About this project
Interfectorem is the story of Alis, a young sheriff-in-training who lives alone with her sister Sali in a small town next to the woods.
Alis decides to go on a hike one day, but comes home to find her younger sister brutally murdered! Overcome with grief and vengeance, Alis embarks on a mission to find her sister’s killer by following the trail of bodies the murderer leaves behind. She must return the favor of death!
Interfectorem (which means ‘killer’ in Latin) is a top-down murder mystery designed by a game development team (called the "Team Who Must Not Be Named") made up entirely of young women. It’s a nail-biting suspense thriller where the only way to find breaks in the case is to get up close and personal with everyone in town.
Striking a delightful balance between humor and horror (think Nancy Drew meets Shaun of the Dead), Interfectorem will keep your attention from beginning to end!
Will you be able to solve the case and save yourself before it's too late?!
This game won Grand Prize at the 2nd annual Girls Make Games Demo Day hosted at the Computer History Museum in Mountain View, California on July 19th, 2015.
After 3 weeks of hard work, 5 teams of young game developers hand-selected from the 36 teams from GMG camps across the country, pitched their game prototypes to the following industry veterans:
- Tracy Fullerton - Chair, Interactive Media & Games Division, USC
- Robin Hunicke - Co-founder of Funomena, an indie game studio, and Professor of game design at UC Santa Cruz
- Anna Kipnis - Senior Gameplay Programmer at Double Fine Productions
- Katie Stone Perez - Sr. Program Manager, ID@Xbox
- Stephanie Lin - Marketing Manager at Kabam
The gameplay you'll see here was created as a demo from the prototype the team made during their time at Girls Make Games 2015.
This Kickstarter will let the girls continue to work on the game, hire professional artists, musicians, and programmers, and publish a very pretty and complete version of their vision.
This game will be funded through this Kickstarter campaign, developed at LearnDistrict and published + featured on the Google Play store! The game is also Kickstarted for Pc/Mac/Linux.
Note: After accounting for game development, publishing costs, and Kickstarter fullfillment, profit from game sales will go directly to the team.
"The Team Who Must Not Be Named" is made up of four middle school age girls (ages 10-14) who participated in a 2015 Girls Make Camp in San Francisco, CA.
Hi, my name is Avalon Brevik. I'm 12 and on summer vacation, yaay no school! My parents have played games for as long as I remember, so of course I ended up loving video games. The two current games I am playing are Animal Jam and Lego Marvel Superheroes.
Hi! My name is Izzy Penston and I'm 14 years old and in 9th grade. I designed the characters (they're like my children tbh), did concept art, helped with the story, worked on the music, put all the dumb jokes in the dialogue, and coded a little. I really like visual novels like Heavy Rain but I also like RPGs like Splatoon and Pokemon. I signed up for GMG because I'm a huge nerd and I thought it'd be cool to make a game. And it is!!!
I'm Lucia Plymale and I'm 13 years old. I was born in San Francisco, California. I have been playing games since I first played the game minecraft when I was 7 or 8. I have two dogs and a cat. I wrote some of the story and did some coding. At girls make games, I learned how fun it is to make games.
My name is Summer, I am ten and going into fifth grade. My favorite video game is Minecraft. I like Minecraft because I like building and being creative. Before I had came to GMG, I had started an online java modding class with my dad. My favorite part of making Interfectorem was when at the end, it all came together and it looked like a real game.
Heather is a programmer, writer, and linguist from San Jose who enjoys working at the intersection of art and code. She loves helping people find their spark for technology. She also enjoys playing games of all kinds, her cats, and teatime. @heatheramahan
Madeline (Maddy) Chan lives in San Francisco, and is currently a Computer Science major at the University of California, Irvine. The gender disparity in her lectures there motivated her to bring more women into the tech field. Outside of coding, she loves dancing ballet, reading, and playing Animal Crossing.
Catherine Farinas is currently a Video Game Art and Design major at Ringling College of Art and Design in Sarasota, Florida. Besides making and playing video games, her interests include drawing, hiking, personal fitness, and listening to all kinds of music! http://catherinefarinas.tumblr.com/
I'm Ivy, I'm 18 years-old, and I grew up in the San Francisco Bay Area. I'm an artist and part of the Negatives, the GMG winning team in 2014. I love cartoons, kittens, and mentoring younger girls in game art and design. Find me at IvyWooldridge.crevado.com or IvyAnnelisaKaelin@gmail.com.
Lauren is a 3D and concept artist currently working at Funomena. She has worked at places ranging from MIT to Zynga to Harmonix, on projects ranging from MMOs, mobile games, research games, indie art games, and AAA music games.In her spare time, she has worked as a mentor and teacher for arts and technology in juvenile detention centers, charter schools, and the Intel Computer Clubhouse. When not gaming, she’s an avid swing dancer, tarot card reader, and ukulele player.
Game Designer, Audiophile, and Programmer; Nick has been working in the audio industry of the Bay Area for the past decade. Drawn to truly immersive media, Nick spends his time making games as Lead Audio Designer at the Ubisoft SF studio.
