This project will only be funded if it reaches its goal by .
This project will only be funded if it reaches its goal by .
A new Dungeon Solitaire game,
Where your soul is the devil's playground ...
Dungeon Solitaire is a narrative fantasy card game. With each turn you defeat monsters, disarm traps, and open doors as you delve the depths of a dark dungeon. The original game, Tomb of Four Kings, used a standard deck of playing cards, and is still available free on my website. The followup tarot game, Labyrinth of Souls, was launched with a hugely successful Kickstarter. That game has gone on to win even more fans and has inspired a series of stand-alone novels published by ShadowSpinners Press. Now we're launching a new Dungeon Solitaire game called Devil's Playground!
See what people are saying about Dungeon Solitaire:
- It is called Dungeon Solitaire ... and it is brilliant. --John Payne on Sycarion Diversions
- We all have seen a few experiments with D&D and poker cards, but this is the one that finally pulls it off. Smart, fast, elegant, easy to learn and a lot of fun. Absolutely recommended! --Ronnie Rocket on Google+
- Since its release, I've been playing game after game when I can find the time, and this solo card game is exactly what I tried cobbling together years ago. ... It's an amazing game... --Tim Snider on The Savage Afterworld
- Great game. Lots of imagination packed into a very simple and intuitive package. Beautiful to look at. --Geoffrey Greer on Gamecrafter
- Super fun solitaire game! Worth every penny. --Adrian Sanchez on Amazon
- Rulebook is wonderfully written and lavishly illustrated. Matthew did a great kickstarter... --Runebeard on Amazon.
Dungeon Solitaire: Devil's Playground is a new stand-alone Dungeon Solitaire game that can also be used as an expansion deck for the Dungeon Solitaire: Labyrinth of Souls tarot card game. The game is once again designed and written by Matthew Lowes and illustrated by artist Josephe Vandel. Delve into the deepest corner of the darkest dungeon with the Devil's Playground stand-alone game, or use the Devil's Playground cards and rulebook to expand your Labyrinth of Souls games in a variety of ways. You will experience new challenges and unexpected surprises with every delve.
The unique 54 card Devil's Playground deck includes 25 fully illustrated Dungeon Solitaire cards with 3 demons, 7 sins, 3 graces, 4 magic items, 3 events, 3 boss encounters, a supply cache, and a full suit of armor! It also includes 9 hit point cards and the 2-10 of shields in both red and black pipped cards. The Devil's Playground rulebook, available in print and PDF, will include rules for the stand-alone game as well as a variety of rules for incorporating the Devil's Playground into expanded Labyrinth of Souls games. While Devil's Playground uses fewer cards than Labyrinth of Souls, it features more depth and complexity than the 54-card Tomb of Four Kings game.
If you enjoyed Dungeon Solitaire: Tomb of Four Kings and Dungeon Solitaire: Labyrinth of Souls, or even if you're a new adventurer braving the dungeon for the very first time, don't miss this atmospheric and imaginative fantasy-adventure card game. Delve into Dungeon Solitaire: Devil's Playground.
About the Cards:
The Devil's Playground cards will be lavishly illustrated in full color by Josephe Vandel. We are offering the cards in two variants: a standard deck to match existing tan-backed Labyrinth of Souls decks, and a higher quality, red-backed deluxe deck that will match new red-backed Labyrinth of Souls deluxe decks, also available at some rewards levels. Deluxe cards will be the highest quality available through print on demand card publishing. While it's not possible to deliver Bicycle quality cards on a limited print run, these are still extremely high quality, more on the level of Magic cards, and definitely higher quality than the previous Labyrinth of Souls decks.
About the Rulebook:
The Rulebook is available as a PDF, convenient to read on any tablet or computer, or as a paperback print edition. All rewards levels $5 and up will receive the PDF rulebook, even if they have opted for a print edition. The book will be a 5.5x8.5 matte finish paperback that will be a nice companion volume to the Labyrinth of Souls rulebook.
Shipping & Delivery
Every effort has been made to keep shipping charges to a minimum while still ensuring we can cover shipping costs. International shipping is expensive, but we can ship anywhere in the world. Cards and print rulebooks may be delivered separately to ensure safe and timely arrival.
Check it Out
Dungeon Solitaire is awesome! But don't take my word for it. The original Dungeon Solitaire game is still available as a free PDF download on my website, and is playable with a standard deck of playing cards. The rulebook for the Dungeon Solitaire: Labyrinth of Souls tarot card game is available on Amazon and through other online book sellers, and is playable with any tarot deck. Custom illustrated Labyrinth of Souls tarot decks are available through Gamecrafter. And Labyrinth of Souls novels are available through Amazon and other online book sellers. Links to all Dungeon Solitaire games and products can be found at the following address:
You can also watch Labyrinth of Souls gameplay videos on my YouTube channel. Here's a link to an advanced game that get's pretty crazy on the way out of dungeon:
Here's a picture of the Labyrinth of Souls rulebook and cards. The Devil's Playground obviously features a lot more color, but it gives you an idea of what you'll be getting.
Who are We?
Matthew Lowes is a game designer and writer of weird fiction. His Dungeon Solitaire: Labyrinth of Souls tarot card game was a huge success on Kickstarter. It continues to gain fans and has inspired a series of stand-alone novels published by ShadowSpinners Press. His book, The End of All Things, is available now, and his short stories have appeared in a variety of publications, including Dark Recesses, Anotherealm, and the ShadowSpinners Anthology. He designed, wrote, illustrated, and published a paper and pencil giant robot wargame called "Giant". His book Elements of Chess is available on Amazon and other online bookstores. He is a board member of Wordcrafters in Eugene, and he is currently working on a collection of horror stories, a book of dungeon maps, two roleplaying games, and a sequel to his popular Dungeon Solitaire game.
Josephe Vandel is an artist and graphic designer by trade, and creator of worlds by night. He was artist and illustrator for the Dungeon Solitaire: Labyrinth of Souls tarot card game. He has worked on other projects and Kickstarters like "Lands of Narrow Paths", "Edara" Steampunk RPG, "Skies of Fire" and the Ennie nominated "Mindjammer". After finishing a Diploma in Fine Arts and Communication Arts in London and Braunschweig (Germany), he now works as a freelance artist on a wide range of projects.
We need your help to make all this happen. There are great rewards and stretch goals available at all pledge levels, including pdf and print rulebooks and illustrated decks of unique Dungeon Solitaire cards. Thank you for your interest! Please pledge your support now, and share this Kickstarter on social media and with your gaming groups, friends, and family. We're looking forward to delivering another great game!
Risks and challenges
The Labyrinth of Souls Kickstarter was a huge success which shipped on time to many rave reviews from our backers. In addition to Dungeon Solitaire, I have independently published a paper and pencil giant robot wargame and a guide to chess. My fiction has been published by ShadowSpinners Press and in a variety of magazines and anthologies. My other works, as yet unpublished, include two roleplaying games, a collection of dungeon maps, multiple rpg adventures, and a trilogy of fantasy novels. I know how to finish a project, and my commitment to fulfilling this project and delivering an outstanding game is absolute. There are always the unavoidable risks, but I have multiple print and fulfillment plans in case of any logistical problems, and a realistic schedule for completing all the work. I am highly confident of delivering a great game, on time, to all our backers.Learn about accountability on Kickstarter