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Paper Sorcerer is a stylish first-person turn-based RPG with adventure game elements.
Paper Sorcerer is a stylish first-person turn-based RPG with adventure game elements.
Paper Sorcerer is a stylish first-person turn-based RPG with adventure game elements.
1,191 backers pledged $13,151 to help bring this project to life.

Steam PC release!


After a successful Greenlight campaign, and if everything goes off without a hitch, Paper Sorcerer should be launching at 10 AM PST today, January the 22nd. The initial release is PC only. I've got to figure out the difference in programming for Mac and Linux dll files, will update when those go up.

Thanks for all your support everyone, I couldn't have done it without all your help!

For now backers, just sit tight. I'm figuring out a way to send out keys to everybody in a timely manner, forgive me if it takes a little while to figure out, as I've 2000+ keys to send out (including purchases). 

I've started working on backer rewards now that the game has released, so you can expect a steady trickle of backer reward previews to show up in the next couple of updates.

 Once again, thanks for all the support. Have fun playing!

Darklord, Stephen "Stoibs" D, and 12 more people like this update.


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    1. UltraRunawayGames Creator on January 26, 2014

      For backers I'm working on an email delivery solution not unlike what I had planned for several sites. I now have a solution and it should be sorted very soon.

      I didn't know how to setup the custom data with my mass emailing service, so I'd been waiting for a reply to my support email for several days now. I''d have sent out all the keys manually before, but I know that if I had to send 1000+ emails manually, I'd mess up eventually and give someone a duplicate key or an invalid key or something.

      Sorry about the delay/inconvenience. I've been working on this everyday, but it'd been bottlenecked by the mass email issue.

    2. Missing avatar

      João Carlos Bastos
      on January 26, 2014

      Any update regarding the Steam keys?
      It's a bit odd that everyone who got the game elsewhere already got their keys (even those who got the game on Indiegamestand, for little over $1), but Kickstarter backers didn't.

    3. Missing avatar

      Ian Weekley on January 26, 2014

      Has there been any word on the steam keys?

    4. Missing avatar

      Tim Noyce on January 22, 2014

      I saw it displayed on Steams 'new game' list this evening.
      Way to go. I hope it does well for you.

    5. Missing avatar

      Jeremy on January 22, 2014

      Congrats only played a little bit past the town so far, but what you have accomplished mostly on your own is incredible. (And Fun!!)

    6. Tony on January 22, 2014

      Congrats! Other Kickstarter games have done this smoothly with Humble Store previously.

    7. TimQuaffsPotion on January 22, 2014

      Hooray! Looking forward to playing it through Steam. Congratulations on being Greenlit!

    8. Stewart "Zoot" Wymer
      on January 22, 2014

      Happy to see it on Steam, will make updating it easier for everyone I hope!

    9. ET3D on January 22, 2014

      Humble Store, please. I don't know how it's done, but it must not be difficult since several projects I backed are using that. You can then provide keys and DRM-free versions through there, including Android versions. As a user I find it very convenient, and I know that another project (Consortium) which had a problem sending keys individually found that very convenient.

    10. Jalister on January 22, 2014

      Congratulations. It always a good day when a kickstarter delivers.

    11. J. Andrew Hartman on January 22, 2014

      Great news! Congrats.

    12. Missing avatar

      on January 22, 2014

      Awesome, congratulations on hitting Steam and I hope it helps a ton more people discover this fun game.