Ben is a music guy. He made the music for FTL, Gravity Ghost, StarCrawlers, and FranknJohn. He likes God Hand, monster movies, and tacos. @benprunty
Jolie is a level designer at Ubisoft's San Francisco studio, currently working on South Park: The Fractured But Whole. Before that, she was at Telltale Games where she worked as a designer and cinematic artist on series such as The Walking Dead, The Wolf Among Us, and Tales from the Borderlands.
$1 Thank You! - You have heaps of our gratitude!! You'll be credited as a Kickstarter backer on the game website!
$5 GMG BACKER! - Get access to the alpha prototypes built by the girls! Be credited in the final game. Digital code of the game on release.
$10 GMG DIGITAL PATRON! - Everything above PLUS Exclusive digital rewards: GMG Wallpaper, Game Soundtrack, and Digital Artbook!
$20 GMG POSTCARD LOVERS! - Everything above PLUS Exclusive postcards (TBA)!
$50 GMG SWAGMEISTER! - Everything above PLUS Girls Make Games T-Shirt, Postcard, Stickers, GMG Poster, and Pins!
$100 GMG AMBASSADOR! - Everything above PLUS Girls Make Games Ambassador certificate and a SIGNED game poster by the GMG staff and game developers!!
$200 GMG MINI SPONSOR! - Everything above PLUS mini sponsor a scholarship for one girl to attend a Girls Make Games mini-camp/weekend workshop of your choice in 2016.
$300 GMG NPC! - Get the backer rewards up to GMG AMBASSADOR, PLUS become an NPC in the game! Your likeness will be pixelated and the team will write dialogue with you!
$500 GMG SCHOLARSHIP SPONSOR!
Individual Level - Everything above PLUS sponsor a girl's tuition to attend a Girls Make Games mini-camp/weekend workshop (or mini sponsor a three-week camp) of your choice in 2016.
Corporate Level - Newsletter Mention
$1,000 GMG MEGA SPONSOR!
Individual Level - Sponsor a girl's tuition to the Girls Make Games three-week camp of your choice in 2016.
Corporate Level - Newsletter mention + Get your name on our website!
$5,000 GMG SUPER-SPONSOR!
Individual Level - Super-Sponsor a couple of girls for the Girls Make Games three-week camp of your choice in 2016. Get yourself into the game as an NPC!
Corporate Level - Super-Sponsor a couple of girls for the Girls Make Games three-week camp of your choice in 2016. Newsletter mention + Website Name + Banners at 10 camps of your choice.
$10,000 GMG ULTRA-SPONSOR!
Individual Level - Bring GMG to your city! Sponsor a whole camp for 20 girls! Get yourself into the game as an NPC!
Corporate Level - Bring GMG to your city! Sponsor a whole camp for 20 girls! Receive media mentions, website logo placement, newsletter placement and banners at 20 camps.
- 15,000 - Choose your player character: Choose which character you’re going to play as: Alis or the mysterious Silana.
- 17,500 - Background story: Learn more about the two sisters: what was their relationship like before Sali’s murder? Why did Alis decide to become a Sheriff-in-training?
- 20,000 - Solve puzzles: Use your detective skills to solve the puzzles and get items and clues to solve the murders. Store the items in your inventory and go back to them later!
- 22,500 - Console Ports
- 25,000 - Branching Storyline: Progress through the story with different dialogue options. Don’t pry too much or cross any neighbor or they might decide not to help you with your investigation.
- 30,000 - Battle System: Fight your way through the minions of evil! Keep track of the damage received and inflicted through a health bar. Experience a fight style similar to Zelda.
- Kickstarter Fees: $1,000
- Music (Contractor): $1,000
- Art (Contractor): $3,000
- Programming (LearnDistrict Team): $5,000
Girls Make Games is a series of international summer camps, workshops and game jams designed to encourage girls to explore the world of video games. With the help of a growing list of partners like Google Play, DoubleFine, and the Computer History Museum, we're determined to address the gender gap in the games industry, one camp at a time.
Why Your Support is Important
Emily's story is not unique. From being stereotyped to being ignored, it's hard work trying to combat the hostility that women - especially young women - face in video game communities these days.
One of the reasons we started Girls Make Games was to give burgeoning young developers in the face of these sometimes discouraging experiences the confidence and experience they'll need to pursue careers in video games or technology.
The more support we can get for programs like Girls Make Games, the more confident young women will feel about becoming developers - knowing that others like them are getting the recognition, encouragement, and support they need.
Let's be Friends!
The girls and team would be very thankful if you could help spread the news about this game development project on Twitter, Tumblr, Facebook, Instagram, or whichever social media network you prefer. Please feel free to leave a comment on this Kickstarter, or follow us on Facebook or Twitter or Instagram!!! We would love your feedback.
Next Year and BEYOND
In 2015 GMG was in 28 different cities and reached over 700 girls and we aim to reach 1 million by the year 2020. Help us see our vision of a more diverse video games industry come true by making the industry a safer place for expression and encouraging girls to follow their passions.
Who We Are
We are LearnDistrict, an indie studio based in San Jose, CA. We are committed to providing students with access to knowledge through our games and programs like Girls Make Games.
Risks and challenges
The biggest risk with this project is timeline. We're running camps and developing our studio's own games alongside which puts us in a time bind. With the Kickstarter's assistance we'll be able to hire help to get the games out on time.Learn about accountability on Kickstarter
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