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A cooperative deck-building game of post-apocalyptic fantasy survival.
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3,890 backers pledged $434,703 to help bring this project to life.

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    1. Sean Wheeler
      Superbacker
      on

      Sorry was meant to be the normal comments section not a repeat here.

    2. Sean Wheeler
      Superbacker
      on

      Hi all just a repeat for you all. Sorry of you have already done this. Also as some who has also said Positive reviews on Amazon and other sellers about this game all help.
      Can every backer please check out Aeons End: WE on KickTraq at
      https://www.kicktraq.com/projects/2012515236/aeons-end-war-eternal/
      and like this game, the more who like it the more who will see this game and hopefuuly back it as well and more stretch goals will get it. Thank you.

    3. Sean Wheeler
      Superbacker
      on

      Can every backer please check out Aeons End: WE on KickTraq at
      https://www.kicktraq.com/projects/2012515236/aeons-end-war-eternal/
      and like this game, the more who like it the more who will see this game and hopefuuly back it as well and more stretch goals will get it. Thank you.

    4. Sean Wheeler
      Superbacker
      on

      @ampoliros Even if they had special add-ons promos not part of KS I would buy them. I would like everything I could get my hands on and as I will never get to an America Games event I have no chance.

    5. ampoliros on

      oops, wrong comment section

    6. ampoliros on

      Hmmm, looking at all the Aeon's End entries in the BGG database, I see P5 and P6 are new promos for the upcoming 2017 Tabletop Day.
      Normally TTD promos are bonuses if you buy the game on TTD. How do existing owners of the game get our hands on these?

    7. Sean Wheeler
      Superbacker
      on

      May I ask everyone who has backed this go to
      https://boardgamegeek.com/
      and like this game, the more people who like it, the more people who see this game and maybe back it as well. Even though in just over a day it has hit over $150k it is still not in the top 25 games?

    8. Missing avatar

      Matt Tucker on

      Great stretch goal!

    9. Missing avatar

      John Breckenridge
      Superbacker
      on

      Will the thicker breeches be in the update pack?

    10. Abel Kim on

      Ditto for the dividers.

    11. ampoliros on

      I agree with Red L. I'm happy to be getting more dividers, but per card is really the only way to go. The dividers I made myself out of index cards have the card name and cost on the tab. I'm not satisfied with the index cards because they are too flimsy, but they were what I had on hand.

    12. Red L
      Superbacker
      on

      I'm glad the divider situation is improving, but I still hope for "per card" dividers in the future stretch goals--in the setup suggestions in the first rule book, the cards are named, not divided by cost, for example. Thus, someone grabbing my copy at board game night will have to sort through all the cards of that type to find the card, even if they are divided by cost. Perhaps this could be alleviated with a provided sheet with a card list sorted by type and cost?

    13. Mitch Miller on

      On the note of turn order cards and the new push for asthetics; is there any chance we could do away with the "Player 1", "Player 2" terminology? Its always been a major disconnect I've found in this game and breaks immersion. The small player number tokens that you leave on player sheets were also kinda clunky.

      Could you consider maybe using player colours (maybe with symbols too for our colourblind gamers) instead?
      Or if you wanted to go all out (ahem, stretch goal?) you could have a turn order card for each character instead? This would do away with awkward player tokens, keeps the immersion and they can double up as randomiser cards for randomly selecting players if you so wish! Would be awesome!

    14. Missing avatar

      deleted on

      This user's account has been deleted.

    15. Nakano
      Superbacker
      on

      Nice stretchgoals and mechanics!

    16. cfs on

      Sooo happy the breaches are now tokens. Way to go APG! This may force me to change my pledge.

    17. feralway on

      Not going to bitch about free stuff, but I feel like the breach tickness SG should have been included in the base game even before it was founded

    18. Kevin John on

      Yay! My most favorite spell during testing!