Share this project

Done

Share this project

Done
Photo original
We're creating the next generation of super-scientists with a game-based app series, starting with Tornado Maker and Tornado Master.
Created by

Outthink Inc.

740 backers pledged $75,630 to help bring this project to life.

Use this space to cheer the creator along, ask questions, and talk to your fellow backers. Please remember to be respectful and considerate. Thanks!

    1. Creator Dan Helfond on December 31

      Last day of the year and 6 months since the last update ... any news?

    2. Creator Outthink Inc. on November 22, 2013

      Thank you for your encouragement and for posting this perspective, Zach. It is helpful and makes a lot of sense.

      Andrea

    3. Creator Zach Johnson on November 19, 2013

      First off, thanks for the update. I'll start off saying, most backers understand that projects run well beyond the expected completion date; as a backer we (should) know what we are getting into. Ways to help ease the concerns is more frequent updates... whether it is positive or negative we just like to know things are still moving forward. I think when people back a project they are often just as interested in the process of creating the product, issues the team runs into just as much as the outcome of the project.

      Keep up the good work, seems like things are moving forward for the team. Remember keep us posted with positive or negative steps in your process!

      -Zach

    4. Creator Outthink Inc. on November 12, 2013

      Sorry for repeating the empathy, but it is overriding. And I feel this pace every day, along with the faith placed in us to deliver.

    5. Creator Outthink Inc. on November 12, 2013

      Hi guys. I posted a new update and also emailed Adam personally since his comment came to me. I did not see yours Zach or I would have emailed you too. You are definitely not "out" your money. I really appreciate you backing and if you want it back, we still have it. The upshot is that the raise was enough for product but not the full team. So we dialed back payroll. That meant everyone is working multiple jobs while also trying to get this where we want it. This really hit hard on our timeline, but we do have all of the capital intact. We can refund your money if you like. It is definitely disheartening because we need people like you who believe this is a possibility. But as I wrote Adam, I get it. I often feel like you. This has been a longer tougher road than expected. But what we have created works and it makes sense. So personally, I can't give up even when I want to. But you can! I completely appreciate your initial leap of faith. And I often feel like you so I get it!

      Andrea

    6. Creator Zach Johnson on November 4, 2013

      It's starting to look that way Adam... Aug 1st was the last update.

    7. Creator Adam Koile on October 16, 2013

      I guess we are out this money!! :(

    8. Creator Adam Koile on September 11, 2013

      Just wanted to get an update on this been a while since we last got an update. Thanks!

    9. Creator Selch on July 25, 2013

      So...

    10. Creator Zach Johnson on July 15, 2013

      I read you Update #16, I was curious if everything is still on track? Being in the software business I know how easily things can change.

    11. Creator David Tominsky on January 9, 2013

      Congratulations! Please let me know if you need a beta tester. My 9 year old would be ecstatic to be a part of making cool stuff like this! Keep being awesome!

      -DT

    12. Creator Outthink Inc. on January 8, 2013

      Hi Jason!

      Great question. The tactic we're planning to use involves releasing a free demo of the game which may be unlocked with a code provided to backers. A full version will also be available in the store for non-backers.

    13. Creator jasonhuber on January 8, 2013

      Wait. How are you going to "ship" an iOS game to my device through the app store but only offer it to some? You only get a limited number of promo codes, and the app cannot be offered free when it launches right?

    14. Creator fischer on January 8, 2013

      Very nice presentation, great idea. From one developer to another (EdGE at TERC) I am following your progress closely. Just wish I could have found you sooner to help get the word out. Next time I'm in NYC for G4C, or other work, I'll try and look you up. I think you are going to make your goal.

      Good luck.

    15. Creator Outthink Inc. on January 8, 2013

      Thanks for the support, Robert, and thanks for the tips, David!

    16. Creator Robert David West on January 8, 2013

      Love love love you're reddit post, happy to help (I played Carmen Sandiego on the Sega Mega Drive)

    17. Creator David Rawlins on January 8, 2013

      I know there is only 22 hours to go, but for your next project consider a pledge that will allow people to receive a copy of the game but *not* have to have anything shipped to them. (Digital download, etc.) (Perhaps in the $10 tier)

      I think you would see a very large rise in the number of backers. From international buyers who don't want to pay shipping to people who simply don't want any physical merchandise... Check out some of the other really successful Kickstarter games and see how they have arranged their pledge options. ;) Good luck!

    18. Creator Outthink Inc. on December 6, 2012

      It's not just us . . . we're all in this together!

    19. Creator Jeremy Schwartz on December 6, 2012

      Thanks for making this happen, Outthink!