UPDATE: WE ARE LIVE
Our apologies, but from now on we will not be able to offer illustrated thoughts in the magazine as one of our rewards. We are T minus 3 hours and counting!
UPDATE: Thank you!!!
We have made our goal a full day before the magazine even starts production. That is so amazing. We will be working hard to make a fantastic publication for you! Thank you so much!
We are incredibly excited to announce
On February 23rd at 10am, we're going to put a group of awesome, creative people in a design studio in Brooklyn, challenge them to make a magazine from start to finish in 24 hours, and broadcast the making process online.
We want to make a magazine for people in creative industries, that talks about the artistic and professional experiences shared by creators, designers, writers, and makers of all kinds, especially when it comes to the balance between producing physical and digital work.
Contributors & Staff
We're lucky to have this crew of accomplished, talented contributors on board for issue 1:
Andrew Losowsky - storyteller, writer, head of Stack America magazine club
Elissa Goetschius - Interdisciplinary installation & theater artist
Elizabeth Boskey - Writer, editor, voiceover actress & performer
Garnet Burke - Photographer
Jack Stratton - Art director, graphic designer, writer, and eBook publisher
Kevin Clark - Composer, producer of creative projects for film, theater & webRich Watts - Code-wrangling graphic designer, fabricator & distiller
Rose Fox - Editor
Rose Ginsberg - Stage director
Sara Eileen Hames - Writer, marketer, editor, organizer of people & things
Update: You can also read about each contributor and why Sara asked them to join this project here!
Why make a magazine in 24 hours?
Because it means that the magazine's production will become an event that anyone can follow, and the process becomes a part of the product.
Because a time-based model makes continuing the magazine more sustainable: it's a reasonable period of work to ask of busy, overcommitted people who might not have time to be a part of a longer production.
And because we have all stared down the barrel of a deadline before.
We are by no means the first 24-hour creative project of this kind, and we know we won't be the last. Time-based art forms are becoming increasingly popular and have produced some amazing work.
Our special sauce on this project is documentation: showing you not only what we've made, but how we made it. Chronicling the ups and downs and coffee consumption and creative breakthroughs at 4am. Plus, at the end of all this we'll have a beautiful, self-aware, physical object that you can keep.
Why we're asking for money:
We're here on Kickstarter for 2 reasons: expenses & paying contributors.
In part, we'd like to simply make up the cost of food, space, and printing; getting the basics we need to make this happen without our editor paying everything out of pocket. We're working hard to keep expenses incredibly low, and the time-based nature of the project helps us do that.
More importantly, every single one of our Issue 1 contributors has generously volunteered their time and expertise, but we're not okay with taking work from creative people without paying for it. After expenses, every single penny we make will be equally divided between the contributors of Issue 1. No extras for staff, no saving for later.
We're incredibly lucky to have such talented contributors, and every dollar we put in their pockets means they are better able to get their own work out there in the world. And since we hope to do this 4 times a year, that means a whole lot of creative people getting paid to do something they enjoy. That's what it's all about.
We are confident that this will be a great publication. Please help us make it happen!
- (22 days)