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Coup gets even bigger with a special edition expansion.
Indie Boards and Cards is very excited to announce this exciting expansion for all the fans of our hugely successful Coup kickstarter last year. That project exceeded even our highest expectations and I am confident that almost every one of our backers got a great game that they enjoyed and played with their friends. It was clear that many of those friends ended up buying a copy for themselves because we went through a bunch in a very short amount of time (and are still waiting for the reprint of the retail version to arrive). That kind of response is amazing, Rikki and I couldn't be more excited than to have so many people enjoy this great game. Making games that are fun to play and get enjoyed around the world is why we make them!
Reformation is exciting expansion to Coup, and to celebrate the successes of the game we are launching a special edition of the expansion via kickstarter. Reformation KS Edition starts off where our last project finished - it is a special version of the expansion that won't go into distribution and it already has all of its stretch goals unlocked. If you want to be the first to get this special edition and get it at a great price then you will want to pledge for this project.
And if you missed getting Coup last year, or want to get both the Reformation Expansion and the Coup base game at the same time we are also offering a special combination package (Reformation & Coup KS edition) that has many of promo items that you might have missed.
In addition to developing great games, we have also been focused on improving our US & international shipping processes. That means we can offer even lower shipping costs to almost everywhere in the world and we are offering a special "add on" rates for those that might have missed out on one of our earlier releases.
So thank you in advance for your support - we are super excited to be able to bring another great title to your gaming table.
Driven by their successes, the resistance has gained popular support and entire regions are in open rebellion.In a desperate attempt to stay in control, some government leaders are publically supporting the reforms demanded by the resistance.But allegiances are constantly shifting, and can be bought for the right price.
The opportunity for intrigue and bluff has never been greater.The cost of failure couldn’t be higher.Even with talk of reformation, only one can survive.
Reformation is an expansion to Coup, a copy of Coup is required to play.Reformation adds Allegiances – players are either in support of the government (Loyalists) or the resistance (Reformists). Reformation also includes the Inquisitor variant, and additional role cards to expand play up to 10 players.
Originally introduced in a very limited edition at Essen 2013 that sold out in hours, Reformation is a perfect expansion to an already great game adding a new layer of manipulation and deceit for Coup fanatics. If you’d like more information about Reformation please read this review posted here.
In the not too distant future, the government is run for profit by a new “royal class” of multi-national CEOs.Their greed and absolute control of the economy has reduced all but a privileged few to lives of poverty and desperation.Out of the oppressed masses rose The Resistance, an underground organization focused on overthrowing these powerful rulers. The valiant efforts of The Resistance have created discord, intrigue and weakness in the political courts of the noveau royal, bringing the government to brink of collapse.But for you, a powerful government official, this is your opportunity to manipulate, bribe and bluff your way into absolute power.
To be successful, you must destroy the influence of your rivals and drive them into exile.In these turbulent times there is only room for one to survive.
Coup is a lightning fast game of bluff and manipulation for 2-6 players.If you are not already familiar with Coup - here is a quick overview and review from Tom Vasel, an industry leading reviewer:
If you don’t already have Coup, you will need to get it in order to use the Reformation expansion.The Reformation & Coup KS pledge levels (starting at $30) is a great way to get both at the same time or to upgrade your retail copy to include all the nice little extras of the kickstarter edition (alternative art cards & foil coins).
Want to combine the two reward levels and get one (or more) copies of the Reformation & Coup Kickstarter Editions with one (or more) of the Reformation Kickstarter Editions? See update #6 for details by clicking here.
We made this very easy for everyone and reduced the chances of a project delay at the same time!Based on our past kickstarter projects we are going to include all the stretch goals as soon as the project funds – we have everything ready to go to the printers to reduce the time between your pledge and when you receive your rewards.That might sound like a cope out, but this isn’t a project where you get the planned retail version of the game and a few extras – the rewards in this project are a very special edition of this expansion that won’t be available through game distributors.This project is really intended for the Coup fanatics out there!
