 and 2. There are also special grunts like Sacrifice which cancels a player’s mishap, Divert which cancels a special monster’s ability, and Reinforce which enables a player to draw two cards and use 0-2 of them. Grunts can make or break your game, so don’t forget to scout the deck and reorder the cards to your advantage!
Special monsters (denoted by a snowflake) have terrifying abilities that act like bosses in your wave of battle. One is placed at the bottom of the deck and one is placed in the middle, like a mid-boss. Abilities vary, like Octomom who has a monster strength of 8, but only 3 life. So she is easier to kill, but left alive she causes 2 points of damage each turn. The Hammer reduces bro attacks by one. Divorce Court causes one point of damage per bro when revealed, and has finished off many bros in playtesting! There are 11 special monsters in the core game, so each game is different with game changing abilities introduced.
Man Eater $5,000
Man Eater is a special monster, strength 3, who eats (kills) the weakest bro when revealed. She has giant gaping maws on her boobs and is especially deadly. Man Eater will replace a duplicate grunt zero card in the standard deck.
Stretch Goal: Make Card Games Great Again! $25,000
Add a bonus 55 deck of upgrades to the base 110 at no additional cost! These upgrades include duplicate grunts for less shuffling, new mishaps, monster trooper variants, bro variants, and new special monsters! Check the “fine print” below for more details.
Other Stretch Goals?
Of course! If I actually make it this far, I will add stretch goals every $2,000-3000 to replace duplicate grunt and variant troop cards in the bonus deck with crazy special monsters.
Hi. I’m Dave Smith, and I need your help in fulfilling my goal (ambition) of working independently as an artist and designer. Many artists are underpaid, underappreciated, or just plain unemployed. But there is something special about art and games that can bring a lot of fun and meaning into our lives. By backing this Kickstarter, you are helping an artist, not some corporation, but me. Your help is greatly appreciated, and any profits are basically going to be dumped into my next game or expansion.
I have a background in comic books, back in the 90’s before you may have been born! A long time ago, I was a colorist for Extreme Studios, and then Liquid Graphics, coloring popular books like Fantastic Four, all the X books, and some DC stuff as well. I painted 2D backgrounds for Eli’s Dirty Jokes (check them out on Youtube.) I also worked in graphic design and I’ve been teaching digital art/design for many moons.
My Kickstarter goal is only 300 bucks. Why so low, you ask? I have put the goal low because Nuclear Bro-liferation is a new property and there isn’t much word of mouth yet. I am investing my own money to offset the printing costs. I really need about $3000+ so I am hoping for great success. $300+ support would be greatly appreciated, as it would reduce my costs of printing. I am looking for long term profits, but early success would enable me to produce more games and expansions quickly. Thanks!
The Fine Print and Other Information
No international shipping?
I'm sorry, but I am not offering international rewards right now. I definitely want to reach the world with my card games, but the shipping is too prohibitive right now. I will make every effort to reach your country when it is financially viable.
No Card Stock Tokens or Professionally Printed Rule Book?
To cut down on printing costs, I am not including these items. I am including the rules on the backs of some of the game cards and as a color printout to be included with Kickstarter rewards. The rules can be downloaded and printed for free from my website: https://www.famouscardgames.com/resources/ There is also a free token sheet to download and print. Most players have buckets of life tokens and I didn't want to increase the cost of my game. If you don't have tokens, just use pennies or Skittles.
So, What About Operation Narcissist?
I reserve the right to refuse any weird, overly offensive, or unreasonable request for this pledge. The game is themed around a fictional team of men, so if you are a woman or gender activist, you will be painted as a man. Sorry, don't pledge at this level if this bothers you. A woman can be painted as an alternate alien trooper with a female body if desired. After the Kickstarter, I will contact you for more information. You can pick the service (made up or real, within reason) and your name (within reason). You can pick a pet as well if you like. You will have to provide a photo of yourself. If the Make Card Games Great Again stretch goal is achieved, your card will be included as a variant bro or alien. I cannot guarantee a perfect likeness. Also, I will use the bro image I create for a future variant without your face and name. I will reuse them, and I own the images.
So, What About Make Card Games Great Again?
This stretch goal will include 55 total cards to be added to the core game. More precise information will be provided if the goal is met. But the intention is to include 24 variant troopers, 12 duplicate grunts, 0-20 Narcissist Bro variants, 0-10 new special monsters, and 4-17 new mishaps.
Risks and challenges
The game is complete and ready to be sent to the printer. I will be printing in China, so it will take a few months for production and shipping to the US. I have padded this time to six months to anticipate potential problems, but my goal is to act quickly and as efficiently as possible. If the Make Card Games Great Again stretch goal is reached, more time will be needed for production, but i have included this in the padding. Cards may vary for final print production.Learn about accountability on Kickstarter
- (30 days)