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We are very excited to once again be working with Rikki Tahta of La Mame Games on our next new game, Melee. Melee was released at Essen 2014 in a very limited print run with very basic art work - we are exciting to be teaming with Ferti and the very talented illustrator Naïade to make this game as beautiful to look at as it is fun to play!
THE TIME OF THE CONQUEST HAS COME!
The King has died childless and the land has had its last days of peace and prosperity. Now the power hungry nobles each see their opportunity to seize the throne and launch a war without mercy to assert their own rights. Only force of arms, and the gold to pay for it, matters. Who shall succeed to grab the throne in the chaos that ensues?
What is Melee?
Watch this short video that features game designer Rikki Tahta introducing this great game. Note this video features both the new and first edition art, please see the images on this page to see how we've made this game look as good as it plays!
Melee is a 20 minute "war game" for 2-4 players that is nasty, brutish and short! You want to be the first person to capture an opposing castle (at which point the game ends immediately) or to have the most land and gold at the end of the year.
Money is tight, and gold is used in the game both to build new units and to attack. The more gold you have and spend on your troops, the more motivated they will be and the higher your probability of success. Each player starts the game with a Castle, one unit of foot soldiers, and 15 gold coins. The game begins with a drafting session in which you purchase units (soldiers, knights, camps and catapults) and bid on special abilities that will enhance your income, attack, or other options in the game.
The game is then played over four turns (seasons), and in each turn players simultaneously choose one of three potential actions: (a) tax, (b) build new units, or (c) move and attack. Each turn ends with players collecting income.
To attack, you move your unit into an occupied area, then secretly decide how much gold you will spend to motivate your troops. The defender then has to guess how much you have spent. If the defender guesses wrong, the attack succeeds; if the defender is correct, the attack fails and you lose your unit. Regardless of success you have spent your gold, so the tight trade-off that players have to assess is whether to be cheap with your men so that you can conserve gold for future builds and attacks, or be generous to increase your chances now but limit future options.
The different abilities available in each game make for varied strategies and strong replayability as no two games are alike. After the initial strategic planning stage, Melee is fast and highly interactive. Beware as the game can end suddenly with a bold attack on an inadequately defended castle, making for a game that can be very nasty, brutish and short.
The rules to the first edition can be found by CLICKING HERE. The revised rules will be posted shortly.
Is it a great game?
Yes, yes it is! Once again Rikki has made a fast playing, streamlined masterpiece. If you like the "dudes on a map" genre of games, like variable player powers and direct conflict wrapped into a tight, 20 minute package - then you will love Melee. But don't take our word for it, here are reviews posted from those that got the 1st edition at Essen last year:
Karl Fast's written review - Melee: a war of all against all
- Undead Viking video review (Noisy background, sorry)
- Board Game Brawl video review (we are totally redoing the art!)
- Josh Brodie's written review - Melee: or how I only bought 1 game at Essen
A very special price for ONR & G54 Backers!
Melee is a great game, but maybe you want to wait for more reviews. We want as many people as we can find to play this great game, and get their friends to like (and buy their own copy!) So if you are getting a reward from our recent One Night Resistance and/or Coup: Rebellion project(s), then we can add Melee to your rewards at a very special price. A great game at a fantastic price is good deal for everyone.
Didn’t back ONR or G54? Melee is still a great game at the $25 (and above) reward leves, and you can add extra copies at the same low discounted price as other backers. You also may be able to add ONR & G54 to your rewards for this project - see below for details.
Promos & Stretch Rewards?
Yes & No. We are including a special promo pack of extra "Special Action Cards" for backers (yes, in every copy you pledge for!) - these will increase the number of options that are available to players in each game and think you'll really like them!
But there won't be any additional rewards added - time is short and all the print files have already been submitted to the printers! We want to get your rewards to you as soon as possible and are giving you a great price - so that means we can't/won't/aren't going to add anything else ;) You'll get a great game, and we hope that is enough to get your support for this project.
Thank you in advance for your support - we are super excited to be able to bring another great title to your gaming table and get you all the promo items that you want!
Indie Boards and Cards
There will be a limited number of copies of One Night Revolution Kickstarter Edition and Coup:Rebellion G54 Kickstarter Edition available via the backer manager for those that missed those projects. Those will be available at the single copy price to Melee backers at the $25 (and above) reward levels. Note: adding the ONR & G54 kickstarter editions this way will end up being more expensive in total than it would have been if you pledged to those projects - backers of those projects are not paying more!!!!
As a special reward for kickstarter backers and as a result of the advances we’ve made in reducing shipping costs, we are able to offer great prices when adding some of our older titles when you pledge for Melee. After this project is closed, we will open Add-ons via a backer manager. DO NOT ADD $ TO YOUR PLEDGE FOR ADD-ONS. Add-ons are for retail editions of the games listed below (no promos included) and will be sent with your rewards from this project (in September).
