This sketchbook is unlike any other how to draw book out there. It was created as a simple way to learn the basics of Figure Drawing while practicing sketching at the same time. There isn't a book out there that we felt truly combines both the "learning" and "sketching" into one complete interactive book. So, we created it!
We've designed the How to Draw: FIGURES sketchbook using an easy to follow along "phase-out" system that begins with lots of guidelines and as you progress through the sketchbook, the guidelines are simplified, reducing your dependency on those guidelines. We have also included some commonly used industry reference material along with 100+ sketch templates into the most popular and common Moleskine sketchbook form.
- Compact and easy to carry with you wherever you go.
- Dimensions: 9 x 11 x 0.75 inches
- 100g white paper
- use a pen, pencil, graphite, crayon, marker or whatever. Its a sketchbook!
- fits on standard scanner bed so you can scan your sketches.
How to Draw: FIGURES will appeal to a wide range of artists, as the human form is something everyone can relate to. Although its a complex mechanism, its something that we can easily break down into bite-sized parts. By doing this, we feel anyone, at any age or any skill level can enjoy this sketchbook.
The intrigue of this Sketchbook is that it gives you the ability to sketch alongside what you are learning. The guidelines help improve your understanding of proportion and perspective, but as the guides phase-out, your mind begins to learn whats missing, so you will eventually be able to draw without the need of any guidelines.
Why are the guidelines Blue?
By using non-photo blue lines, you can scan your sketch into Adobe Photoshop® and with minimal tweaking, the guidelines disappear leaving only your sketches behind.
We believe that our community is our biggest asset. And we feel compelled to thank the people who share us with the world.
REFER 3 GET ONE FREE!
Earn a free sketchbook by following two simple steps:
Step 1: Tell your friends or followers about this FIGURES sketchbook through a post, tweet, blog, email, etc.
Step 2: Receive one referral credit when someone makes a purchase and lists you as their reference during checkout. (Make sure they remember to give us your name and email address)
Once you reach three referral credits from three separate orders, we will send you an email asking where you'd like your FREE sketchbook to be shipped!
RULES AND REGULATIONS:
- Sketchbooks will be shipped at the end of the campaign and once we receive the printed copies from our factory.
- Reference email MUST be entered at time of checkout in order to receive a referral credit.
- One referral credit PER order.
- Multiple emails for one reference will not be accepted. Email must be consistent throughout.
- Free shipping to the US only. $16 USD to Canada. $25 USD to ship everywhere else.
We've kept our reward pledge tiers simple and to a minimum. Keep in mind you can pledge as little as $1 or as much as you like—every little bit helps.
If funding exceeds $10,000 we will unlock this handy stencil which you can use with any type of paper. Its made from a durable and flexible plastic and fits perfectly inside the sketchbook.
If funding exceeds $40,000 we will include a step-by-step video tutorial by Joshua Fraser. This tutorial will cover Josh's process for creating the body, head and facial features. A great resource to the sketchbook.
If funding exceeds $70,000 we will print a light grey cover sketchbook. After the campaign ends, you will have the option to select either the black or grey cover for your reward. If you pledged for multiple sketchbooks, you will be able to select between the two colors. Please note that there will be a limited number of grey books for the first printing.
Mark Kokavec graduated from the College for Creative Studies in 1997 and has been working in the athletic footwear industry ever since. He's worked for top major brands like New Balance, Converse/Nike and Under Armour. He founded Render Demo which creates instructional design video tutorials along with sketchbooks.
Joshua Fraser graduated from Rhode Island School of Design in 1997. Has been in footwear design for over 20 years. Worked for Reebok US and Japan, Puma and had his own consultancy in Hong Kong. Currently works at Saucony Originals. First true love is illustration, and has been drawing and painting the human form since he was a kid.
Steve Sherrick has been working in the Film and Broadcast Television industry for 20 years. He is the owner of Sherrick Creative, LLC. which offers a wide palette of services for projects ranging from corporate video to feature films. Whether it's working with companies that prioritize social responsibility as much as bottom lines or making films that explore the human condition, we want to help take social responsibility from a buzzword to a way of life.
Joe Napurano is an Industrial Designer and Educator with over 20 years of experience in the consumer product market. Accomplished in a wide range of product design. Combining fashion, performance, technology and art. Joe is the Principal at Akilez Design Consultants and currently teaches Design at Rhode Island School of Design (RISD) and Wentworth Institute of Technology.
This is our second sketchbook that we have launched here on Kickstarter. We’ve created and tested many prototypes and are now ready to place our first large order for manufacturing—and that's where we need your help. Without a significant amount of orders the manufacturers cannot make any books at all.
We are in the process of expanding our How to Draw Sketchbooks product line for our community and anyone interested in Art or Design. If you have any recommendations on what types of sketchbooks you'd like us to create and publish, please send us an email: firstname.lastname@example.org. Follow us on Instagram, facebook and youtube so you'll be the first to know about future campaigns and new projects that we're working on. We are so excited for what the future holds!
Risks and challenges
Manufacturing a product is a monumental feat. Every element is made by a different group of specialists; then we have to arrange for each of these elements to arrive at a manufacturer who then puts all the pieces together. Essentially, it's a task that involves a lot of scheduling, preparation, and care.
Our greatest challenge is to organize these elements for mass production. The different elements include (but are not limited to): artwork, cover material, end papers, quality paper stock, printing on the end papers, printing quality control, packaging, polywrap and shipping packaging.
Once the books are created then we have them delivered to us in Boston, MA where we will ship them to our backers all over the world.Learn about accountability on Kickstarter
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