So as soon we reach our funding goal, every copy of rewards will include these stretch rewards that won’t be part of the Reformation expansion retail edition:
Gold Foil Box – To keep costs as low as possible, the retail version of Reformation is packed in a blister card and everything fits in your original Coup box.That won’t work if you have either of the kickstarter editions; it certainly won’t work if you have both the Reformation kickstarter edition and the Coup kickstarter edition.We’ve redesigned the Reformation box in a very attractive gold finish that is sure to grab everyone’s attention that sees it.But it isn’t just a pretty face – we’ve made the box slightly wider and taller so that it fits all the cards and coins with just a little extra room.It is still a compact box so you can bring it everywhere that you might want to enjoy Coup.
More Alternative Art Cards – The alternative art cards from kickstarter last year have been a huge success, so we are doubling down here and introducing two more sets of alternative art cards for all 6 characters – two new dukes, two new contessas, two new captains, two new assassins, two new ambassadors and two new inquisitors.These alternative art cards aren't just pretty to look at, they serve a functional purpose as they make slight modification to how the game is played with the potential to introduce more logic into the game.When combine with Coup kickstarter edition (or via the Reformation & Coup KS pledge levels) you will have enough alternative art cards to play up to 10 with unique art on every card.
Gold Foil Coins – Reformation doesn’t really need any more coins to play than what comes in the Coup box, and the retail version won’t have any additional coins.But these new gold foil coins really do shine, and they are so much fun to play with.Just don’t let the other players target you because you have one!
And if you back at the Reformation & Coup KS levels ($30 and above) you’ll also get these stretch goals from our past Coup kickstarter rewards:
Alternative Art Cards – The original set of alternative art cards for all 6 characters two different dukes, two different contessas, two different captains, two different assassins, two different ambassadors and two different inquisitors.In total it is enough to play up to 10 players with different art on every card – quite a fun experience especially combined with the Allegiance mechanics in Reformation!
Silver Foil Coins – The shiny coins were a big hit and we are bringing them back for those that missed them the first time.These are something that the printer wasn’t sure they could do, but they turned out great and add just enough to the game to really make it stand out on your table.
For a complete diagram of what comes in each version of Reformation - please see UPDATE #2 by clicking here
As a special reward for kickstarter backers and as a result of the advances we’ve made in reducing shipping costs, we are able to offer great prices when adding some of our older titles when you pledge for Coup Reformation.Prices for each of these add-ons are shown as $X / $Y / $Z.US and Canadian Shipping address add $X for that item, EU addresses add $Y and every else in the world adds $Z to their pledge to get that add on.All add on items will be shipped at the same time as your Coup Reformation rewards and to the same address.These special prices are for the retail versions only and do not include promotional items from past kickstarter projects.
The Resistance: $14/$19/$21 – watch it played on TableTop:
The Resistance: Avalon: $14/$19/$21 – Watch it played on Shut Up & Sit Down:
Flash Point: Fire Rescue: $28/$35/$42
Urban Structures or 2nd Story or Dangerous Waters (Flash Point Expansions): $10/$14/$15
Extreme Danger (Flash Point Expansion):$28/$35/$42
Veteran & Rescue Dog (Flash Point Expansion):$8/$10/$10
Watch Drakkenstrike's video review:
Jungfraubahn & Mt. Washington (Snowdonia Expansion): $10/$14/$15
Watch Rahdo’s Video review:
Examples of “how to” for add-ons:
If you back Coup Reformation for $15 (US Shipping) and wanted to add The Resistance & The Resistance: Avalon - you would select the $15 reward level and pledge $43 ($15 + $14 + $14).
If you back Coup Reformation for $20 (Canadian Shipping) and wanted to add Flash Point Fire Rescue and Urban Structures - you would select the $20 reward level and pledge $58 ($20 + $28 + $10).
If you back Coup Reformation for $23 (International Shipping, EU Address) and wanted to add Snowdonia and Jungfraubahn & Mt. Washington - you would select the $23 reward level and pledge $97 ($23 + $60 + $14).
If you back Coup Reformation for $23 (International Shipping, non-EU Address) and wanted to add Snowdonia and Jungfraubahn & Mt. Washington - you would select the $23 reward level and pledge $103 ($23 + $65 + $15).
If you back Coup Reformation for $29 (Brazil Shipping) and wanted to add Snowdonia and Jungfraubahn & Mt. Washington - you would select the $29 reward level and pledge $109 ($23 + $65 + $15).
