First, we are sorry about poor English or grammar errors in this description. We prefer invest all money in our games. But all our game, and it's most important, are translated by professionnal translators.
Hi ! We are Thierry LEVASTRE and Benoist ARON founders of PixieShade-Studio, the little blue fairy.
We create games since 1988 and participated in many great titles of the video-game history such as: PANG, PLOTTING, TENNIS CUP, CRUISE FOR A CORPSE, FLASHBACK, DARKSTONE, TOPSPIN 3 and more recently FLASHBACK HD.
"WE WANT TO CREATE BEAUTIFUL GAMES FOR INTELLIGENT PEOPLES"
We created PixieShade-Studio for the pleasure to make beautiful and funny games.
Games where it's not necessary to manage twelve thousand parameters to move forward, where it's not necessary to have the latest of the technology to take advantage of the game. Games that all the family could take advantage of it and challenge. Game that you have something smart to learn with it.
We create games on all medias since more than 25 years and consequently have the perfect control of the deadlines, the budgets and all the problems of the development as proves it our last creation - JELLOGRAHY created on stockholders' equity.
Switch Words is a puzzle-game based on sliding blocks game.
Choose the PixiePeople which will help you thoughout the game and discover the words you must correctly place in the grid to win the challenge.
It seems a simple concept but not so easy that it appears and Switch Words promises you some cold sweat through a minimum of 150 levels that will unstick you some neuronnes.
Move forward with your PixiePeople through the levels and meet the challenges of Switch Words, share your progress with your friends on Facebook and show them that you have a brain in your skull.
An HD game with colored, charming, smart and addictives designs.
On the same game, several players can create their own profiles. So, every member of the family can play with separate save file.
PixiePeoples are small characters bound to the players profiles. Each PixiePeople will have its own help bonuses, choose a character will define the bonuses which you can use in the game.
We will basically create 4 differents characters and 2 exclusives characters for the rewards of kickstarter's backers.
Every Profiles (Characters) have its own save files.
A specific theme assigned to every profiles (Characters).
Of course we creates reflexion games , whatever we prefer to call them smart games.
However we want that they will be beautiful. So, Switch Words animated backgrounds was made with some traditionals graphics technics to look like a children book.
Moreover, "A journey in the ART of SwitchWords" is one of exclusive reward edited for our backers only.
"WHEN SMART GAMES WANT TO BE BEAUTIFUL"
Think about that : - If only 13000 backers or more gave only 3€, we can reach or fist goal !
- If 33000 backers or more gave only 3€, we can make a full free game for all players in the world and you will be the person which will make it possible and you will be never forgotten in the Pixieshade scroll of fames... And much more.
All the purposes and their financing are calculated exactly to realize the assets that every objectives needs.
These financial objectives can seem high, nevertheless they are exactly calculated for a complete game funding.
Remind you that, for exemple, on the 40 000€ (44 000 USD) only 22 000€ (24 000 USD) are invested for game development. The rest of the money is taken by Taxes, Committees and Rewards.
But our real goal that we are targeting is to create a totally free game without Purchase in Apps or Ads. A game that will be freely used by the players, the families, the libraries or everyone which want to have a good time by playing with a smart game.
For reach this objective, we need you more than ever !
Help us to make this game yours. And more, help us to make this game free for all the players.
We finish every project we start.
Risks and challenges
We are video games makers ! We did spend many years to learn how to reduce developments risks. Many years to learn how to anticipate the problems of a video games development.
So, we are using Unity3D engine and already experienced some hazardous updates from our game engine or devices updates that can delay our plannings and the game release.
These outer factors exist and we know them. Nevertheless they would have effect on the release date, and for a short period only. They wouldn't have any effects on creation and shipping of the physicals rewards.
We are very confident.
If the end of the world don't come, not much events could prevent the project from coming to the end in due time.
- (30 days)