Jagged Alliance: Flashback Released!
Dear Backers,
We’re happy to announce that Jagged Alliance: Flashback is now live on Steam, info on DRM-free below. The team has pushed forward these last weeks to polish, fix bugs and balance the game. This last week we've made major leaps and with the help of the very dedicated community testers, we have been able to crush some of the nastier bugs. BIG THANK YOU!!, we needed your support.
We thought the game deserved a proper trailer for the release, it turned out pretty damn awesome, so let’s kick off this update with a bang.
Words from our CEO, Thomas Lund
A lot of people have asked us what happens on the other side of the release. The answer is "it depends". It depends on sales really. We have to feed our families and pay the bills like everyone else, and only if the game sells will we be able to do bigger expansions.
BUT - we have a track record of post-launch support, and we are dedicated to that for JAF as well. So coming up in some weeks from now will be a free upgrade with some of the content that didn’t get into the 1.0 release.
Read on!
The first 2 things are features we really really would have loved to have in 1.0, but that didn't make the deadline.
- Weapon attachments
Scopes, silencers, ammo extenders and more!!
- Ammo types
Armor piercing, hollowpoint and other nasty pieces of lead
Additionally we want to add more content to the game. So
- Soviet weapon pack
As pointed out by the community, we added a lot of western weapons to the game. Its time to look at the old Soviet weapons and get a batch of them into the drop tables.
And lastly 2 features that didn’t turn out as great as they could have. So we will fix them up and polish:
- Shotguns:
Making shotguns look and feel more "blasty" - make them shoot multiple projectiles at once, so you get that great “buckshot” feel.
- Better shop interface:
A proper shop with images, stats and also ability to sell your items again
What is on the horizon past that is a big unknown. Bugfixes are a given, but content wise we don’t want to promise something we can’t deliver. So let’s see what happens over the next weeks.
Kickstarter related info
Skin packs + Special Merc
We’ve had to move some elements such as the skin packs and the special Merc from the Dog Tag to post release. We need to set up a proper system for them to unlock, so once that’s in place, we’ll be able make them available. We may have to make some changes to the various packs and possibly bundle them up, but more on that later.
Modding
Modding button has been grayed out because we need to hook in the new UI to support it, but don’t worry it will be added to the game, once we get past initial issues that spawn from release.
Simply letting you know now so you don’t think it won’t be part of JAF :)
Digital Rewards and Humble Bundle Info
For release day you’ll only have access to the digital version of the game. All other digital rewards will be uploaded to Humble Bundle once they’re ready and we’ll let you know through Kickstarter Updates. Most should be available at the same time we have produced the physical goods.
We’re still getting a few reports about people not being in the right tier. The spreadsheet Humble Bundle had set up needed to be completely redone, but it is a lot better now. There could be some issues when people change their email address and such, we don’t get any information about that unless you tell us or if we re-export the tiers.
On Humble Bundle we’ve used the email you pledged with, be it on PayPal or via Kickstarter. If you create an account on HB with that email and claim past purchases you should be able to see what you have access to.
Otherwise try to use the resender that we posted about in the last update. https://www.humblebundle.com/?s=resender
If everything fails, contact us via kickstarter (please send us messages directly, it’s easy to miss comments.) or support@fullcontrol.dk and we will sort it out. Mostly been $25 backers having this issue.
DRM-Free Version
We are creating and uploading the DRM-free version to Humble Bundle now, but please keep in mind that Humble Bundle are based in the US, so the DRM-free version most likely won’t be available before sometime later today or tomorrow.
Linux Version issues
We’ll have wait to send out the Linux version as we’re working on clearing up some issues that are only specific to Linux. We will do our best to get the Linux version out either later today or sometime tomorrow.
The team has been running on full steam the last month or so, with a programmer clocking in 80 hours last week. We are a passionate bunch and will continue to do our best to support you and Jagged Alliance: Flashback. What the future holds, is still not set in stone, but for now we’ll have a piece of cake and a glass of champagne and then get back to work :)
Until next time!
The Full Control JAF Team
Rambutaan on October 30, 2014
Anyone got a copy of the digital soundtrack yet? Don't seem to have it on my account yet.
MJ on October 27, 2014
In my humble bundle account is still only the 5$ tier...
And no repsonse to my kickstarter message...
fakum12 on October 25, 2014
DRM free version has been added to the Humble Library.
Unfortunately it seems like it's a little buggy....
matty on October 23, 2014
There's still no DRM-free version in my humble-account :-(
Full Control Creator on October 23, 2014
@Turk
Still being produced, don't have an eta at the moment
Full Control Creator on October 23, 2014
@Nic
I have asked for coupons from steam, so waiting to hear back
Nic on October 22, 2014
Echoing was tarsus asked, just wondering how those of us at the $15 Tier access our "Half Price" offer now that the game is released?
