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Indie Boards and Cards is very excited about our collaboration with Bezier Games as we announce the next game set in The Resistance Universe - One Night Resistance!
One Night Resistance is a super fast game of secret identities for 3 to 10 players that combines all the deductive and chaotically fun elements of the One Night Ultimate Werewolf series with structured game play of The Resistance. The result is a very addictive game that is easy to learn and will be played over and over again.
Every player starts with a specialist role and an ID (either spy or resistance). At night the spies reveal to each other (if there are any, as at all player counts there are between 0 and 3 spies in play), and then all players complete their specialist action in a clockwise order (removing the need for a rigid script/app and reducing the potential to accidentally reveal your role). Specialist actions include information gathering and role switching, helping players in their attempt to identify the spy before the the day is over. If a majority of players identify the spy, the resistance wins - but if the spies remain hidden, they win! CLICK HERE for the full game rules.
As a special reward for our early adopters, all the games sent as rewards to backers of this project will be the Kickstarter edition and include promo items that won't be included in the retail version of One Night Resistance. In addition to the 8 different specialists that are included in the retail version of One Night Resistance, the Kickstarter Edition will include 3 additional promo specialists that you can add into your games:
Defector: If you start the game as a resistance defector, you will make yourself a spy during the night action. A very difficult role to claim!
Rogue: A spy rogue switches another spy's ID with a resistance ID during the night. Adding an element of chaotic fun into the mix.
Blind Spy: A blind spy doesn't know the other spies!
These promo items are a great way to extend your enjoyment of One Night Resistance - a must have for fans of The Resistance or One Night Ultimate Werewolf series!
STRETCH GOALS - Are you Awesome?
If you participated in some of our more recent projects, you will be familiar with our "You are Awesome Rewards", if you aren't you can read all about them and why we are changing away from more standard "stretch goals" by CLICKING HERE. "Liking" the project on facebook or via kicktraq, giving us thumbs up on BGG, posting comments and articles on your blogs or in other gaming websites are all great ways to help this project get more visibility - and show that you are investing more into this game than a simple financial transaction. The more that you are awesome, the more promos that I will add to the rewards!
Our first "You are Awesome" award is to include a ONR app in the upcoming app for The Resistance, which of course will be available free of charge. The Resistance app is being developed by Berkeley based UnBoard - and you can see the extremely high standards of application development in the kickstarter for Epic Everything.
the second "You are Awesome reward" is to upgrade the HQ tableau in the Kickstarter Edition to thick chipboard with a linen finish.
The third "You are Awesome reward" is a promo for Coup. Every copy of One Night Resistance Kickstarter Edition will include the Speculator that can be used as a substitute for the Duke. This promo includes 5 Speculator cards, and a full set of 6 playing cards for Coup as well as a rules/reference card. The Speculator is one of the 25 cards coming later this year in Indie Boards and Cards release of Rikki Tahta's Coup sequel. Details to follow.
Our fourth "You are Awesome Reward" is meant to be fun - every copy of One Night Resistance Kickstarter Edition will include a new micro game: Win, Lose, Resistance!
Win, Lose, Resistance is based upon Asmadi Games' Win, Lose, Banana - which might possibly be the fastest hidden identities game available anywhere, great fun when you have a minute in line or between games. WLR features new artwork that will be part of the upcoming revision to The Resistance, that will start to show up on store shelves in June.
Thank you in advance for your support - we are super excited to be able to bring another great title to your gaming table and get you all the promo items that you want!
Indie Boards and Cards
ADD - ONS
Add-ons: As a special reward for kickstarter backers and as a result of the advances we’ve made in reducing shipping costs, we are able to offer great prices when adding some of our older titles when you pledge for One Night Resistance Kickstarter Edition. After this project is closed, we will open Add-ons via paypal for backers. DO NOT ADD $ TO YOUR PLEDGE FOR ADD-ONS. Add-ons are for retail editions of the games listed below (no promos included) and will be sent with your rewards from this project (in September).
PLEASE READ THE INTERNATIONAL SHIPPING NOTES BELOW IF YOUR ADDRESS IS OUTSIDE THE US & CANADA.
