Project image
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€44
pledged of 90 000 €pledged of 90 000 € goal
8
backers
Funding Unsuccessful
The project's funding goal was not reached on Sun, May 22 2016 9:00 AM UTC +00:00
€44
pledged of 90 000 €pledged of 90 000 € goal
8
backers
Funding Unsuccessful
The project's funding goal was not reached on Sun, May 22 2016 9:00 AM UTC +00:00

About

We are currently developping a new free-to-play game called MechaPunk : a mechas, giant monsters and transformable robots type of game based in a cyberpunk japanese world. It's a "Clash-of-Clans" type strategy game.

We studied more than 25 games of the same type and took the best parts of them and removing what wasn't so cool. So this game should have all the best parts without the frustration encountered sometimes in these kind of games. 

 Here are a few of the features of the game: 

  • Play without waiting! You won't have to purchase gems to be able to fight as many times as you want !
  • Coop Mode : attack hard-to-beat bases with the help of other players and share the loots! Auto-detection of nearby devices to play with your friends !
  • Six game modes: Solo and Multiplayer, but also Coop, Arena, Defend and Missions. You will never get bored with this game diversity ! 
  • Transformable robots : up to 8 heroes assemblies have to be found during Missions. Once you get all the right parts, you can add new transformable heroes to your army ! 
  • Trade or buy parts on the black market ! 
  • Steal other players' expansions ! You can win up to 5 subsidiary bases and get many more resources from these expansions! 
  • Brotherhood : send gifts and exchange resources or even help other members of your corporation ! 
  • Catch giant monsters when they attack your base and re-use them during your attacks. You can also collect DNA samples and create your own rare monster ! 
  • Strategy-based attacks : you can beat hard bases if you have a good attack strategy 
  • RPG elements : you can assign points at each new level! For example increase life points, agility, armour, or even attack range ! Each unit has its built-in characteristics (ground or air unit, melee or shooting, etc) but you can customize each unit as you like ! 
  • Destroying the headquarter : destroys all the other buildings as they are all linked to the main building. 
  • Auto Graphic Detection : The first time the game is launched, it automatically lowers graphic complexity according to processing power available so that each gaming experience is fluid no matter what device it's played on.

Buildings

Gold and Uranium are the two main resources. You can gather and stock them in the appropriate buildings: 

Each building is upgradable : you start at level 1 and when you have enough gold, you can upgrade it . There will be a total of 16 buildings levels for each building

Heroes

Each hero will be transformable and upgradable..

SnowPiercer
SnowPiercer
Basilisk
Basilisk

Units

Here are some samples of units. Each unit will be customizable

the units will be upgradable infinitely! but it will become harder and harder to upgrade to the next level.

Giant monsters

In the game, you will have the opportunity to catch or to create giant monsters, and use them in battle ! Be careful, because training them is quite a challenge, so they sometimes go berserk and start attacking your own troops. But this is a skill and you can improve it at a point where it will never occur. You can equip them with armors, like a regular human to protect them from damages.

Godzilla
Godzilla
Helldog
Helldog
King Kong
King Kong

Defense Turrets

  • Rocket-launcher (terre/air) Ground/air.
  • Missiles (air only) Vertical.
  • Canons balls can be destroyed by shooting them ! (zone damages).
  • Laser (ground).
  • Lightning strike type that progresses from unit to unit until there is no more power.
  • Freeze tower (zone : slow down the units).
  • Tower that changes the behaviour of one unit by making him attack his own side (only 1 available).
  • Tower that launch a subterranean wave that makes a group of units jump into the air then crash on the ground (does also damages to buildings nearby).
  • Tower that sends a ring of fire that damages everything on its path 
  • Radiating tower that affects only biologic creatures.

Black Market   

A market will be available for the players and will give them useful objects to develop units. The more the building will be developped, the more it will have good items in store (DNAs, armors, speedup bonuses, etc.).

Item examples :

  • Experience points
  • Hero Experience points
  • 1 free update (rarely)
  • Building time speedup
  • New hero part
  • Monsters armories
  • Salt, mercury and alchemix sulfur
  • Uranium/gold production speedups
  • Army creation cost rebate
  • Monsters genetic code Shields (1 per day with monthly pack)
  • Ressources

Selling & buying units   

 Each player will have the opportunity to sell units when they are not online, in exchange for ressources or even gems. This wil allow other players to attack bases otherwise unbeatable by buying stronger units.

Alchemy laboratory

An alchemy laboratory will be available at the fifth level. The player will have the opportunity to gather sulfur, mercury of salt during his missions or buy some on the black market. When the quantity of each ingredient is sufficient, he will have the opportunity to complete a new alchemic work. The final work (iosis) will allow players to produce Alkaest. Alkaest will give opportunity to tranform gold into uranium and vice-versa.

There will be a total of 6 game modes

Each mode brings its uniqueness to the game. Of course there will be the very requested Coop mode to play with your friends (the devices close to you will be automatically detected so you can play with friends easily) !

And of course there will also be Clan Wars and many Events !

http://GlobGlobGames.com

http://Mechapunk.com

Risks and challenges

What will we do with the money?
The money will be used in 6 main areas:
1) programming : I'm a Digital Signal Processing engineer and I am also a programmer so my task will be to gather all the code parts and assemble them in the main program. We use Unity 3D that is a very powerful and well optimized high level game design program.
2) 2D graphisms : we will need a few 2D artists to design the GUI graphisms and other 2D graphisms
3) 3D artists : they will work from concept art and create rigged 3D units
4) 2D/3D animations : Units and Buildings (except Turrets) will be in 2D and Heroes and Monsters will be in 3D
5) music and sound.
6) Campaign advertisements.


Developping time will be around 6-8 months

Here is the business Plan:

Programming : http://GlobGlobGames.com/MP/CustomProg.jpg
2D & 3D Graphics : http://GlobGlobGames.com/MP/2D_3D_Graphics.jpg
Summary : http://GlobGlobGames.com/MP/MoneyPlan.jpg

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    1 custom giant monster (for Kickstarter backers only!)

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Funding period

- (30 days)