Share this project

Done

Share this project

Done
The Girl and the Robot's video poster
Play

A tale of an unlikely friendship about two imprisoned souls whose only hope of escape is to fight together. Read more

1,145
backers
$38,033
pledged of $15,000 goal
0
seconds to go

Funded!

This project was successfully funded on November 28, 2013.

A tale of an unlikely friendship about two imprisoned souls whose only hope of escape is to fight together.

About this project

UPDATE: Thank you so much for everyone for making this campaign successful!
For those who came late, you can still support us by buying our Alpha version and all future updates on our WEBSITE.

------------------------------------

日本の皆さんはこちら。そして、Kickstarterの使い方はこちら

A girl trapped in a lifeless castle built upon ancient arcane technology, and ruled by an evil queen. One fateful day, she escapes her prison cell and encounters a malfunctioning robot knight that she decides to free. They must work together to unravel the mystery of the castle in time to escape with their lives.

The Girl and the Robot is a third person action/adventure game for PC, Mac and Linux set in a fairy tale world.

The game brings the thrills of classic games such as The Legend of Zelda: Ocarina of Time and Ico, and pairs them with the sense of wonder and adventure found in animated movies such as those from Studio Ghibli.

  • Engaging gameplay mechanics that enable you to switch between two characters in order to solve puzzles, defeat enemies and navigate in the world.
  • Mysterious backstory that has left its mark on the environment.
  • Unique hand-painted art style reminiscent of fairy tales.
  • Rich level design and enemy behaviour.

At the press of a button, you can switch back and forth between controlling the girl and controlling the robot.

Since both characters have different sets of abilities, it is crucial that you use both characters effectively. The girl can crawl into tight spaces and reach higher ground, while the robot can defeat enemies and manipulate heavy objects.

Our level artist Olga and character artist Peet utilize soft watercolors and a unique hand-painted style reminiscent of old fairy tales books. Our characters are designed and drawn by the talented Japanese artist Monaka. And of course our animator François is in charge of bringing it all to life!

Our talented music composer Eiko uses her engineering skills to produce original orchestral fantasy music that takes inspiration from classic games such as Shadow of the Colossus and Final Fantasy.

The Bounds of Friendship (Main Theme):

 The Queen's Theme:

Some of the rewards include photo art prints ready to be framed, painted canvas, the personal art book of our artist Monaka: Childhood and albums from our composer Eiko Ishiwata Nichols: Final Fantasy Acoustic Rendition Remixes, Chrysalis and Fantasy Collection I. For more pictures of the physical rewards visit our blog here.

We are an international team of designers, artists and programmers spread across Canada, Japan and England with years of professional experience in game development, music and illustration.

's video poster
Play

Salim Larochelle (game design and programming)
Credits: Asphalt 7, Modern Combat 1 & 2
A passionate designer that has been making games since his teenage years. Last year, he left his work at a major game company in order to create his own style of games.

Ayaka Nakamura (Monaka) (character design, character art and promotional art)
A talented artist making her debut in the game industry; her unique Japanese art style has an appeal that can be enjoyed by people from all over the world.

Peet Lee (3D character art)
Credits: Danglesmash, Moops
A 3d artist with amazing modeling and texturing skills. Peet has been involved with numerous high profile projects and is very aware of the technical limitations when creating his art.

François Gilbert (3D character animation)
Credits: Modern Combat 1,2,3 & 4
A 3d animator capable of making some of the most beautiful character animations in the industry.

Eiko Ishiwata Nichols (music composition)
Credits: Festival of Magic, Hogworld
A talented music composer that specializes in recording acoustic instrumentation by utilizing her multi-instrumentalist and engineering skills.

Olga Urbanowicz (level art)
Credits: Scrabble, Restaurant City
A unique artist that can easily adapt to create beautiful textures and 3d art.

We’re still starting out as a studio and our first goal is to create a solid first game that will open the path to creating many more in the future. We believe that partially funding this project with your help will enable us to preserve our creative freedom while getting key feedback from our audience. We love receiving comments on our blog and forum so please don’t be shy!

If we exceed our funding goal, we will use the extra funds to add:

Additional funds will be used to improve the overall quality of the game by: adding more details to the levels, adding more unique animations, etc.