Devon Mullane on October 22, 2014
Honestly, that's one of THE BEST trailers I have seen in a long time. If I wasn't already a backer, it would encourage me to buy the game so yes, USE THAT TO SELL YOUR GAME. Now it just has to stand on it's own legs, so I'm pulling for you guys, I'll definitely recommend.
Mad Squ on October 22, 2014
Congrats for what you achieved! Maybe it´s a little less then we all (including you) had hoped but from a lot of people I heear that they are having fun with it.
I personally will wait for your next bigger patch to start the game first time. But I am already looking forward to it. Let´s all hope for the best!
manio on October 22, 2014
Wee grats guys, we wish you good sales!
Jonny Hurtig
Superbacker
on October 22, 2014
Heh yeah I played through JA2 on hardest many times but in tha one you could always position yourself inside the first house you see after dropping from the heli and if you have built a good IMP or if you hired ok mercs you would atleast get some interrupts when they entered and when firing on them with the .38's and whatever else starting equipment you had you would hit them, here they are basically all Mike when it comes to vision range and efficiency, my IMP in this one got 85 in firearms accuracy, and with the shown 76% chance to hit im assuming sun glare, rain, hurricane winds, some goat pushing you around has all already been included into that chance percentage, as it is now it feels like the 76% represents the chance BEFORE you subtract all the other factors and then leave me with an invisible 11% chance when my action executes. Oh and it doesnt matter if im flat on the ground or standing, same results either way, they snipe me dead with revolvers and I shoot holes in not really anything. And im no JA noob, played every single one from back when they released JA1, day 1'ed that one. well uh , every single one of the good ones that is :)
Rambutaan on October 21, 2014
@Johnny Hurtig - yeah I'm finding it even more difficult than JA2's start atm - at least in that the enemies weren't as much of a threat (especially since they had similar or worse weapons than you). Anyway, maybe it's a case of continually playing until the RNG God gives you a favourable outcome - but yeah even Ivan seems like a pansy against the Prince's Militia.
Jonny Hurtig
Superbacker
on October 21, 2014
I just have to ask, is there an underlying issue with the in-game maths ? Because I seem to get slaughtered by the most elite pistoleers on earth in the first town, they average hit me 50% of the time and my average when trying to return fire is around 25% and that is when the game tells me I have a 76% chance of hitting them.
so basically they kill one of my mercs per move and I kill one of them back ... never. For example Hitman fired 6 shots with 70 or higher % and hit 1 time, my main merc did the same also with a 70+ % chance, a full clip, and more or less the same result, even point blank firing misses VERY often. They on the other hand seems to have sattellite support, night vision goggles, sniper handguns, and three times the sight range I have, and they seem to also be athletes since they all run a bit and then shoot twice.
Turk
Superbacker
on October 21, 2014
update on the Physical Rewards please
LordCrash on October 21, 2014
Congrats for release guys! I hope the game will be great. Beta was already nice but also lacking a good amount of stuff. Can't wait to play! :)
Nakano on October 21, 2014
@lokiracer Go here https://www.humblebundle.com/…
Use the email address you used with Kickstarter when the campaign was active. Claim the page to your Humble Bundle account and click "Click here for your Steam key". Then you receive the code you have to activate through Steam.
lokiracer on October 21, 2014
Did miss the explanation on how to get this on Steam?
Zombra on October 21, 2014
Congrats FC! I have to say I LOVED that trailer ... very 80s. :)
Kyle Schleich
Superbacker
on October 21, 2014
Awesome, Congratulations! I look forward playing!
Rambutaan on October 21, 2014
Congrats guys. I'm assuming the digital soundtrack isn't ready yet? It doesn't appear as an option for download under Humble Bundle (no worries if it's still a work-in-progress)
tarasis on October 21, 2014
Congrats on the release. Can't believe it's been over a year already. Best wishes for sales!
Haven't been able to check HB yet but how are you handling the half off from the $15 tier?
Blitzlord on October 21, 2014
Hey - alles Gute und viel Erfolg für euren Release!
Es war schon bis hierhin ein toller und interessanter Ritt und ich wünsche uns allen, dass es mit euch zusammen mit der Community/Moddern weitergehen kann und sich JA Flashback als eine gute Basis für die Zukunft von Jagged Alliance erweisen wird. :-))
Blackstaff on October 21, 2014
Congrats !
Have you planned a GOG release too ? If you want the best sales possible, it's best to be on the biggest stores ?
Thomas Beekers
Superbacker
on October 21, 2014
Congrats guys! Can't wait to jump in later today.
Chris Bla Keks on October 21, 2014
Congratulations!
It is possible to get a steam key?
I don't see that Option in Humble Bundle (yet?).
Thank you!