PLEASE READ THE INTERNATIONAL SHIPPING NOTES BELOW IF YOUR ADDRESS IS OUTSIDE THE US & CANADA.
All of the games that we offer in the add-on program are available right now at your local game store:
- Coup: Reformation (Coup Expansion)
- The Resistance (New Edition)
- The Resistance: Hidden Agenda (Resistance Expansion)
- The Resistance: Hostile Intent (Resistance Expansion)
- The Resistance: Avalon
- Flash Point Fire Rescue
- Urban Structures (Flash Point Expansion)
- 2nd Story (Flash Point Expansion)
- Extreme Danger (Flash Point Expansion)
- Dangerous Waters (Flash Point Expansion)
- Veteran & Rescue Dog (Flash Point Expansion)
- Dragon Slayer
It is unlikely that Melee will be available at GenCon, but it may happen. We do plan to have Melee ready in time for Essen. It may also be the case that we are unable to get games to Essen in time. If you want GenCon or Essen pick up - DO NOT PLEDGE FOR THIS PROJECT - all you have to do is sign up for our GenCon email list by giving an email address here: http://eepurl.com/RzSlX or sign up for our Essen email list by giving an email address here: http://eepurl.com/RzQE9. Shortly before each event, we will ask you what you would like to reserve for Thursday pick up (note we can not handle prepaid reservations or hold items past Thursday). All the specials & promo items will be available in the games we bring to GenCon/Essen - your support is very valuable to Indie Boards and Cards and we look forward to seeing you again this year with lots of great new games.
Unfortunately international shipping is costly, takes time and is open to a number of potential issues and delays. While we try to use shipping service providers that are both effective and cost efficient, we are not in the shipping business and must rely upon outside providers and postal services to get games to you. After several years of using a more complex series of international shipping locations, we have had to make some hard decisions that affect international shipping - especially to the EU. As always we plan to have this game at Essen (see above for details, so that might be a better option for those in the EU.
International shipping will be made from the US, Canada and/or the UK - we will post the declared value of the games less shipping, handling and administration fees in an attempt to reduce or remove any fees, tariffs or other costs, but take no responsibility for any taxes, tariffs, fees or other charges that are made by your governments, postal service or other agencies.
EU Friendly shipping to the UK is included in the international shipping pledges. EU Friendly shipping is available to EU backers outside of the UK for an additional, one-time charge of $7. For example if you backed the ONR, G54 and this project, you will only pay $7 once and all items will be sent from the UK (EU Friendly) in one package.
The international shipping service we use does not have tracking information - if you want to have end to end tracking information, please have your rewards sent to a US address and use a parcel freight forwarder. They will be able to provide end to end tracking, but be warned such a shipping service is very expensive ($150+).
While average shipping times are 2-3 weeks for most international destinations - you must plan for up to 6 months for items to arrive. That means you'll need an address that remains valid for an extended period of time to ensure that items arrive. If you desire faster shipping method or aren't confident that you will have a stable shipping address, please have your rewards sent to a US address and use a parcel freight forwarder that offers a faster (and significantly more expensive service) or ability to hold packages and send when you request.
Combined vs Individual Shipping
Note: Now that we added EU Friendly options, this is not relevant for those that opt in for EU friendly shipping.
If you selected combined shipping level for ONR and/or G54, then you may take advantage of the $21 "add-on" reward level. All your rewards for those projects will be sent in one package.
If you selected individual shipping for ONR and/or G54, and you want Melee to be sent individually - then you should pledge at the $35 level. You may, if you wish, take advantage of the $21 "add-on" reward level - but doing so will make it so all your rewards for those projects will be sent in one package (that is OK if opt for EU friendly shipping or get for no cost to the UK). Backers in countries with low import threshold outside of the EU (Norway for example) may still want to have items sent individually.
International Shipping Service
While we have found these services to be suitable for 99% of our past backers, but for customer service reasons there are a number of countries that we are no longer shipping rewards.
Countries that we will ship to are: Australia, Austria, Belarus, Belgium, Brunei Darussalam, Bulgaria, Cayman Islands, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hong Kong, Hungary, Iceland, India, Indonesia, Ireland, Israel, Italy, Japan, Korea (Republic of), Latvia, Lithuania, Luxembourg, Macedonia, Malaysia, Montenegro, Netherlands, New Caledonia, New Zealand, Norway, Poland, Portugal, Reunion, Romania, Serbia, Singapore, Slovakia, Slovenia, Spain, Sweden, Switzerland, Taiwan, Thailand, Turkey, Ukraine, and the United Kingdom.