“The Girl and the Robot's emotional emphasis and sun-soaked art style give recall to the great puzzle platformers of our time.“
The crew at Yacht Club Games – Maker of Shovel Knight

“Looks great so far. The art is very nice, and the music especially adds a lot to the scene. Reminds me a bit of an Ueda game (Colossus, Ico) in its simplicity of presentation and sense of wonder.”
Ian Stocker – Maker of Escape Goat

「グラフィックや動きがとても丁寧ですね。感心しました。曲も好きです。 」
“I love the graphics and the way the characters controls. I also love the music.”
Hikoza - Maker of Warning Forever (site in Japanese)

「最初に思っていた通り雰囲気が凄くいいですね!女の子もかわいくて、ロボットと協力しあうというテーマは良いと思います。」
“The atmosphere of the game is so good. The girl is cute and the idea of collaborating with the robot is interesting.”
King - Maker of Rokko Chan (site in Japanese)

「自分も子供に戻ったような心細さを感じました。それと同時に、捕らわれているロボットを助け出すための勇気がわいてきました。」
“When playing has the girl, I felt insecure as if I turned back into a child. But at the same time I gathered the courage to free the robot from his cage.”
Saku of Astroport - Maker of Satazius (site in Japanese)

「場面に応じて切り替えていかないと進めないトラップや、手ごたえのある謎がどんどん出てくるんだろうなと思うとワクワクします。 」
“I’m excited by the idea that the traps and puzzles to come will ask me to use both characters in unique ways.”
Ôdan of Astroport - Maker of Satazius (site in Japanese)

The Girl and the Robot is a labor of love done by people who love making games; we would be happy to have you as part of this exciting project! Thank you so much for your support!

For regular updates on the development process,
visit our site,
follow us on Twitter,
or like us on Facebook.

Risks and challenges

During the last year, we’ve put together an alpha version that includes most of the basic gameplay such as the combat and character movement.

Our last challenge is to expand the world of our game by creating all of the level designs and art for the remaining castle areas.

We hope that you will join us in bringing this project to the level of quality it deserves.

Learn about accountability on Kickstarter

FAQ

Rewards

  • You selected
    Pledge $1 or more

    27 backers

    A big and heavy thank you!

    Estimated delivery:
  • You selected
    Pledge $5 or more

    17 backers

    All above + The digital art book of The Girl and the Robot

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $9 or more

    515 backers

    All above + The Windows PC, Mac and Linux versions of the game The Girl and the Robot (1 Humble Store download code) + Access to the Windows PC alpha version now and all future updates (recommended for those wanting to help report bugs and learn about game development)

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $25 or more

    413 backers

    All above + The digital music soundtrack of The Girl and the Robot + Your name in the Kickstarter Backer section of the credits + 1 extra copy of the game (Steam, PS4 or WiiU version if available; a second Humble Store download code if not)

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $50 or more

    62 backers

    All above + 1 alternate Armor for the Robot + 1 alternate Dress for the girl + Your name in the Super Kickstarter Baker section of the credits

    Estimated delivery:
  • You selected
    Pledge $75 or more

    21 backers

    All above + 3 limited edition photo art prints (Friends in the Castle Town, The Queen's Army, The Duel) + 3 digital music albums from our composer Eiko Ishiwata Nichols featuring her Final Fantasy Acoustic Rendition Remixes, Chrysalis and Fantasy Collection I

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $125 or more

    65 backers

    All above + A printed copy of the art book of The Girl and the Robot + The very rare art book Childhood from our artist Monaka

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $200 or more

    8 backers

    All above + Your name and a short quote of your choice written on a stone in the cemetery (in-game area)

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $300 or more

    8 backers

    All above + 1 limited edition painting canvas (Friends in the Castle Town) + Your name in the Special Thanks section of the credits

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $600 or more

    1 backer

    All above + 2 extra limited edition painting canvas (The Queen’s Army & The Duel) + Your name in the Very Special Thanks section of the credits

    Estimated delivery:
    Ships anywhere in the world
  • You selected
    Pledge $5,000 or more

    0 backers

    All above + the 3 painting canvas from the previous tiers signed by the entire team + An Executive Producer title in the credits

    Estimated delivery:
    Ships anywhere in the world

Funding period

- (30 days)