Use this space to cheer the creator along, ask questions, and talk to your fellow backers. Please remember to be respectful and considerate. Thanks!
Thanks, Mike! As it happens, I'm working on the Mars Kickstarter now. Give me a couple of weeks and I'll have something to show you.
Loved Perils, any word on Mars yet?
@Wulf: I'm glad you received your book. Enjoy it! As for the color characters, we didn't quite make that stretch goal, so layout was done with the B&W versions. So we don't have the full, color characters to post online.
Got my book. Nice. Are the colour character archetypes available yet?
@Erv: You may also want to check out the HEX Facebook group and/or the Exile Game Studio web forums for players. They're all over, so you may find someone there.
So, I know that there aren't many of us on here, but would there happen to be anyone in Southern California looking for a game? Northern OC area?
You got it right, Keegan. Secondary attributes are not doubled. Only primary attributes are doubled before they are rolled. And in the case of Sanity, it is tracked like Health and not rolled at all.
I think what got me confused was that the core rulebook says attribute rolls get doubled on page 43 of the printed book, but it later specifies under the section on "Difficulty" (waaaay back on page 108) that secondary attribute rolls are taken at their base value while only primary stats are doubled. Sorry for rambling here to myself!
I think I'm starting to better understand the whole horror/sanity thing here too: sanity is derived from totaling a PC's intel+willpower, but the stat for sanity (a secondary attribute) is merely a passive stat meant to be TRACKED in order to assess a PC's "mental" health. I now see that all horror checks are made with Willpower x2 (enforcing the doubling rule for primary attribute checks). If the horror check fails to succeed (using willpower as the test), then the sanity STAT is reduced. So basically, this is a lot more like Call of Cthulhu's BRP model of sanity loss than I thought. I guess the quirky thing is that you're not really meant to "test" secondary attributes, as Ubiquity really pushes players to make skill checks and or unskilled checks, with the occasional attribute test (typically using the primary ones only). Thanks! I think I puzzled is out (with a nice amount of help from Tyler over on the HEX user group on Facebook).
Apologies to Jeff for asking this via KS message as well, but I'm very curious about the answer (and maybe some of you Ubiquity masters can help me out):
Question regarding "HORROR/SANITY" as described in the book: Jeff, first off thanks for the lovely PDF! Second, I have a quick question regarding attribute rolls as they pertain to primary and secondary attributes. In the HEX core book, it says that attribute rolls use a dice pool equal to 2x the attribute number. Got it.
Does this apply to BOTH primary and secondary attributes? I ask only because secondary attributes are the sum total of two DIFFERENT primary stats, so the actual secondary stat will be much larger than a primary number alone. Are dice pools for secondary attribute rolls meant to be doubled?
What got me asking was the example for Horror/Sanity checks in Perils of The Surface World. In the example given by the book, the player Marco tests his Willpower (level 2) multiplied by two, thus rolling 4 dice for the horror check. Why doesn't Marco roll his SANITY (sanity = willpower + charisma) attribute stat? I'm looking to use the arctic scenario in a session this weekend, and I'm a bit new at all this. What's the point of san=will+char if Marco only tests his willpower?
Have I misinterpreted how attribute checks work? If someone were testing their Perception (let's say they have 6 stat) to notice a hidden object, would they roll 6 x 2 = 12, or would they roll JUST their willpower or JUST their intelligence (since percept = will + intel) and multiply by two?
What? What? What???
Gnah... And here i was about rest my kickstarter activity.
Start it now Jeff - and count me in!!!
@Karl: The third expansion is Revelations of Mars, which we're planning to Kickstart after Perils is out the door. So the proposed Companion book would follow Mars so that we could make sure that we include all the rules stuff for reference.
Jeff Combs said "We've been thinking about putting together a "Hollow Earth Expedition Companion", which would be a compilation of all the rules bits from the core rulebook and the three expansions."
Wait? 3 expansions?
Secrets of the Surface World and Mysteries of the Hollow Earth...
Does that number (3) include this adventure compilation or did I miss one?
I have the PDF and just need to test it out and make sure the delivery is working correctly before sending out all the codes to everyone. But I expect it to happen by 4/15. Additionally, I've already placed the order for the physical books but the printer has not committed to a date when they will ship out. I'll be sure to let you know as soon as I find out, though.
Wouldn't want to rush perfection, not this close to the finish anyway ^__^
I too am verging on a new campaign, and the keeper's screen/dice/books will go a long way to making that easier. That said, I'd much rather the orders go out safe and sound.
Can't wait. Are we still on for this week? I'm starting a campaign next week.
Thanks, Keegan. I'll be sure to let everyone know when the RoM project is going to go live. Until then, I'm focused on getting Perils shipped out and lining up lots of new and unique rewards for Mars.
Nice! I know a lot of people would relish a core book for Ubiquity, but I'm aware that Exile is eager to get "HEX: Revelations of Mars" out the door first. I'm looking forward to backing you again once that Kickstarter goes live ^__^
Funny you should mention that, Keegan. We've been thinking about putting together a "Hollow Earth Expedition Companion", which would be a compilation of all the rules bits from the core rulebook and the three expansions. That way people won't have to flip between all the books when making characters or looking something up. You'd still need the other books for setting and story info, though.
