Daytrader is a financial board game that brings you the thrills and chills of investing in the stock market. This is your chance to become a fast thinking, investment-savvy day trader; but first... get a job!
First, work at the companies on the board to scrape together some cash so you can make trades in the companies you work for. The more employees a company has, the higher the company's stock price.
Buy a company's stock when it's priced low and sell it when it's high to maximize your gains and create greater wealth. When you have enough cash to retire be the first to get to the bank before the volatile market sets you back. If you can do that, you win!
Bring the trading floor to your dining room table with Daytrader!
Daytrader is for Ages 13 & up, has a playing time of 30+ mins and is for 2 - 6 players.
For the complete rules, click here.
I enlisted the help of design studio, ITAL/C to give Daytrader a unique and playful look & feel. The design draws inspiration from classic American business signage and simple currency-like illustrations as a tribute to the golden age of finance and Wall Street. The Americana feel they've assigned to the game adds a warm, approachable simplicity to the chaotic world of finance. For more about ITAL/C, please visit their website www.italic-studio.com.
If we can blow past of our goal and earn up to $6,000 extra we can add custom pieces to Daytrader to make the game experience even more fun!
We love the idea of making custom briefcase pawns for ALL the games! These little guys will really take the stock of the game way up! Please help spread the word about Daytrader so we can hit our stretch goal and make briefcase pawns happen!
1 - Become a backer. For only $32 you can grab your own copy and help us get one step closer to the goal!
2 - Share. Click on the facebook button under the video above or follow (and share) the link below to help us create greater awareness. http://playdaytrader.com/share
3 - Play it. We realize you can do this one quite yet, but we're working really hard to get this game out to you as soon as possible which is why we'd love for you to be part of the process!
The idea of Daytrader hit me one day two years ago when I was looking at a few stocks online. The stocks in question had just gone through a very volatile week. They started off at a relatively low price only to soar up to around 30-50% in 2 days. The very next day, they plummeted right back to where they started. I thought what an interesting game this is, if it were only that. The light bulb went on, someone should make this into a simple game which could be educational and fun, but without real risk. So I began the quest of making Daytrader. I feel there is a lack of practical economic education in our school systems. I believe a game like this will benefit many high school students preparing for college and life, as well as, adults much like myself that seek more knowledge of the basics of investing. It also serves to fill the void many expert investors may have with the lack of choices modern board games offer. I've spent a lot of time making sure that Daytrader has a simple enough mechanic to allow anyone from 13 to 99, musician to businessman, 99% to the 1% to participate, laugh and maybe even learn something.
Once we meet our funding goal we'll start working on a website designed specifically to order your rewards. Once the reward code we give you has been entered on the site to receive your rewards, you can choose any shipping option that works best for you and you will pay the shipping cost at that time, instead of what could be an over priced flat fee now. Domestic costs for ground shipping (within the US) may range from $5 - $15. You will have one year from the day the reward site goes live to place your rewards order. We will notify you before the site goes live and a few updates during to remind you.
We're working hard to not only have a shipping station in the US but also in the UK to make any games ordered from within the EU to be at a domestic cost as well. We'll keep you posted!
Risks and challenges
When it comes to fulfillment, every project has potential obstacles, from production delays to permits to collaborator mishaps. We've spent a good amount of time trying to minimize these events. We hope for the best but always plan for the worse. We will keep everyone completely up to date with all the set backs and successes along the way to make sure no one is kept in the dark about anything. Communication is key.
We have almost every part of the end process (IE. getting the games and rewards to your door) organized and waiting for funding so we can start manufacturing everything. One aspect of this project that is in debate is which great company to print the boards and boxes with. We have received amazing work from a few great companies and will continue to seek out which company will be the best for us so that we can deliver the best possible final project to you guys no later than November.Learn about accountability on Kickstarter
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