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Discover a ever expanding universe in this endless Space exploration game. Featuring procedurally generated everything!
Discover a ever expanding universe in this endless Space exploration game. Featuring procedurally generated everything!
695 backers pledged $9,428 to help bring this project to life.

Skirmish Battles Tomorrow Night

Posted by Chris Carson (Creator)
4 likes

My friends, I just wanted to pass on that tomorrow, I will be posting a private testing of the battle engine using the new weapons system generator. I think we are going to make the first stretch goal so I went ahead over Turkey and trimmings moved over the code. I hope it will be polished enough between now and tomorrow night to show. The build will be Windows PC only for the test. You will be able to do the following.

1. Generate a ship and edit it

2. Roll for a weapon using the same system I showed earlier this week

3. Enter into a one on one battle, Each enemy ship you destroy a new one will be created, how far can you go before becoming stardust.

4. Once you loose It will reboot to the logo so you can try again, alternatively if you want to change weapons leave the field of battle to go back to the weapons screen.

My hope with the build tomorrow is to get your initial thoughts on combat and control. As I have said before, I think combat is a critical cornerstone of the game, so I want it as SOLID as I can get. Now my question for tonight is, should I put Hi-score in it for this build for fun, so you guys can post your scores and see who battles the best?

Tim Ensor, TanC, and 2 more people like this update.

Comments

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    1. Mike Lawhun on

      Ya, if it's not too much extra work, a high score table would be awesome!

      Can't wait to check it out!

    2. TanC on

      Nice! Looking forward to getting the testbed in my grubby hands! If it is not too much trouble then yes, maybe include high scores. Otherwise the time could be spent recovering from Thanksgiving or putting in more code to the main game. Your call, I'm happy either way.

    3. Chris Carson Creator on

      Work on it Stuart, Worry not your days of pixel explosions will soon be at hand!

    4. Stuart Nicholson on

      Poor old Mac users out in the cold