$28,000 Mobile Ports: iOS + Android
$30,000 Character Customization!
$35,000 Console Port: Xbox
$40,000 Console Port: Wii U and 3DS
$45,000 Console Port: Playstation
$50,000 Level editor w/social playing - send levels to your friends!
$60,000 Local Multiplayer (Blobby, Jennifer, Other Blobs)
$70,000 BlubBlub code becomes open source!
BlubBlub: Quest of the Blob is a classic platformer featuring a li’l blub named BlubBlub.
Play the prototype created at camp: BlubBlub Demo
The game begins with BlubBlub dancing in a meadow, chasing butterflies and being its Blubby self, when BlubBlub encounters Jennifer, an evil scientist bent on building the world’s greatest cosmetics empire.
Jennifer is out on a hunt to extract cuteness from anything and everything in sight to create the world's finest line of make up. It just so happens, BlubBlub is the cutest blub there ever was...
While BlubBlub is just beginning to warm up to a conversation, evil Jennifer captures an unsuspecting BlubBlub in her syringe (!)
After waking up in a cell-like room, BlubBlub discovers it must now parkour its way out, while rescuing its bestfriend, Blobby, who isn’t doing very well (labs...experiments.. you get the drift)
The game is divided into 4 unique Acts, with a minimum of 15 levels each. As you progress through the 4 Acts with increasingly challenging levels, you'll unlock super-powers, recruit allies, and gain experience that can be put towards character customization and upgrades!
If you have ever loved a classic platformer (the developers are big fans of Mario, Super Meat Boy!), then this is the game for you! Hop, Jump, Roll, Squeeze, Shoot, and Catapult your way to freedom!
BlubBlub: Quest of the Blob was designed and created by a talented group of middle school girls at the 3-week Girls Make Games summer camp in Boston, MA.
GMG runs summer camps all over the country, and of the 32 games developed this summer in 10 cities, BlubBlub made it to the top 5 presenting at GMG’s 3rd Annual Demo Day in Mountain View, CA.
Team BlubBlub wowed the judges and audience with their wit, humor and clever game design, and their game won both Grand Prize and Best Mechanics Awards!
See what the judges had to say about BlubBlub!
"Don't be lulled by this game's charm and comedy, it will keep you on your blobby toes as you dodge hypodermic needles and jiggle away from evil Jennifer, who's coming to extract your cuteness for her nefarious cosmetics empire. The developers of this game created everything from scratch, from recording popping bags for SFX to mixing their own custom tracks. I can't wait to play the final version! "
-Theresa Duringer, Virtual Reality Developer. Creator, Canon Brawl
“I was so impressed with the passion displayed by this amazing group of girls! They not only created a great game they really jumped into all areas of development from coding, art, audio and SFX to game design. These girls show that you can Do IT ALL and Blob Blob needs to be a reality so that we can hear wonderful phrases like “Capture the cuteness” in our lives. Plus who doesn’t need a blob blob sticker right now? Stop thinking and support this amazing project! I <3 BlubBlub!”
-Katie Stone-Perez, Sr. Program Manager, ID@Xbox
"Its great to see a new generation of developers tackle the platformer genre, and letting their game be just as demanding as those that came before it. Quest of the Blob tells a story that is as wacky as it is adorable, through unconventional characters and imaginative levels "-Jolie Menzel, Level Designer @ Ubisoft
"It's rare that you find a character this original, compelling and fun. I knew I needed to play BlubBlub the moment I saw it onscreen." -David Brevik, Game Industry veteran. Creator, Diablo.
"A challenging platformer with a great sense of humor and a provocative theme is something I can always get behind. I was especially struck by the eloquence and passion for the craft that these young developers demonstrated during their pitch presentation. Really looking forward to this one!"
-Anna Kipnis, Gameplay Programmer @ Double Fine Productions
Watch Team BlubBlub's Presentation on Demo Day (including Q&A with judges!)