All of the games that we offer in the add-on program are available right now at your local game store:
- The Resistance
- The Resistance: Hidden Agenda (Resistance Expansion)
- The Resistance: Hostile Intent (Resistance Expansion)
- The Resistance: Avalon
- Coup: Reformation (Coup Expansion)
- Flash Point Fire Rescue
- Urban Structures (Flash Point Expansion)
- 2nd Story (Flash Point Expansion)
- Extreme Danger (Flash Point Expansion)
- Dangerous Waters (Flash Point Expansion)
- Veteran & Rescue Dog (Flash Point Expansion)
- Dragon Slayer
Three reasons really. First – while I am very optimistic about this special edition of One Night Resistance - I am only able to offer it (with all the extra costs that it has) if I get a minimum number of committed backers.
Secondly, it is all about cashflow. The time between when I pay for games (now) and when I get paid for them is upwards of 7 months, and that is in the best of circumstances. That takes a lot of money sitting in inventory, and that isn’t something that we have a lot of at this time of the year.
Thirdly, I really wanted to be able to get a lot of little extras made for the biggest fans of the game. Kickstarter really is a great platform to do that through.
What are Kickstarter Funds used for?
Your pledge dollars go directly into making the pledge rewards, and shipping them to you. We have invested in getting the project to this point where its ready, your support ensures that we have the cash to pay our printers to make the games - the most costly part of game production.
About Indie Boards and Cards
Indie Boards and Cards started in 2009 as an independent publisher of great game designs. In 2010 we released three games, all of which have been well received by critics and fans alike. Our biggest seller has been The Resistance - a game of secret identities, deception and deduction that is now or will soon be available in 20 languages around the world. In 2011 we released Flash point: Fire Rescue, which has also been very well received and now available (or soon to be) in 10 different languages. In the following years we have released many more games and expansions to our best selling Resistance, Coup and Flash Point series. Be sure to look for all these great games wherever you shop. If your favorite game store doesn’t carry our games, please ask them to!
Our plan is to have One Night Resistance Kickstarter edition ready in time for GenCon and available at Essen. It may be the case that we have games at GenCon several weeks before the kickstarter backer copies are sent. It may also be the case that we are unable to get games to GenCon or Essen in time. If you want GenCon or Essen pick up - DO NOT PLEDGE FOR THIS PROJECT - all you have to do is sign up for our GenCon email list by giving an email address here: http://eepurl.com/RzSlX or sign up for our Essen email list by giving an email address here: http://eepurl.com/RzQE9. Shortly before each event, we will ask you what you would like to reserve for Thursday pick up (note we can not handle prepaid reservations or hold items past Thursday). All the specials & promo items will be available in the games we bring to GenCon/Essen - your support is very valuable to Indie Boards and Cards and we look forward to seeing you again this year with lots of great new games.
Unfortunately international shipping is costly, takes time and is open to a number of potential issues and delays. While we try to use shipping service providers that are both effective and cost efficient, we are not in the shipping business and must rely upon outside providers and postal services to get games to you. After several years of using a more complex series of international shipping locations, we have had to make some hard decisions that affect international shipping - especially to the EU. As always we plan to have this game at Essen (see above for details, so that might be a better option for those in the EU.
International shipping will be made from the US or Canada - we will post the declared value of the games less shipping, handling and administration fees in an attempt to reduce or remove any fees, tariffs or other costs, but take no responsibility for any taxes, tariffs, fees or other charges that are made by your governments, postal service or other agencies.
The international shipping service we use does not have tracking information - if you want to have end to end tracking information, please have your rewards sent to a US address and use a parcel freight forwarder. They will be able to provide end to end tracking, but be warned such a shipping service is very expensive ($150+).
While average shipping times are 2-3 weeks for most international destinations - you must plan for up to 6 months for items to arrive. That means you'll need an address that remains valid for an extended period of time to ensure that items arrive. If you desire faster shipping method or aren't confident that you will have a stable shipping address, please have your rewards sent to a US address and use a parcel freight forwarder that offers a faster (and significantly more expensive service) or ability to hold packages and send when you request.
Combined vs Individual Shipping
If you select combined shipping level, then all your rewards for this project and several planned projects with Sept 2015 shipping dates will be sent in one package. This lets you save money by reducing rates on multiple games in one package and you can take advantage of special add-on rates for past games from Indie Boards and Cards and perhaps an add-on rate for a future project. But if you select "combined" shipping and then want to change, there will be a $25 special handling fee to switch to individual shipment - so please choose wisely before the project ends.
I know that some countries have hefty surcharges for items above a certain threshold - for those that want items sent in individual packages we offer a second level of shipping to help avoid those surcharges. If you select the individual shipping level, each game sent to you in it's own box. Unfortunately this precludes you from taking advantage of add-ons, or from getting special add-on rate for future projects planned for later this year.
