I'm sorry for the long silence, I wanted to give you a quick update on the progress of the Wii U and PS4 version.
The Wii U port particularly took more time than I expected because of all the optimization we needed to make for it to run at a good frame rate. We submitted the game for lot-check recently and it came back; we just need to fix a few things before we can submit again. So the Wii U version will be ready soon, hopefully before summer.
We have the PS4 dev kit, but since I'm only one person doing the ports, I want to finish the Wii U port first before I can fully focus on the PS4. I expect the PS4 to have way less need for optimization, so hopefully I can finish this port way faster.
Some of you were asking if I would consider porting the game on the Switch (or replace the Wii U port for the Switch). Since we're almost finish with the Wii U (and we already paid for the dev kit), we must finish that first. If Nintendo is willing to give us access to the Switch and I can see that porting is relatively easy, we might consider it. But to be honest, I'm looking forward to start making a new game because I feel like I learned so much from this first project and new ideas is popping in my head. I would like to write a postmortem about The Girl and the Robot after all the ports are over, and if anyone is interested.
I hope this answer some of your questions and concerns; thank you again for your amazing support and have a wonderful day!
Salim & The Girl and the Robot Team