$57
pledged of $5,000pledged of $5,000 goal
11
backers
Funding Unsuccessful
The project's funding goal was not reached on Sat, April 7 2012 9:33 PM UTC +00:00
Last updated April 7, 2012

Battle of the Bulge IOS/Droid game

Batlle of the Bulge is a tower defense type game that is based on the famous WW2 battle. It features great graphics and fun gameplay.

Battle of the Bulge IOS/Droid game

Batlle of the Bulge is a tower defense type game that is based on the famous WW2 battle. It features great graphics and fun gameplay.

$57
pledged of $5,000pledged of $5,000 goal
11
backers
Funding Unsuccessful
The project's funding goal was not reached on Sat, April 7 2012 9:33 PM UTC +00:00
Last updated April 7, 2012

About

Ever since I can remember, I have loved 3 things. History, Art and Video Games. I remember my first video game console. The Atari 2600. It opened my world up to so many new possibilities that didn't exist before. As I grew up, I knew I would end up doing something with designing and making video games. From the 80's, I learned about game play. Yes, graphics are great. I like those too. However, the gameplay has to be addictive and fun or the user will move on. I've put the user first in every product I've ever designed. I've created flash games for years. This is the first full html5/mobile platform game I've ever made. I want to do this for the rest of my life. Please help me do that. Pretty please. :-) 

The Game Battle of the Bulge is a tower defense type game that is based on the famous WW2 battle. It features movable tanks, gunners, reinforcements like airstrikes, tank raids and mortar attacks. There is a historical aspect to the game as well where interesting facts and stories will be featured between the action. The full game will feature levels based on every major battle during the Battle of the Bulge. (from the Ardennes to Bastogne and beyond) Enemies will travel on paths and from different directions including alternate routes if you explode bridges or knock down trees and cause road blocks.

If enemy troops, tanks and other vehicles pick up too much speed, the user can earn and lay claymores or barbwire to slow down the enemy so the good guys can clean em up. :-)

Basically, we are creating a fun pocket battle where the user can play intensely or casually and even learn new things about an important part of world history.

The game is being ported to iPad, iPhone, Kindle Fire. The game is already about 60% completed and has 3 full levels completed as well. What we need financial help with is adding a full campaign map, being able to program arms upgrades and points purchases, and marketing for the game once we put it out. We want to advertise primarily online to all of the major mobile gamer sites and will be advertising heavily on Facebook too.

What happens if we exceed the desired amount?
If we exceed the desired amount, we will use the excess to market the game better in more places and make the game a richer experience.

Questions about this project? Check out the FAQ

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    multiple copies of the game (up to 4) if you have multiple mobile devices. (iPad, iPhone, Droid Phone, Droid tablet and Kindle Fire)

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    Multiple copies of the game (up to 4) if you have multiple mobile devices. (iPad, iPhone, Droid Phone, Droid tablet and Kindle Fire) and actual credit in the game as a premium backer.

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    Multiple copies of the game (up to 4) if you have multiple mobile devices. (iPad, iPhone, Droid Phone, Droid tablet and Kindle Fire), actual credit in the game and a unique opportunity to provide facts or personal family WW2 battle of the bulge stories that will be in the interstitial screens between levels with credits where they came from.

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    Pledge $25 or more About $25

    Multiple copies of the game (up to 4) if you have multiple mobile devices. (iPad, iPhone, Droid Phone, Droid tablet and Kindle Fire), actual credit in the game and a unique opportunity to provide your picture and it will be used as one of the privates, sergeants or nurses (ladies), villagers (both guys and ladies) with their names in the interstitial screens between levels.

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Funding period

- (50 days)