Mila wakes up among the Dread Pirates, who aren't what they seem. When she joins them on a high-stakes treasure hunt, she begins to transform based on your choices. Play the Demo now!In The Pirate’s Fate, Mila and the Dread Pirates hunt for magical treasure. You’ll navigate stormy seas, seedy saloons and monstrous coves in search of loot. And be warned: you aren’t the only pirates seeking this treasure!
The choices you make will transform the protagonist, other characters, and the story itself. The game keeps track of what you’ve done, and different plot elements and romances will open or close accordingly. There are multiple branching story paths and secret endings for your journey. What will be your fate?
It's not as simple as choosing good or evil. Each choice you make will rest on different conflicting values such as loyalty vs. individualism, empathy vs. pragmatism, etc. For example, should you honor your word and share your treasure with a crewmate, even if you’re sure that having the treasure will lead them into harm’s way?
Each of your crewmates have their own moral compass, separate and distinct from your own.
For example, you can’t decide you’re going to “go evil” to get in the good graces of a particular character, such as Morgana. Her view of morality is different than Mila’s. You'll have to understand her perspective to impress her.
The Pirate’s Fate will feature a wide variety of transformations, many of which showcase non-traditional body types and presentations. Mila will have the opportunity to romance all of the main characters.
In many dating games, romances are governed by an “affection meter,” which goes up or down based on how much the character you are pursuing approves of your actions. In The Pirate’s Fate, there will be multiple paths towards romancing the same character depending on your choices throughout the game.
These different paths will show how different kinds of relationships are possible with the same person. Some romances feature their own transformations. Romantic interactions will include a variety of relationship types, including those across the LGBT spectrum.
The more support we receive, the more features we will add to the game, such as upgrading the artwork to include dynamic poses:
Here is our current stretch goal treasure map:
Voice acting will allow special scenes to be narrated, and a feature graphic novel will detail a new transformation journey for the Dread Pirates.
Now that we've been funded and we hit our first stretch goal, dynamic poses, we've announced new stretch goals: "Shape What You Were." If we reach this new stretch goal, we’ll introduce a new type of treasure: a mystical mirror that allows you to travel back to an important point in someone’s past, and have the power to change what happened, impacting the story going forward. We're also going to do fully animated transformation cutscenes if we can hit $17,000.
Custom rewards can include having your own custom character or fursona appear as a cameo in the game!
T.F. Wright (Writer/Programmer/Co-Creator):
T.F Wright is the author of the My Transformations story site who has written 30 transformation themed ebooks on Amazon.
Volkenfox is an an artist and illustrator who has created over 1000 anthro/transformation themed works on Fur Affinity and Deviant Art.
Vdisco (Background Arist):
Vidisco is a professoinal artist and graphic designer who will be desinging the logo and all of the background images for The Pirate's Fate. His art is in our updated demo.
Rourkie (Composer): Our original soundtrack will be composed by experienced musician Rourkie. His music is our updated demo.
Other Ways to Help: Share this game on social media to help spread the word! And thanks for helping us get Greenlit on Steam!
Risks and challenges
The main risk with indie projects are delays - simply being unable to get the work done fast enough. We know many of these types of projects have languished for years, even after successful funding.
However, T.F. Wright and Volkenfox have a track record of producing content together, on time. We have created illustrated stories every two months for the past year, and before that, we have years of private commissions for stories and artwork. We also have a network of other creators who could step in and help in the event one of us is somehow unable to complete their share of the work.
Once we are funded, we will provide regular updates so that you can see our progressLearn about accountability on Kickstarter
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