Use this space to cheer the creator along, and talk to your fellow backers.
Have a question?
I've got no email with a code, any chance it could get resent or something?
Hey! Can't see my humble email anywhere - any way to get it resent?
We'll get you that tomorrow Rick!
I just went to redeem my PS4 code, and it looks like I have been sent an SCEA region code, instead of an SCEE code. So I can't redeem it in my territory, can I get the code changed?
We got the Switch keys in! Expect an email very soon.
I'm sticking with the Switch too. PC is main platform so push come to shove I can simply open Steam and fly around. I kind of want more stuff for my Switch.
Cool, looking forward to it :D
No I’ll stick to the Nintendo Switch as I don’t have PlayStation Or Xbox.
They should be coming in this week. We've poked people, but haven't heard back.
As for the why we're delayed: we got a LOT more key request for Switch than we expected. KS requests spiked really close to launch and on launch day. Instead of rolling them out for some people we decided to request more and roll them all out once to keep it fair.
We're working to get these out as quick as we can! Let me know if you want to switch platforms just so you can dive in quicker. ^_^
@William E Rayner
@William E Rayner apparently not because I haven’t gotten mine either. I hope he didn’t wait until the day of or the day before to ask nintendo for hundreds of keys and then has to wait weeks for them.
Same. Has the Switch key issue been resolved yet?
Have Switch keys still not gone out yet?
DRM free builds will be uploaded soon!
Would prefer a Switch physical copy...
Got an email from Humble. Irritatingly for myself, it only lists a Steam key, not the promised DRM-free version.
Hi. Launch day is today. Can you please detail how keys for platforms will be received? The mail of 15/12 suggested there'd be additional posts explaining it. Thanks.
@EvanCoolen Not currently planned. If there's enough interest after we get the initial launch out, then maybe!
@Nomnaut Soon! ^_^ Like, soon enough that the surveys are going out soon, so we'll know where to send stuff! Thanks for your patience with us; I really think you'll find the wait was worth it. The game's so much more than our original scope.
Any chance this game will get VR support?
Any word on release? Almost forgot I backed this game (which means I entirely forgot that I backed this game).
I just saw this on your KS page:
Note: you can add an extra gifted copy of the game to any pledge for $15. Simply leave a note with your pledge to let us know!
So, How can I activate that? thanks!
@EarlBishop I'm looking into it right now, but I don't *think* it should be a problem for backers to request whatever platform they want. : )
Hey! Congrats on having a release window, I can't wait! Question though, with the announcement of console - will backers get a choice of platform to download on or are all the backer purchases going to be Steam - I don't mind either way, just curious!
I just want to say that this was a kickstarter I backed because it seemed cool but I wasn't sure what would come out of it. I have been consistently impressed by the progress that's been made on this game and what its turning into. Great work Team!
Hi, just a quick question, this game estimated delivery date was october 2015, is it going to be release in 2016 or should i wait one more year ?
Yes! More updates! I have Alot of idea's I'd like to pass by when I can.
Even though I'm pretty adept at using controllers, I don't much care if InnerSpace is on a console. I personally want to see more put into the game and less on how or where the game is played. I find more satisfaction in playing a game with alot of quality content then on what console I play it on. I'll also let it be stated, I'm a true Gamer. I play all consoles and any game that I find interesting.
I'm usually a console gamer, so I would love to see this game on the PS4 in the future.
If not, have you thought of having a Plane skin that looks like it came from the previous civilization before the Demi-gods destroyed them? Maybe as a reward for collecting all the artifacts, finding it in a well hidden fragile wall, or defeating it as very strong and mysterious enemy found traveling thru all the different inverted worlds?
Is there a specific place where I can post what id like to see in the game, like you said in update 14?
Seeing this in Oculus would be incredible, but since it might take a decent amount of extra work, maybe that would be something better to have as a "nice-to-have" thing after release if you have extra money/time.
I would however very much enjoy support for other input devices such as Joysticks, Gamepads etc.
Would love to see a port to PS4 sometime down the road, Playstation has a few other "experience" games, see Flower and Journey, so I think Innerspace would fit right in.
Also Oculus support, but, as I understand it, it can be very timeconsuming to get Oculus (VR) to work really good, mainly due to our limited understanding of how to create good VR games. Better to release first on pc/mac/linux and then consoles and later look at VR support, as it might take alot of time and also force you to make some big changes to how the game plays to get it to work "right" with VR.
It looks like we finished $3.5k above the target. Congratulations again and best of luck with continued development! :D
Just stumbled across this via a shoutout on Kelvin, and it looked interesting enough to take a chance on it.
@cheeseness @asya @dominic @avery @david m @jasmine c @regine @dotstarmoney @lisa b @ joshua b @hobbes @mikail f @ryan m @brent s @mary j v
THANK YOU!!! We're absurdly excited and we're super happy to see so many as excited as we are! We'll be posting regular dev-updates everywhere we can, IndieDB, our website, and here! Lets finish these last 12-hours strong!!!
Consider InnerSpace KickSTARTED - Congratulations team!
I was really stoked when you guys made it over your goal! Congratulations! I can't wait to play InnerSpace!
Oh god, I'm so relieved you guys made it.
Over the wire, across the line, it matters not by an inch or a mile, you made it!
Congratulations. This tiger looks forward to watching this project grow forth, it started beautiful, and I can only imagine where it will go from here.
Congratulations on making your goal! I was worried about how close to the wire it was getting.
Congratulations! be sure to keep up the dev blogging articles, they're super interesting.
So at some point you guys are gonna have PolyKnight merch for sale, right? ;D I want a t-shirt some day
Congratulations !!! Great job !
CONGRATS!!!!! you guys did great!!!!!!!
Hey guys, you hit $25,000! Congrats!!! You did it!