Play the prototype created at camp: BlubBlub Demo
Most of the artwork you'll see on this page was created for the demo by the team (Adelle, lead artist) during their time at Girls Make Games 2016.
The team also composed some great tracks (led by Beatrix, currently in the Demo). Have a listen!
1. Warehouse/Lab Level
3. Boss Battle
This Kickstarter will let the girls continue to work on the game, hire professional artists, musicians, and programmers, and publish a polished and complete version of their concept.
BlubBlub will be developed at LearnDistrict and published on Steam in summer 2017! (PC/Mac)
Say hello to Team BlubBlub!
Hi I'm Adelle and I'm the main artist for our game. I'm 13 and into all sorts of games including Minecraft, Splatoon, Super Mario Galaxy, and Super Meat Boy. As you can see in our demo, I made over a hundred art assets for our game in order to make it awesome. Just so you know though, you're gonna die when playing through our game... :P
Beatrix was born in Boston, Massachusetts. Her hobbies include reading, drawing,tasting gluten-free cuisine and narrating herself in third person. In Blub Blub: The Quest of the Blob, she worked mainly on the music but has a history of programming anything that moves. If she could be a game character, she would be Blobby, "because I really like the way he walks!” Her favorite video games are Minecraft, Splatoon and of course, the Quest of Blub Blub. Her favorite thing about making a game is that “you make tons of friends and get to play games 24/7, including testing your own!” Beatrix started her programming adventures with Scratch and code.org.
Hi, I’m Jordan Levine, and I am ten years old. If I were a blob, I would be just a random blue blob in the middle of nowhere, eating pizza and playing video games like Minecraft, Pokemon, Pokemon Go, and Legend of Zelda. I would also watch videos and pet my cats. My favorite part of making BlubBlub was making the concept art, because it was fun!
Manaira “Meme” is a Boston-native game enthusiast, choreographing whiz kid, and a prodigy programmer. Her favorite subjects are Math & Science - and of course, recess. Meme’s favorite games to play are Slither, Banana Kong, and World Chef. Being a song-writer, dancer, game creator and “self-acclaimed” food critic, blends her computing and classical talents and gives her unique perspective. She programmed the crux of the project and worked as a producer along side her teammates. Her favorite part of "Girls Make Games" Camp was working closely with her teammates and counselor and of course testing their creation - BlubBlub: Quest of the Blob!
$5 BLUB BACKER!
A big thank you for believing in the Blubs! You'll be Credited in the final game, and receive a Digital Code of the game on release. You may purchase multiple (gift) copies by pledging a higher amount on the same tier!
$10 DIGITAL BLUB PATRON!
Everything above + Exclusive digital rewards: BlubBlub Wallpaper, BlubBlub Soundtrack, and Digital Artbook!
$20 BLUB LORE LOVERS!
Everything above + Exclusive Digital BlubBlub Lore Book! Find out how it all began…
$30 BLUBBILICIOUS CHAPSTICK!
Everything above + Blubbilicious chapstick! (Cruelty free, EWG approved. No cuteness extracted in the process!)
$50 WHAT TEAM ARE YOU ON?!
Everything above + Your choice of #TeamBlubBlub or #TeamJennifer t-shirt, Syringe Pen, BlubBlub Stickers, Official Poster, and GMG Pins!
$100 GMG AMBASSADOR!
Everything above + GMG Official t-shirt, GMG Ambassador Certificate and a large BlubBlub poster SIGNED by Blub developers!
$150 HUG A BLUB!
Everything above + your very own BlubBlub plush toy!
$200 GMG WORKSHOP SPONSOR & PIXEL FRIEND!
Everything above + Sponsor a scholarship for one girl to attend a GMG weekend workshop of your choice in 2017, PLUS get limited edition Personalized Pixel Art (digital) done by Glory Dang! (50 only)
$300 ORIGINAL HAND MADE ART!
All of the above + original handmade art! 3 commemorative medallion paintings with glossy protective resin finish.
$500 SCHOLARSHIP SPONSOR + BLOB SUPERPOWER!
