Now that she’s better integrated into the game, we’ve improved her quality of play, which means tweaking her behavior, the time it takes for her to perform certain actions, and how much she can see.
This is just as well, because now that we’re testing the new codebase in the Vive, we’ve enlisted Doctor Delphinidae to help solve a problem we’ve been having with pencils floating away. So without further adieu, the Doctor Delphidae Pencil Protector!
The last big thing we need to do is make Dr. D’s swimming animations look and feel great. We want all of our characters to move in a fun, unique way, and once we have her moving just right we’ll be excited to show you how cool she looks zipping around the classroom.
That’s all for now! Until next time, remember that drinking sea water can cause weakness, hallucinations, and delirium (and by the way, those are all reasons not to drink seawater!)