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$1
pledged of $6,572pledged of $6,572 goal
1
backer
Funding Canceled
Funding for this project was canceled by the project creator on Jan 14 2015
$1
pledged of $6,572pledged of $6,572 goal
1
backer
Funding Canceled
Funding for this project was canceled by the project creator on Jan 14 2015

About

For more information on the Project, visit

mazeofghosts.blogspot.com

Maze of Ghosts is played using two different roles. A single player takes on the role of Overseer. All other players take on the role of Survivors. Each role has different actions in the game.

The Game
The Game
  • Ghosts are opportunistic hunters. Once attached to a Survivor, they will stalk and haunt until the right moment and then strike.
  • Relics are full of spiritual energy and when used (returned to overseer), the relic returns to the maze to recharge. Relics are also considered keys to survival, so using a relic is not entirely the best choice.
  • The overseer is in it to win as well. Though the overseer is more or less automated, the overseer may get a chance to decide your fate.
  • Unknown: During your first few games as a survivor, the overseer may not let you see all cards in all decks. Not knowing what to expect may grow less effective overtime. Expansions will allow overseers to customize each deck of 18 cards to make each session a new experience.
  • Uncertainty: Even if you know the cards in each deck, 18 per deck, try and guess the order. The overseer will shuffle each deck frequently to avoid tactics that would hinder fairness and enjoy ability.
  • Consequence: Each choice comes with a certain degree of reward and consequence. One choice is not enough to escape the prison. One choice is not enough to become a resident of the prison. A choice made during a prior turn may limit what choices you have access to during your next turn.
  • Setup Time: >10 seconds
  • Play Time: 10-30 minutes
  • Players: 3-8 players
  • Ages: 12+

The game begins after the Overseer performs the following actions.

Setup of Game
Setup of Game
  • Overseer arranges, shuffles, sets decks in front of them in face-down position
  • Overseer determines which survivor will begin their turn first. All other survivors will get their turn in a clockwise manner.
During Play 1
During Play 1

Game play involves each Survivor making one choice during their turn. This choice determines what the overseer will do. Below are the available choices.

  • Snooze: Current turn of survivor ends. Overseer will draw top card of Snooze deck during survivor’s next turn.
  • Discover: Overseer will draw top card of Discover deck.
  • Traverse: Overseer will draw top card of Traverse Deck.
During Play 2
During Play 2

Aside from basic choices, a survivor can return any number of relic cards to overseer to activate the effects of those relic cards. What happens when an overseer draws a card depends on the type of card.

The four card types
The four card types

There are currently 4 types of cards in each deck; Relic, Ghost, Fortune, and Disaster. The below list details what happens when the card is a certain type.

  • Ghost: Overseer gives card to survivor. This is considered attaching ghost card to Survivor. Effects may activate at that point based on effect text.
  • Relic: Overseer gives card to survivor. Effects are not activated at that time.
  • Fortune: Effect of card may activate at that point based on effect text.
  • Disaster: Effect of card may activate at that point based on effect text.

The next survivor gets their turn after the previous survivor declares that they are done with their turn. This process continues until all Survivors are removed from the game, either by surviving or dying.

Winning the Game
Winning the Game

In the case of choices that lead to the death of the survivor, the survivor is not dead until after the overseer is done resolving the effect of the card based on that choice. If an effect of the card would return the ghost that has the effect to overseer, the survivor does not die due to that condition.

Maze of Ghosts is designed, funded, and will be published by Felix Junior Ramirez by April of 2015. It is a desire to bring a sense of horror into a pick up and go style card game.

By backing this project, you will benefit from the rewards. This does include a copy of the game before I actually bring the games to stores.

The project exists with a big picture in mind. With a combination of backer support and sales after the campaign is over, I will be able to create a series of works centered on a new world.

Funding Goal Breakdown: $6,572.50

  • Local distribution tour of the game. Projected number of copies is 250 to start in 1 retailer near my location. Based on manufacturing cost, $4,997.5. I plan to expand to other retailers in the future, but I plan on starting small in that area. The majority of sales are expected through eCommerce sites. 
  • Shipping and manufacturing of pledge rewards is included in funding goal for citizens of the United States of America and international residents. The cost is approximately $1,575 based on shipping rates for a ratio of 50/50 international and domestic backers. This is not a perfect ratio, but is a simple starting point to determine shipping costs. International backers will have an additional shipping fee due to the higher price of shipping.
  • 5% Fee Safety line = $330

Deadline Breakdown:

  • End of Kickstarter project – January 19th 2015
  • Start of domestic printing – February 10th 2015
  • ETA of domestic Prints – February 29th 2015
  • Mailing of Rewards – March 20th 2015

The above costs and dates are accurate estimations of the overall project. Costs and Delivery may differ. In terms of cost, I am willing to take the brunt of it in the case of a short fall. Delivery is handled using the United States Postal Service. I will make every effort to ensure timely and accurate use of that mailing service and manufacturer.


Pledge rewards will not change, but more rewards may add to the current list. As the campaign nears its deadline, I will provide photos and further details of the reward categories.

Show Support Pledge: $2

Backers of this reward must give a full name in the following format; First/Middle/Last and a short 135 character message. The name and message are applied to a page in the rule book for the game. The message is subject to approval. 50 slots are available in total for showing support.

Sample of page
Sample of page

Print & Play Pledge: $5

You get the game in folder. Choose between No Color or Full Color. It will be sent to you through an attachment. Files included:

  • Rulebook
  • Card Sheet

Get a Copy Pledges: $10, $25, $45, $60

Backers of these rewards will receive a physical copy of the game in 1 of 4 packaged versions. Each version comes with its own box and contains the pieces listed below in the chart.

Component View:

Items Available
Items Available

The extra items shown are not required to enjoy the game. They provide to the experience. All Rule books will include information on how to use the items.

Choice Pledge: $80

We will work on a mini expansion to the game in the form of a new choice. This choice will offer more options for Survivors and is subject to approval. This reward is only for those who can devote time to the development of a new choice that does not break the game mechanics.

This includes discussing how the deck works and what is the makeup of the deck when ghosts, relics, disasters, fortunes are concerned. If need be, a new card type could also come into existence during the process.

For more information on the Project, visit:

Risks and challenges

Currently working on final errors in design and text. The changes are expected to be completed by the end of this campaign. I have a manufacturer ready to go.

I have not dealt with a massive printing and distribution of a product before. I have looked into my options and made the estimate deadlines based on that. If the deadlines are reached before the estimation, I will contact all backers.

In the case an unforeseen event should occur, I will send a communication at once. This communication will include what the setback is, how it affects the backers, and how I will handle the setback. Periodic updates will follow as the setback is corrected.

I will attempt to refund backer support if the setback should span 4 or more months after initial communication. I don't believe that will be the case.

I plan on supporting this product with a number of expansions and mini expansions within the next few years or sooner. I see many possibilities, but my focus will rest on the initial release.

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    Show Support Pledge: $2
    Thank you for your backing. 1 page will be dedicated as a thank you, listing 50 names.

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    Light Pledge Version gives only the essential pieces to play the game, including 3 random Kickstarter exclusive cards.

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    Pledge $80 or more About $80

    If you were in a horror movie, what would you do? You can already move around, look around, and sleep. Do you think something is missing?

    With this reward, work directly with the designer to make a deck of cards based on the choice you would make in a ghost movie.

    All things discussed are subject to approval and will be included as an expansion pack for the game if the stretch goal is reached.

    If not reached, the backer that is assigned this reward will receive the only copy of it.

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Funding period

- (30 days)