We will ask which add-ons you wanted in the project survey that will be sent out shortly after the project ends.
Three reasons really. First – while sales of the first edition of Coup were good, and I am very optimistic about this special edition of the expansion - I am only able to offer it (with all the extra costs that it has) if I get a minimum number of committed backers.
Secondly, it is all about cashflow. The time between when I pay for games (now) and when I get paid for them is upwards of 7 months, and that is in the best of circumstances. That takes a lot of money sitting in inventory, and that isn’t something that we have a lot of at this time of the year.
Thirdly, I really wanted to be able to get a lot of little extras made for the biggest fans of the game. Kickstarter really is a great platform to do that through.
What are Kickstarter Funds used for?
Your pledge dollars go directly into making the pledge rewards, and shipping them to you. We have invested in getting the project to this point where its ready, your support ensures that we have the cash to pay our printers to make the games - the most costly part of game production.
About Indie Boards and Cards
Indie Boards and Cards started in 2009 as an independent publisher of great game designs. In 2010 we released three games, all of which have been well received by critics and fans alike. Our biggest seller has been The Resistance - a game of secret identities, deception and deduction that is now or will soon be available in 20 languages around the world. In 2011 we released Flash point: Fire Rescue, which has also been very well received and now available (or soon to be) in 10 different languages. In 2012 we released the humorous game of certain death - Gauntlet of Fools and in 2013 we added Coup and Snowdonia to our portfolio. Be sure to look for all these great games wherever you shop. If your favorite game store doesn’t carry our games, please ask them to!
Risks and challenges
Indie Boards and Cards has successfully delivered a number of previous kickstarter projects to thousands of supporters. We expect that our previous experiences will enable us to also deliver this project on time. That said there are always complexities and considerations in a project of this scope that may cause delays. Indie Boards and Cards will use contract manufacturing to make this game, freight forwarders to get games through customs and 3rd parties like Amazon, the US Post Office and FEDEX to ship the games to you - we don't control everything and there are lots of opportunity for delay. Other conditions may also cause delays - earthquakes, alien invasions, asteroid attacks, zombie plague are but a few of the myriad of reasons we may not be able to deliver this project in a timely manner.
This is a first edition of the expansion - by pledging to this project you are agreeing to be an early adopter and the extra items that are included in this edition (that aren't in the retail version) are your rewards and incentives for being an early adopter. But even with multiple edits, and constant proofing there may be minor typos, or grammar usage that is annoying to you in your rewards or other little things that would have been nice to have avoided but don't affect how the game is played. Mistakes that materially affects game play will of course be addressed but sometimes there are are minor errors that might be distracting but do not affect game play that I can't justify correcting. So if minor errors get under your skin and make it itch then you probably don't want to be an early adopter and are better off waiting till you've had a chance to see the final product and then buy it in your local hobby store. Kickstarter is not for everyone and I leave it to you to decide if you should be getting in on a first edition of this expansion.
My pledge is that I will deliver what I said and have written this project page as concisely and clearly as I can. So please read everything on this page - every kickstarter project is unique, and the commitments I am making to you regarding this project are completely defined here.
A particular challenge to a project like this is negativity - I love your input, and really enjoy all the great suggestions that come from the large majority of our supporters. I can't include all the suggestions that I get, nor can I give you specific feedback other than noting that I do read all the comments and messages sent to me. So think before you post - threats, ultimatums and entitlement are unlikely to get you what you are asking for, and very likely that everyone else (myself included) will get less.
Refunds - things happen and sometimes you need to get your money back. If you ask (before it's been submitted for shipment to you) , I'll refund your pledge less 20% to cover the costs that I can't recoup and costs of processing that refund. So think before you pledge - you can of course always remove your pledge before the funding deadline - but don't expect to get a 100% refund just because you forgot to remove your pledge before the project end ;)
Changes - Images shown here are of the final art - however while it is not expected changes may be made before final production both to the art work and game contents. Variations in the production process and monitor calibration may cause alternations from the screen images to what appears in physical form.
Have an issue? Send me a note - and please don't support us if you aren't satisfied with what the project is returning to you. Nothing would make me happier than having 100% of my supporters be 100% satisfied with their pledge rewards!Learn about accountability on Kickstarter
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