Share this project

Done

Share this project

Done
Knite & the Ghost Lights delivers a mixture of adventure, storytelling, and action from games we know and love, with handcrafted feel.
Knite & the Ghost Lights delivers a mixture of adventure, storytelling, and action from games we know and love, with handcrafted feel.
1,774 backers pledged $43,768 to help bring this project to life.

Recent updates

Photos

0bda2aca87484ae09165e601927dbeca original
6461ee2e996bc7cec0b890bc4d00297b original
Ed0b0222cedb2ecac82e3894c456403a original
B5c70f4aba5a351357189d6a9f368c3e original
7219823bea794f194f94b1a253ec0437 original
4525136b9439ea092a8e1653b52b8ffa original
F9277b04105f9ce171f057b87b186a97 original
F5b1c0ca97401c7f9d35927d0b7ddbe6 original
Dd5f4281f6b9f30cebf3eb3dc64e817a original
1d282a44b1abe1595faed8c06991c4b6 original
01e210c3030429a851ec32b8d11f3bd5 original
921dd720eef2c106a2491c314893f947 original

Other Worlds

21 likes

Hello everyone!

When we talk about Mistland we don't always mean magnificent woodlands and mountains hiding in clouds of fog. Yeah, there are, for sure, many places that lie in four directions of it, but there is also a number of pretty unusual and mysterious worlds that can be discovered right here. They don't belong to Mistland, and yet they can be seen and visited if you're properly prepared and aware of how to get there.

Hell (Navia)

Yes, there is Hell in the Mistland universe. More precisely, beyond the Mistland universe. And, just like the Hell we all know (and that some already have a reservation at 3:-) it's stuffed to the gills with fire, suffering, madness and demon hordes.

Hell wasn't discovered until the end of the Great Hermetical World that devastated the Colony of Luceria several centuries ago. Before that time Hell was just a myth and legendary forbidden place that necromancers used to summon demons from.

But, after demonologists of the past created Dimensional Hammers and started bombing their enemies with their new weapon, they left many holes in the reality that turned out to be passages into Hell.

Later some of these holes closed, but a number of the deepest ones remained until now. Most of these passages are located in the southern part of Mistland and known under the name of Hell Wells.

This is how they usually look.

There are always tons of wandering demons near these wells, so I wouldn't recommend anyone to hang around Hell Wells as it's dangerous, pardon me, as hell! At least until you're cool enough to kill a couple of hell brats.

Going down there is even more risky business, so... you know. Gather some awesome abilities if you're not much into painfully burning alive. A helluva work to do for a little marsh imp...

In fact, there are so much things I could tell you about how Hell is constructed, how souls get trapped in Hell and expelled from it, how infernal energy plants power Hell, how demons can be killed, how to use Hell as a shortcut to distant places, etc. But it's probably too much for an update, and not everyone is always interested in getting into so much details. So, maybe someday. Or, probably, you will find it out by playing the game.

At this point let's just say that Mistland does have Hell. And it's a really dangerous place. Never go there! ... Yeah, who am I kidding?

Heaven (Iria)

Heaven in Mistland is definitely not so exciting place as Hell, but those of us, who like to spend some time on the coast of the glowing Rivers of New Life and gaze upon the endless flow of lives yet to be born, will be quite pleased.

Contrary to Hell there is no Heaven Wells. Demonologists never made Heaven Bombs, so the only way to Heaven is passing through the mysterious Creephole that may be found somewhere in Mistland.

It is little known about how to enter it, but some ancient books say that the Creephole opens occassionally, so you just need to know when and where such occassions happen. A lot to learn for a curious marsh imp...

What actually to do in Iria? Get some rest, read some words of ancient wisdom, know secrets of the past, get a glimpse into someone's memory... who knows.

Monumenta

Giants are stone creatures inhabiting northern regions of the continent. Giants are neither friendly nor hostile, they never express interest in what happens around them and it seems that they simply don't notice any other creatures.

They almost never appear in Mistland and usually wander through Northern Wastelands covering many miles at a time. Peoples of the North sometimes build houses and even small villages on the back of sleeping giants and travel with them.

It always was a mystery how giants were born and how the existed being so immense. Until one scientist came up with an idea of the so-called 'world of no gravity' that she named Monumenta.

According to her words giants somehow exist in two worlds, our reality and this mysterious world of Monumenta. Rocks float there, time changes and enormous life forms are able to exist. The door to this strange world can probably be found right inside the giants of the North.

But how to get inside a colossal stone creature? And why? More questions with no answers for a daring marsh imp.

So, this is it!

Hope, it wasn't too tricky for you to read this. I though it would be cool to give you some info about these not-so-Mistland places, although I must admit that it may be quite hard to read, especially for those who care more about action than story. Don't worry, I'll try to be less fancy next time. ;-)

Have a nice weekend and good luck to all of you! Take care!

If you meet a suspicious garden gnome, shoot straight! They may be quite malicious during waxing gibbous.

See you soon!

P.S. We created a production blog dedicated to Knite and Mistland. For those who want to read more big and small updates I'd recommend to add it to their favorites. Here it is! The Kickstarter page won't be forgotten, but only big news will be posted here.

Saturday 11

28 likes

Sounds not scary enough, I guess. :-\

Let's repeat it using some old school technology.

Seems just right this time!

