Jupiter Hell Alpha released!
After many months of hard work, with much love and support from our community, we have now shipped Jupiter Hell’s first Alpha release! We're now on Alpha 0.0.1, which is... Read more
Year 1 update!
It has been one year since you Kickstarted Jupiter Hell! 12 months ago our Kickstarter completed at 117% of our target amount, and since then we’ve been hard at... Read more
Jupiter Hell October Update
Firstly, some apologies are in order. We’ve been poor at communication these last few months. Though we’ve had regular tweets and Twitch streams, but have been neglecting proper updates on... Read more
Jupiter Hell June Update
Development of Jupiter Hell continues, with regular activity fully public on Kornel’s Twitch stream (live every Wednesday ~5pm UTC). You can also see plenty of screenshots and updates by following... Read more
Inner Circle pre-alpha launched, new programmer on board, Linux now supported!
Firstly, an apology for the silence! Post-Kickstarter burnout has been severe, but we assure you we are very much still alive and making progress on many fronts.
The Inner Circle... Read more
Backer forums launched
Hello, dear backers! As well as a bit of a status update we also have important info for those who want access to the special Jupiter Hell backer forums.
Backer... Read more
Merry Christmas from ChaosForge
A very happy Christmas to you all! It’s been just over a week since our Kickstarter finished, and we’ve been in a festive spirit since. We’ve also also had a... Read more
You are Awesome as Hell! :)
Jupiter Hell has been funded! And with £70k reached we managed to get two of our stretch goals too! And it’s all thanks to you, the backers.
Two thousand and... Read more
The Final Countdown, Stretch Goals Update, Campaign Recap and our Kickstarter Livestream!
We're leaving together,
But still it's farewell
And maybe we'll come back
To earth, who can tell?
In a few short hours the Kickstarter campaign will be finished! And whilst... Read more
Funded, the Inner Circle and Sound Update
We’re funded! Okay, so we said that before, but it’s worth saying again :D Jupiter Hell has been a success on Kickstarter! We’ve proven that there’s real value to our... Read more
100% funded! Hell has been breached!
We're funded! It's happening! There is no longer any stopping Jupiter Hell! Thank you to everyone who has pledged to make this happen - this would absolutely not be possible... Read more
Call to Arms - The Last 48 Hours
We have 48 hours remaining on the campaign, and we’re at 90% of our goal! Jupiter Hell is on the very verge of victory. With your help we can see... Read more
Io, Monsters and the End is Nigh!
“Fuckin’ Io. Last damned place I wanna be. Poisonous gases, constant moonquakes, blasts of lava, and weird alien shit everywhere. Jupiter’s gravity is ripping this hellhole to part, and we’re... Read more
D**mRL is now Open Source and Character Advancement update
The big news today is that D**mRL (or DRL as we may have to start calling it) is now open source! The plan was to release this upon conclusion of... Read more
Lawyers, D**mRL, 60% and Stretch Goals
A big piece of news has happened overnight - ZeniMax, owners of the Doom IP, have issued a cease and desist against Doom the Roguelike. We’re not sure how we’re... Read more
New Pledge Tier, DoomRL stream, Arena Mode, Tactics and Strategy
We have a meaty brief on some game design elements in Jupiter Hell below, but first an announcement of a new pledge tier!
Videos, Interviews and a special message from Mark Meer
We’re just back from the Roguelike Developers Conference in Bulgaria, and we have a bunch of stuff to show off. But first, we have a very special message from Mark... Read more
50% Funded and a Black Friday Special!
‘Tis the season for frenzied, zombie-like assaults on shops in America! To celebrate our status as willing slaves to corporate profiteering we have a new special offer on the Kickstarter.... Read more
One Week In - Greenlight and Concept Art
One week in and we’re ever so close to the halfway line! Any extra support to push us over that line would be greatly appreciated right now :) Perhaps your... Read more
Story, Game Design, and Meet us in Sofia!
We asked on the comments what people would most like to hear about, and both Story and Game Design came out top. So, more details of those below. But first…... Read more
Day 1: OMFG!
24 hours in, almost one third of our funding goal reached, >500 backers, our earlybird slots sold out or selling out, coverage in RPS and many many tweets... Read more