Some years ago I had the idea to create a political simulation game, since there was nothing I liked on market. I found my love in Russia and moved from a very small town to Moscow for 3 months. I felt like a fish out of water but while I took the metro every day to go to study russian, I had enough time to arrange and test what now became Laws of Civilization.
In Laws of Civilization you create and control a party and it's members. To influence your country you need to run for election and get more seats in parliament as possible. In order to convince voters you can promise actions in interviews or organize events. If you won't keep a promise your voters will abandon you again. You can use polls to understand the needs and demands of citizens. Once inside parliament you can compete against other parties and change all laws in country.
Read a few blog entries to know more about the progress made.
- Choose between 8 countries, each with it's own play style (Usa, Uk, Russia, Germany, France, Italy, Spain and South Korea)
- Create a party with custom ideology or pick up a known one
- Raise popularity, experience and loyalty of members and lawmakers
- Earn "black money" from unkown sources to bribe politicians
- Promise actions to citizens and decide later whether to do so or not
- Propose to approve or abolish laws in parliamentary votes
- Constitutional laws allow you to change how parliament works
- Lead your nation to become the happiest or the most corrupted
- There are absolutely no intentions to release paid dlc, expansions, ingame cash/shop or similar. It's a nostalgic old school one-time buy simulation game with all updates included
While after 2 years of development I managed to survive on the android platform I would like to try my best on iOS. In order to build and propely test the game I need to buy a second hand Macbook and iPhone. In case of a successful campaign I will post here a picture of the bought devices. This is how I plan to spend the raised budget:
- 1200€ - 60€ Kickstarter Fee 5%
- 1140€ - 57€ Payment Process Fee 5%
- 1083 - 325€ VAT & Income Tax ~30%
- 758€ - 550€ Macbook air second hand (2014)
- 208€ iPhone 6 second hand
After the campaign I've calculated that I'll need approximately a month to finish the port (March). I hope you guys can wait :)
If you guys like the project and the campaign exceeds the required funds I would be excited to invest more time on the following features:
- 1400 € - 100 laws (currently 70)
- 1700 € - Coalitions between parties
- 2000 € - 15 Countries (currently 8)
- 2400 € - Referendums
- 2700 € - 20 Events (currently 10)
- 3000 € - 3 Challanges (One could be the Greek debt crisis)
- 3400 € - 150 Laws (currently 70)
- 3800 € - Custom countries
The games plays pretty fast and every action you do influences your voters. To propely understand how the game is played I suggest to watch this "Let's Play" video I recorded some months ago. Here I'm explaining how to create a party and approve the first laws in parliament.
I want to thank the amazing comunity that gathered around Laws of Civilization and helped with translations and ideas. The game is now playable in 12 languages (there will be a final revision before release). If you are interested to get the latest updates in time just subscribe on twitter or join the talk on discord.
If you are on android just try the alpha from the Play Store. There is a LITE and PREMIUM edition. The free one has been downloaded more than 200.000 times !!!. Thanks to all guys out there!! All updates and patches are recorded in the changelog file.
NOTE: The game is still in alpha stage on android because many users support me and ask me to continue development.
The closed alpha for steam is up and running but it's far from a pretty port. Keep in mind that it won't probably never suite well for greater resolutions but anyway playable on pc, mac or linux.
I know, it would be super cool to have a world map, ministers, foreign politics, trade and war. Give this project the opportunity to survive and I will jump on a deep sequel as fast as lights travels (Note: probably not that fast).
Secret Mobile Project
In the small free time I worked on a secret project for mobile devices. No more words here :D
The shipped transparent sticker of the main game logo. (Europe only)
This shirt I did expecially for myself and the shipped one won't have references to the site www.lawsofcivilization.com and just the name "Laws of Civilization" on it. (Europe only)
You can have me as a guide for one day in or around our beautiful valley in the Dolomites Mountains. This pictures I took around my town (Val Gardena, South Tyrol, Italy).
We do politics every day, for example, when we decide whether to buy a product or not. Our choices influence the universe we live in. I am an advocate of clean politics, pure participatory democracy when informed citizens gather together to find solutions for their towns.
I've opened a company for this project, and after 2 years still coding from the living room (but the view is awesome). To work alone is hard but it gives me the opportunity to learn a bit in every field.
Thank you for your support and let's make a good political simulation game!!
Risks and challenges
According to players on android, the game is already pretty playable but here are some things that might go wrong or take more time as planned:
1. I have to rewrite savegame serialization because the system I'm using isn't running on iOS. At this points I would like to build a cross- platform savegame system.
2. Balance. It's quite a challange to fix the balancing and AI for such a game that needs to keep count (at least a bit) of realistic social and political dynamics of each country. Keep the feedback coming and I will continue to deliver patches as most as I can.
3. I am working alone and sometimes I have difficulties to keep contact with all customers. So please, don't get mad if I'm not fast answering every email.
4. Ok, I confess. I never held an iPhone in my hands before. But given that I am 12 hours in front of a monitor every day I think I may get comfortable soon.Learn about accountability on Kickstarter
- (44 days)