Soth 2019 won’t be radically different from the current version. Based on questions and feedback from players over the last three years, there will be three changes.
The diceless system for resolving conflicts that aren't murders or manipulation works — but I'll decide (ideally, with your input) whether it's too dense.
Soth 2015 used a technique for making maps of the town and surrounding countryside. It wasn’t critical to the game and I'll replace it with an alternative in the 2019 version.
The player handouts have a couple of errors in them:
• a reference to 'Appendix J' when it should read 'G'
• a cut-off sentence on the Tome of Soth handout. It was supposed to be a joke (like the writer had been killed suddenly) but it doesn’t really land.