I am an experienced concept artist working in the game industry. Over the past 8 years I have worked as a freelance concept artist, and since 2013 as the lead concept artist at Daily Magic productions. At Daily Magic I was key to the release of 18 Hidden Object titles through Big Fish Games, and \ provided concepts and game design for several mobile and VR titles yet to be released.
As of 2017 I decided to move on and begin my own venture in Suzaku, a new game studio founded solely to...
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