More on Single Player
Right, so, I totally hear you folks who are disappointed about the single player campaign not coming together.
I will refund the pledges of anyone who feels cheated, absolutely.
Let me explain a little more. I spent a LOT of time on the single-player story campaign. Built many levels, wrote many scripts, watched many movies, and have a very detailed outline that took months to figure out.
And it's not fun to play. It's just not. That's my fault of course, and maybe someone can figure out a way to make it fun, but we've tried and haven't seen a path from here to there. The pace of the game was ponderous, and the ratio of engaging story bits to exciting gameplay was proving impossible for us to balance and for it to be fun. And the most fun was from the combat moments and the hide-and-seek aspect of maneuvering around the house.
We decided to concentrate on making the game that's as fun as we can make it, rather than trying to force something that just wasn't working.
If you feel cheated, I understand. I'll personally refund your money. I would ask that you wait and see if the demo/beta seems fun to you. If not, if you still feel cheated, then absolutely, I will give you all of your money back.
Thanks again for your patience and support.