State of Paper Sorcerer Update
Just over 5 years ago, you contributed to the development of Paper Sorcerer. Because of over 1,000 people, Paper Sorcerer exists. I am incredibly grateful. I know... Read more
Box release covers - your chance to vote!
It's been awhile since the last update, in the meantime I've been working on various things. I've done a couple more patches, and the game is stable enough... Read more
Steam keys sent out to backers!
Check your inboxes for your own shiny Steam key!
I've added 30+ achievements to the Steam version to help you keep track of the secrets you find, etc. You can... Read more
Steam PC release!
After a successful Greenlight campaign, and if everything goes off without a hitch, Paper Sorcerer should be launching at 10 AM PST today, January the 22nd. The initial release is... Read more
Paper Sorcerer Avatars, Greenlight campaign
Hey guys, I had all these images for portraits and stuff in the game, thought you guys might like to use them as avatars!
Each album contains all the... Read more
Version 1.5: New content, editable controls
New build shipped!
If you don't see an email in your inbox, check if it went in you spam folder [it's from ultrarunaway at gmail or contact at ultrarunaway]. For gmail,... Read more
Sorcerer second skin! Paper Sorcerer twitter!
Hi guys, Been a little over a week since the last update.
Meanwhile been doing a lot of polishing on the game, played through the whole game twice to make... Read more
Getting the word out: Demo online again, Facebook page, newsletter name giveaway
Getting the word out!
Today's update is about how I've been allocating more of my time and effort towards getting more people talking about Paper Sorcerer. I'm not an expert... Read more
Short trailer, new font, android testing, and more!
Hi all, been awhile! Sorry about the wait, I was working on the mobile version and became one-mindedly focused on getting that to work. As a result, I have a... Read more
Trailer finished, Blog updating again, Linux testing
Hi guys, it's been awhile. I've gotten quite a few things done since the last update.
My big news for today is the trailer is finished!
Here's a link: www.youtube.com/embed/mRfJjYpRcVE
And... Read more
Combat Improved, Difficulty Levels, New Illustrations, Adding Summons, Skill Trainer, and Box Cover!
Hi guys, been awhile! I've been working continuously on the game and the end is in sight. Since the last update, I've made a lot of tweaks and fixes.
- Combat... Read more
Interviews, Logo, Icons, and Reaper
Hi all, been quite a time since the last update. I keep wanting to save the update until I can say 'the game is done' but its been too long... Read more
Opening Movie rework, release date, current progress
Hi guys, a smaller update today.
First, reworked the opening based on feedback, here it is: youtube
Its also at the end of this post.
Second, been getting a couple... Read more
Opening movie complete, public demo up
Big news, the opening movie is finished! Here it is for your viewing pleasure: youtube
Hope you guys like it, it was quite the undertaking! Also, Ultra Runaway... Read more
Enemy inking complete
Hi everybody, been a little while since the last post, so I thought I'd make an update!
- Finished inking all of the enemy sprites
- A lot of story writing
- Opening... Read more
Opening movie work in progress
Been working on the opening movie this week. It's in a slightly different art style from the rest of the game. Here's one of the backgrounds for it:... Read more
The work continues: more enemy sprites, audio, and more...
Hi there guys. Been really busy here trying to get the game ready. I'm aiming to get a final build ready soon while maintaining a high level of quality.
Some... Read more
Bug testing, Audio, Special Effects, oh my!
Sorry about taking so long, I tend to get a bit of tunnel vision when working on the game. This month I've been spending a lot of time bug testing,... Read more
Hello everyone, been working on the game all week, and everything's really starting to come together.
This week I did several rounds of alpha testing on what I have. Paper... Read more
More progress, beta release announcement
Been a little while since the last update, so here I am again! I really appreciate all your patience through all this, you guys are awesome! I've been working on... Read more
Near release, a few hiccups.
Sorry about the radio silence, been working night and day to finish the game! Appreciate all your support, you guys are the best!
The last week or so... Read more
Mini-update: Tome of Heroes
Thanks for all your continuing support!
I just thought I'd do a quick post to clarify a few things about the Tome of Heroes. I mentioned awhile ago that I'd... Read more
Survey out! Also Paypal.
Sorry about the radio silence, been working non-stop on the game, you'd be surprised how much that can keep you off the internet!
So if you take a... Read more
Vote result! Final bonus summon announcement!
I want to thank you guys again, you're awesome. One of our wonderful backers went out of her way to aggregate the data from the bonus summon vote, giving me... Read more
Final Goal Reached!
Knock me down with a feather, you guys hit another goal! In just eight hours you guys brought the kickstarter over $13,000!!! I can't believe this happened, you're amazing,... Read more
Intense goal breaking action!
Everyone, you've totally blown all my expectations out of the water. I hadn't even conceived that we could really hit a goal as high as $12,000! You're amazing, all of... Read more
So many goals! New stretch goal!
I'm having difficulty even processing that you guys broke all three goals I set in one day... Today there's been more than ten times as many pledges as the first... Read more
Blowing through goals! Summon poll!
You guys are so amazing I just can't believe it!
Of the three goals I posted yesterday, you destroyed the $9000 one and blew past the $9500 one! This is... Read more
Another goal reached! New Goals!
So once again you guys blew away my expectations! You've broken the $8000 goal and are well on the way to breaking the $8500 one, I thought I'd put in... Read more
Stretch goals left and right!
Wow, I'm amazed at how quickly that last stretch goal was met! You guys are amazing! Since we're already past $7000, I'm adding stuff to the $8000 goal, and I'm... Read more
WE MADE IT! New stretch goal!
Amazing! You guys are the best, we hit the goal with almost a week to spare! As a result of the early finish, I've got a new stretch goal to... Read more
Big update! New tier and gameplay video
In celebration of passing the halfway point, and in light of some feedback about the summons exclusive to the $50 tier and above, I introduce the new $15... Read more
Mini-update: Linux build
Many people are interested in seeing a release now that it's been announced that Unity 4 will support Linux export.
However, I cannot guarantee that it will work with my... Read more
Character customization, skill mechanics, and search
Thanks for all your support guys, we're all the way up to $1,500! You guys are the best!
I thought now would be a good time to go into more... Read more
Once again, I'd really like to thank all of you for your support. It's really encouraging that all of you are interested in this project that I've been working on... Read more
So a couple of things to report today, first, found this useful tool, kicktraq.com. It lets you track a kickstarter's progress with with cool graphs. Everybody likes graphs, right?... Read more
Hey guys, finished up the press release yesterday, maybe you'll start seeing about it in news!
Thanks to all the backers that have chipped in up to now, you guys... Read more