We are Craneballs, a team of 20 youngsters. We’ve been making mobile games as a team since 2009 – our biggest success came with Overkill in 2011, which reached #1 on iPhone US charts.
Since then the original shooter game turned into series, and each new installment was a huge leap forward for us as far as game development goes. While the first Overkill was completely 2D, we already had 3D enemies and gun models in Overkill 2. The last one, Overkill 3, was our biggest game yet – full 3D...
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