In this family card game, 2-5 players bid to collect the healthiest foods while avoiding unhealthy ones. Gather broccoli, and you are on your way to victory. Get stuck with a few sodas, and that is a tough hole to dig out of.
With quick gameplay and fun art, Yes! Broccoli! encourages kids to make healthier food choices. Strawberry pirates and broccoli tennis players are the way to go. Kids may love candy, but the candy T-Rex won't help them much.
Made for players ages 6 and up, even the youngest players grasp the basic strategy of the game. Older players can try to predict what their opponents will do or add in advanced cards to increase the complexity of the game. The game takes less than 30 minutes to complete.
Yes! Broccoli! was created out of a desire to promote a more nutritious and plant-based diet. It also introduces negative numbers and gets kids to practice their math skills when they add up their points at the end of the game.
In this Kickstarter, you can pledge to receive one or more copies of this new card game.
Yes! Broccoli! is a quick, easy-to-learn bidding game.
The goal of the game is to get the most points by gathering nutritious foods, such as beans, strawberries, and broccoli.
Players will also want to avoid junk foods, such as candy, soda, and ice cream.
Each round, one player will draw and place on the table the food cards that will be available that round. (One card per player in the game.)
Then, players will secretly choose one of their 8 bid cards (with values ranging from 1 to 8) and place it facedown in front of themselves. Players must choose carefully because each bid card can only be used once per game.
After all players have bid, players flip their chosen bid cards faceup.
Players take food cards from those available based on their bids. High bid chooses first, then second highest, and so on.
Players play 8 rounds, each time using one of their remaining bid cards. At the end of 8 rounds, the game ends, and the player with the most points wins.
Optional rules (such as one that extends the game) and power cards that add in special powers are also included.
Note: In the example in the video demonstrating power cards, there was a slight error about who had the highest bid. The purple player actually had the highest bid and the blue player the second highest, as the tie broke in the purple player’s favor.
Additional Food Card Images
About the Team
I’m Mark O’Connor. I am the designer of Yes! Broccoli! and owner of Gangway Games (www.gangwaygames.com). I have been an editor and project manager for many board and card games. I was the editor for Sid Meier’s Civilization: The Board Game and BattleLore: Battles of Westeros and co-editor for Battlestar Galactica: The Board Game. I was the project manager on Hey, That’s My Fish!, Rockband Manager, Runewars Revised Edition, and the Cosmic Encounter Cosmic Alliance expansion.
Nivea Toliver (nickname dari-dari) created the art for Yes! Broccoli!. She is a freelance illustrator working out of Philadelphia, Pennsylvania. She has worked on trading card games, visual novels, and concept art. She loves to make colorful illustrations and create characters that pop from the page with their own stories. She has previously done card art for Exodus The Trading Card Game. You can see more of her artwork on Instagram (https://www.instagram.com/dariarts/) and watch her speedpaints on Youtube (https://www.youtube.com/channel/UCa1E5Te40LTNSGYY8RgXyKQ).
- 45 Food Cards (with 21 different fun foods to compete for)
- 40 Bid Cards (enough for 5 players to bid on the aforementioned fun foods)
- 14 Power Cards (to jazz things up for experienced players and perhaps turn a losing bid into a winner)
- 1 Folded rules sheet
- 1 Tuck Box (for the 99 poker-sized cards and rules)
- 1 Copy of the game
- 2 copies of the game
More Copies of the Game: If you want more copies of Yes! Broccoli!, simply increase your pledge by $22 for each additional copy.
Interested physical retailers can contact me at the end of the Kickstarter to order copies of the game for their stores.
Because Yes! Broccoli! is designed for kids, it requires extensive safety testing. It will be safety tested to meet the requirements for sale in the United States. However, due to the high cost of safety testing, the game will not be safety tested to meet the requirements of other countries, which unfortunately means it is only for sale in the United States at this time.
Shipping is only to the United States and is already included in the pledge amounts.
The prototype seen in the video was printed by The Game Crafter.
However, I am planning on having PrintNinja print the game for this Kickstarter.
Risks and challenges
The art for the game is complete, as is much of the graphic design.
I will be working with the printer to print and ship the game to me. Potential problems could arise with printing, safety testing, or shipping from China, but I will attempt to minimize the risks as much as possible.
After I receive the copies of the game from the printer, I will then ship the games out myself to backers.
This is the first Kickstarter I have launched, but I have worked on many published games. I am committed to making sure all backers receive a quality game.Learn about accountability on Kickstarter
- (28 days)