International Shipping Service
While we have found these services to be suitable for 99% of our past backers, but for customer service reasons there are a number of countries that we are no longer shipping rewards.
Countries that we will ship to are: Australia, Austria, Belarus, Belgium, Brunei Darussalam, Bulgaria, Cayman Islands, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hong Kong, Hungary, Iceland, India, Indonesia, Ireland, Israel, Italy, Japan, Korea (Republic of), Latvia, Lithuania, Luxembourg, Macedonia, Malaysia, Montenegro, Netherlands, New Caledonia, New Zealand, Norway, Poland, Portugal, Reunion, Romania, Serbia, Singapore, Slovakia, Slovenia, Spain, Sweden, Switzerland, Taiwan, Thailand, Turkey, Ukraine, and the United Kingdom.
Please ensure that your shipping location is on our list of countries that we provide service to, those countries that are excluded from this offer have the ability to use one of many parcel freight forwarders that will take delivery in the US and send to you via the shipping method that works best for your final destination. Specific Countries that we have had significant customer service issues with, and will no longer be able to provide service directly include: Argentina, Bahrain, Brazil, Chile, China, Colombia, Ecuador, Mexico, Peru, Philippines, Russia, Saudi Arabia, South Africa, United Arab Emirates, and Uruguay. Please understand that I have no negative feelings to people that live in these countries, however I am unable to provide you directly with the quality service that you deserve at a reasonable price. As an alternative you can always use the services of a parcel freight forwarder that will provide you with a US address and work with you to bring rewards into your country.
Risks and challenges
Indie Boards and Cards has successfully delivered a number of previous kickstarter projects to thousands of supporters. We expect that our previous experiences will enable us to also deliver this project on time. That said there are always complexities and considerations in a project of this scope that may cause delays. Indie Boards and Cards will use contract manufacturing to make this game, freight forwarders to get games through customs and 3rd parties like Amazon, the US Post Office and FEDEX to ship the games to you - we don't control everything and there are lots of opportunity for delay. Other conditions may also cause delays - earthquakes, alien invasions, asteroid attacks, zombie plague are but a few of the myriad of reasons we may not be able to deliver this project in a timely manner.
This is a first edition of the game - by pledging to this project you are agreeing to be an early adopter and the extra promo items that are included in this edition (that aren't in the retail version) are your rewards and incentives for being an early adopter. But even with multiple edits, and constant proofing there may be minor typos, or grammar usage that is annoying to you in your rewards or other little things that would have been nice to have avoided but don't affect how the game is played. Mistakes that materially affects game play will of course be addressed but sometimes there are are minor errors that might be distracting but do not affect game play that I can't justify correcting. So if minor errors get under your skin and make it itch then you probably don't want to be an early adopter and are better off waiting till you've had a chance to see the final product and then buy it in your local hobby store. Kickstarter is not for everyone and I leave it to you to decide if you should be getting in on a first edition of this expansion.
My pledge is that I will deliver what I said and have written this project page as concisely and clearly as I can. So please read everything on this page - every kickstarter project is unique, and the commitments I am making to you regarding this project are completely defined here.
A particular challenge to a project like this is negativity - I love your input, and really enjoy all the great suggestions that come from the large majority of our supporters. I can't include all the suggestions that I get, nor can I give you specific feedback other than noting that I do read all the comments and messages sent to me. So think before you post - threats, ultimatums and entitlement are unlikely to get you what you are asking for, and very likely that everyone else (myself included) will get less.
Refunds - things happen and sometimes you need to get your money back. If you ask (before it's been submitted for shipment to you) , I'll refund your pledge less 20% to cover the costs that I can't recoup and costs of processing that refund. So think before you pledge - you can of course always remove your pledge before the funding deadline - but don't expect to get a 100% refund just because you forgot to remove your pledge before the project end ;)
Changes - Images shown here are of the final art - however while it is not expected changes may be made before final production both to the art work and game contents. Variations in the production process and monitor calibration may cause alternations from the screen images to what appears in physical form.
Production variability - While efforts are made to ensure that all versions of games are compatible with previous versions and expansions, there is no practical way to ensure that this happens. Variations in the production process can result in differences in colors, textures and materials between print editions and occasionally within a single print run. Some variation should be expected that may necessitate that measures such as using card sleeves be used to hide these minor production variations.
Have an issue? Send me a note - and please don't support us if you aren't satisfied with what the project is returning to you. Nothing would make me happier than having 100% of my supporters be 100% satisfied with their pledge rewards!Learn about accountability on Kickstarter
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