Please ensure that your shipping location is on our list of countries that we provide service to, those countries that are excluded from this offer have the ability to use one of many parcel freight forwarders that will take delivery in the US and send to you via the shipping method that works best for your final destination. Specific Countries that we have had significant customer service issues with, and will no longer be able to provide service directly include: Argentina, Bahrain, Brazil, Chile, China, Colombia, Ecuador, Mexico, Peru, Philippines, Russia, Saudi Arabia, South Africa, United Arab Emirates, and Uruguay. Please understand that I have no negative feelings to people that live in these countries, however I am unable to provide you directly with the quality service that you deserve at a reasonable price. As an alternative you can always use the services of a parcel freight forwarder that will provide you with a US address and work with you to bring rewards into your country.
First – while I am very optimistic about Melee and want to do a special batch of promo items for this game - I am only able to offer it (with all the extra costs that it has) if I get a minimum number of committed backers.
Secondly, it is all about cashflow. The time between when I pay for games (now) and when I get paid for them is upwards of 7 months, and that is in the best of circumstances. That takes a lot of money sitting in inventory, and that isn’t something that we have a lot of at this time of the year.
What are Kickstarter Funds used for?
Your pledge dollars go directly into making the pledge rewards, and shipping them to you. We have invested in getting the project to this point where its ready, your support ensures that we have the cash to pay our printers to make the games - the most costly part of game production.
About Indie Boards and Cards
Indie Boards and Cards started in 2009 as an independent publisher of great game designs. In 2010 we released three games (The Resistance, Haggis and Triumvirate), all of which have been well received by critics and fans alike. In 2011 we released Flash point: Fire Rescue, which has also been very well received and now available (or soon to be) in 10 different languages. In the following years we have released many more games and expansions to our best selling Resistance, Coup and Flash Point series. Be sure to look for all these great games wherever you shop. If your favorite game store doesn’t carry our games, please ask them to!
Risks and challenges
Indie Boards and Cards recently completed kickstarter projects for One Night Resistance and Coup:Rebellion G54. Those projects are scheduled to be delivered in September of 2015. We have a track record of delivering multiple projects in a timely manner and do not foresee any issues with doing so again.
Indie Boards and Cards has successfully delivered a number of previous kickstarter projects to thousands of supporters. We expect that our previous experiences will enable us to also deliver this project on time. That said there are always complexities and considerations in a project of this scope that may cause delays. Indie Boards and Cards will use contract manufacturing to make this game, freight forwarders to get games through customs and 3rd parties like Amazon, the US Post Office and FEDEX to ship the games to you - we don't control everything and there are lots of opportunity for delay. Other conditions may also cause delays - earthquakes, alien invasions, asteroid attacks, zombie plague are but a few of the myriad of reasons we may not be able to deliver this project in a timely manner.
This is a first edition of the game - by pledging to this project you are agreeing to be an early adopter and the extra promo items that are included in this edition (that aren't in the retail version) are your rewards and incentives for being an early adopter. But even with multiple edits, and constant proofing there may be minor typos, or grammar usage that is annoying to you in your rewards or other little things that would have been nice to have avoided but don't affect how the game is played. Mistakes that materially affects game play will of course be addressed but sometimes there are are minor errors that might be distracting but do not affect game play that I can't justify correcting. So if minor errors get under your skin and make it itch then you probably don't want to be an early adopter and are better off waiting till you've had a chance to see the final product and then buy it in your local hobby store. Kickstarter is not for everyone and I leave it to you to decide if you should be getting in on a first edition of this expansion.
My pledge is that I will deliver what I said and have written this project page as concisely and clearly as I can. So please read everything on this page - every kickstarter project is unique, and the commitments I am making to you regarding this project are completely defined here.
A particular challenge to a project like this is negativity - I love your input, and really enjoy all the great suggestions that come from the large majority of our supporters. I can't include all the suggestions that I get, nor can I give you specific feedback other than noting that I do read all the comments and messages sent to me. So think before you post - threats, ultimatums and entitlement are unlikely to get you what you are asking for, and very likely that everyone else (myself included) will get less.
Refunds - things happen and sometimes you need to get your money back. If you ask (before it's been submitted for shipment to you) , I'll refund your pledge less 20% to cover the costs that I can't recoup and costs of processing that refund. So think before you pledge - you can of course always remove your pledge before the funding deadline - but don't expect to get a 100% refund just because you forgot to remove your pledge before the project end ;)
Changes - Images shown here are of the final art - however while it is not expected changes may be made before final production both to the art work and game contents. Variations in the production process and monitor calibration may cause alternations from the screen images to what appears in physical form.
Production variability - While efforts are made to ensure that all versions of games are compatible with previous versions and expansions, there is no practical way to ensure that this happens. Variations in the production process can result in differences in colors, textures and materials between print editions and occasionally within a single print run. Some variation should be expected that may necessitate that measures such as using card sleeves be used to hide these minor production variations.
Have an issue? Send me a note - and please don't support us if you aren't satisfied with what the project is returning to you. Nothing would make me happier than having 100% of my supporters be 100% satisfied with their pledge rewards!Learn about accountability on Kickstarter
- (17 days)