Aside from that, we also have a desire to go a more generic Ubiquity book. But we want to get all the HEX products out the door first. So that's still a little ways off yet.
@Jeff: Here is an off-the-wall question - will Exile ever end up producing an all encompassing HEX "core" book? I could see something like that being a real hit (after your Mars book is out the door of course). Perhaps Wiggy from TAG would be kind enough to allow you to import some of their own home brewed Ubiquity mechanics into a centralized core system book.
Glad to see the new production proof images! The cover came out looking very nice indeed. Great work Jeff!
i agree with mike, space rockets and airship drawings and maps would be totally awsome!
glad to hear there is a cool mars map in the works. "common" building maps (houses, temples, factories) could be cool.
drawings of unique plants of strange looking weapons might also make for good visual for players.
some unique tie-in items maybe. secret earth space projects that might somehow have made it to mars, the sphere from "First Men In The Moon" could be cool too (i know, copyright, but it's a fun thought).
Good. Then it sounds like I'm on the right track. Thanks for the input, Mike!
Can't really think of anything beyond the usual rewards: extra content, colour printing, pre-made characters, adventures, etc... But I am a huge fan of high-quality maps, maybe a map of a major Martian city, or some good deckplans for their airships...maps are good.
@Mike: Good idea, and I'm happy to report that the map is already on my list. What else would make a good reward?
Actually, a big, high-definition map of HEX Mars would be an awesome reward. It could also be upgradeable to a hardcopy poster-map.
@Mike: You must've been reading my mind. As we get closer to sending Perils to the printer--and we're very, very close--I've been starting to plan the Revelations of Mars Kickstarter project. That way, once we ship Perils, the Mars project will be able to follow closely on its heels.
So now would be an excellent time to tell me what you might like to see included in the Revelations of Mars project. Is there anything in particular you'd like to see as part of the rewards?
I've noticed that the Exile website hasn't been updated in quite some time, so I'll ask here. Any word on when Revelations of Mars is coming out?
If there's a Kickstarter, I'll get in on that too.
Cover looks great, Jeff. Any chance you can get the artist to sell large-scale prints? I really, really want some HEX art on my wall. ;)
@Keegan: Yes, we're still planning on shipping everything together after Perils is back from the printer.
The artwork looks great Jeff! Can't wait for January — will the pledge "extras" like the GM screen, dice, etc ship with the book?
@Keegan: My layout person got swamped with another project, which delayed things a bit. So it's looking like we won't have the books out the door until early next month. But the good news is that the sample character artwork is done, which I will be posting shortly.
Hey Jeff! Just checking in to see how things are going with the printing. Is December still on target for delivery? If not, its ok with me -- I'd rather you guys bring a nice product to market. Figured I'd post and see where things stand. Keep up the good work :)
@Jason: Good idea. We want to do something like, but I want to stay focused on getting Perils and Revelations of Mars out the door first.
Hey Jeff... How about setting up art prints for sale? I'd still love to have a framed Hollow Earth piece of art in my home? I'd suspect that it would be easy to setup via deviantart. Art from the whole series would be cool, including the new book. Really excited for the project - great job!
@Keegan: I'm planning to send out the surveys when we get closer to the ship date, that way I don't have to update it if people move in the meantime. It saves time on the bookkeeping to get the info right when I need it.
Quick question: Will the surveys go out soon, or will you wait closer until the ship date (in case people have a change of address)? Thanks!
Hark! That sound you hear is naught but the beating of tiny wings, straight into the bosom your inbox or spam folder. The PDFs have arrived!
@TeichDragon: I got it. You're all set!
@Jeff: 20 US $ send. :)
@Jeff: that seems perfectly reasonable. Thanks for the very prompt response.
@TeichDragon: You can paypal me the extra at jcombos at exilegames dot com. After that, you'll be all set. And once again, sorry for the confusion!
Drat... since I can't edit my level anymore after funding, can you please tell me how to add those 20$ anyhow to my backing?
@TeichDragon: I'm surprised nobody else caught that little mistake. Just like the other levels, Internation shipping is extra. Sorry if that caused confusion!
@Neil: I'm not going to make you all wait for Perils to get the other PDFs. But I'm going to hold off until Amazon has gathered all the payments before I send 'em out.
Will those of us who are to receive PDFs of the earlier books get them before Perils is ready or are we to be kept in suspense?
Another question: The 50$ reward doesn't mention international shipping.
Is that a glitch or by intend?
@TeichDragon: I'm glad it worked out, but I have no idea why there was a problem. Amazon takes care of all of that and I really don't have much visibility into it until they credit the account in a couple of weeks.
OK, got it working using a different credit card.
Still no clue why it didn't work with the other one.
Somehow Amazon.com declines my payment.
Doesn't look like an error on my site, can you please check into this?
#Bryan: Thanks! I can't wait to get the book shipping out to everyone.