Risks and challenges
From September last year, to the start of the Kickstarter campaign, we have self-financed all the development of our startup. The team has been working hard to design and think the concept of Paperplane. The UI/ UX of the app is finished, we’re already a team of 2 developers, 1 strategist/ designer, 1 manager/business developer, 1 illustrator and a team of 3D artists. We are eager to start the launch of the app, end of June, which is why we need your help. Thanks to you, we can be able to bring Paperplane to every corner of the world, and bring more talented people on board with a stable structure.
While we do not anticipate any major issues to deliver your rewards, the major challenges that lie ahead are related to the technology of augmented reality which involved everyday. There may be slight variations in the appearance of the virtual objects from the prototypes used with the trial version, for the final result. As we create our photos and videos in a promoting purpose, it can exist a small difference between our marketing visuals and the final app.
As we’re conducting our first tests during the campaign, there is the possibility that the launch of the app may be delayed due to some modifications and improvement that we bring to Paperplane after the feedback of our testers.
But as we say it in our values, we'll optimize the design and the development of the app to deliver the best product. If there are any changes to Paperplane, we will communicate these changes directly in the updates of the campaign.
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