Individual Level: Everything above + Sponsor a girl's tuition to attend a GMG camp, or 3 girls to attend a weekend workshop of your choice in 2017, PLUS design a Blob, complete with super powers and character customization!
Corporate Level: Newsletter Mention in addition to above.
$1,000 GMG MEGA SPONSOR!
Individual Level: Everything above + Sponsor a girl's tuition to the Girls Make Games three-week camp of your choice in 2017.
Corporate Level: Newsletter mention + Get your name on our website!
$5,000 GMG SUPER-SPONSOR + IN GAME BOSS!
Individual Level: Everything above + Sponsor 5 scholarships for a three-week GMG camp of your choice in 2017. Get yourself into BlubBlub the game as a minion of Jennifer!
Corporate Level: Sponsor 5 scholarships for a three-week GMG camp of your choice in 2017. Newsletter mention + Logo on Website + Banner Logo placement at 10 camps of your choice.
$10,000 GMG ULTRA-SPONSOR!
Individual Level: Everything above + Bring GMG to your city! Sponsor a whole camp for 20 girls, AND join brainstorming session with the developers! You'll be a hero :)
Corporate Level: Bring GMG to your city! Sponsor a whole camp for 20 girls! Receive Media Mentions + Website Logo placement + Newsletter Placement for the whole year, and Logo on Banners at 20 camps.
- Kickstarter Fees: $2,500
- Music (Contractors): $2,500
- Art (Contractors): $7,500
- Programming (LearnDistrict Team): $12,500
Girls Make Games is a series of international summer camps, workshops and game jams designed to encourage girls to explore the world of video games. With the help of a growing list of partners like Xbox, Intel, the MIT Game Lab and so many others, we're determined to address the gender gap in the games industry, one camp at a time.
Emily's story is not unique. From being stereotyped to being ignored, it's hard work trying to combat the hostility that women - especially young women - face in video game communities these days.
One of the reasons we started Girls Make Games was to give burgeoning young developers in the face of these sometimes discouraging experiences the confidence and experience they'll need to pursue careers in video games or technology.
The more support we can get for programs like Girls Make Games, the more confident young women will feel about becoming developers - knowing that others like them are getting the recognition, encouragement, and support they need.
A special Thank You to all our industry partners and sponsors!
Let's be Friends!
The girls and team would be very thankful if you could help spread the news about this game development project on Twitter, Tumblr, Facebook, Instagram, or whichever social media network you prefer.
Please feel free to leave a comment on this Kickstarter, or follow us on Facebook or Twitter!!! We would love your feedback.
Next Year and BEYOND
We're so excited to share that as of this August, 929 girls that have gone through Girls Make Games summer camps + workshops around the world!
Some interesting stats:
#Cities: 38 US + international
#Events (camps/workshops): 61
New international cities this year (2016):
Sao Palo, Brazil
Al Ain, UAE
For the first time ever, we're also launching an online curriculum this December that will be available for download at no cost. If you are an educator interested in running a GMG workshop please do not hesitate to get in touch at firstname.lastname@example.org!
ID@Xbox Rising Stars Award This was a very special year for GMG. Our very own graduates, The Negatives, won the Xbox Rising Stars Award at IGF this past March! We couldn't be more proud of them! Read more here: https://www.engadget.com/2016/03/19/girls-make-games-igf-future-interview/)
We were on TV! CNBC covered our Mountain View camp: http://www.cnbc.com/2016/08/04/girls-seeking-more-jobs-in-gaming-take-on-bro-culture.html
Who We Are
We are LearnDistrict, an indie studio based in San Jose, CA. We are committed to providing students with access to knowledge through our games and programs like Girls Make Games.
Risks and challenges
The biggest risk with this project is timeline. We're running workshops and developing our studio's own games alongside which puts us in a bind. With the Kickstarter's assistance we'll be able to hire help to get the games out on time.Learn about accountability on Kickstarter
- (31 days)