Ok, this is not a huge update, but you will like it. Why?

Because everybody loves graveyards! Bones, skulls, tombstones, zombies, gargoyles, mossy stones, coffins, etc. Calmness, cleanness, no annoying kids around...

The Old Graveyard of Mistland is all of this and even more. You won't ever find anything like this in any other video game that has a graveyard. Need I mention that it's even more impossible to try games that don't have any?

Yeah, the Mistland graveyard is cool. And, what's even more important, it is real! Not just a bunch of pixels.

No way.
No way.

But some real masterpieces. Both Real and Masterpieces! Wanna see some? Enough talk, here you are!

Friends forever
Friends forever
Here lies the Queen of Tulips
Here lies the Queen of Tulips
Once they were white...
Once they were white...
These are how most of our bakers' graves look like. Of course there will be more unique tombstones. A beautifully decorated classical grave... What can be cooler than that?
These are how most of our bakers' graves look like. Of course there will be more unique tombstones. A beautifully decorated classical grave... What can be cooler than that?
A closer look.
A closer look.
Another one
Another one
Yeah, how could we forget about these guys? Say hello to a freaky creepy gargoyle. Three gargoyles.
Yeah, how could we forget about these guys? Say hello to a freaky creepy gargoyle. Three gargoyles.
Tammy, Snooty, Chichi. The ugly, the ugly and... the ugly.
Tammy, Snooty, Chichi. The ugly, the ugly and... the ugly.

Hope you enjoyed this little spooky update. B-) 

Rest in... whatever you like and beware the moor in the dark hours when goblins are drunk.

Later!

Going Deeper Underground

26 likes

Hey!

We all know that every good platformer should have a really cool dungeon level. Or many. The greatest secrets are always hidden underneath. And we all know how both scary and exciting it must be to go down and break them.

As every complex world full of danger and mystery Mistland has many underground locations. It's an absolutely new universe inhabited with shy Diggers, friendly Cave Herders, gluttonous Groguts, nasty Tattlers, and others. The world under Mistland has its own history, own rules, and it may be even more complex and strange than life on the surface.

Take a look at the game map.

 About a third of what you see here is subterranean locations. Every single of them has its own story. Hearth of Morana, Shaft, Crystal Cavern, Shellmine, Underfields, Sewer, Ice Caves, Depot, Vaults, etc. Every one of them is unique and we try hard to make them look awesomely distinctive and special.

For example, the Sewer, an ancient underground passage between two fortresses, is completely manmade and has a number of gargoyles that serve as lamp posts.

That's how they looked when they were made.
That's how they looked when they were made.
Too bad nothing stays white in the sewer.
Too bad nothing stays white in the sewer.
Guys in action!
Guys in action!

Another interesting location is called Shellmine or the Shell Gallery. Here you can see the remains of ancient sea creatures.

Tons of shells were made to bring this place to life.
Tons of shells were made to bring this place to life.
And, although it's just a rough mockup, the level will apparently have its own special atmosphere.
And, although it's just a rough mockup, the level will apparently have its own special atmosphere.

That would perhaps be not so dangerous place. Yet there are many other dungeons that don't give you such a warm welcome.

Deadly swinging maces. Classis!
Deadly swinging maces. Classis!
Gosh, a fire-breathing pig!
Gosh, a fire-breathing pig!

And this is just the beginning, believe me. ;-)

Finally (for today) let's tak about another nice location, a so-called Crystal Cavern. We all love crystal caves, don't we? So, it would be a shame if we couldn't get one or two for Knite and the Ghost Lights. And it seems that it has real crystals!

We brought these from sunny Chile. God bless rich Chilean mines.
We brought these from sunny Chile. God bless rich Chilean mines.

But sometimes you need something different. Something more special. Say, your own Mistland crystals. How about growing a couple using some chemicals and a bit of science?

Dictum-factum.
Dictum-factum.
Crystalline everything!
Crystalline everything!

That's how crystal caves are born. Hope soon you can see how they look in the game.

That's all for today, thanks for reading, guys and gals! Stay cool and never tease a troll, see you next week!

P.S. And for those who thinks it's not enough, here is a photo from another cute little game (also based on the world of Mistland) that Tisha makes in her spare time. We'll announce it on the Mistland channel on YouTube and on Facebook later this moth.

Nine Vivid Images of Gorgeous Eviline Malle.
Nine Vivid Images of Gorgeous Eviline Malle.
The clay extends fun. The clay expands consciousness. The clay is vital to adventure platformers.
The clay extends fun. The clay expands consciousness. The clay is vital to adventure platformers.

Bye! Ciao! Пока! Ce sera tout pour aujourd'hui. Até mais!

Cosmogony

35 likes

Hello everyone!

Today you will know what happens after the Big Bang and how the world of Mistland is being created. Of course it would be a very long and probably not so easy to read scroll if I tell you about every single thing that was made to bring the game to life. So we start with a little piece of the whole story and will be revealing more in future updates.

Imagine

Ok, so, Mistland was born from clay, polymer clay, wire, wooden sticks, and tons of other stuff on the one hand, and imagination on the other. Before unpacking the construction materials you need to spend some time to make a sketch. Just like this one.

Later it becomes a bit more vivid...

And perhaps a lot bigger.

Some of these characters will wait forever. While others can suddenly materialize in the game video.

Can you find this guy among the others?
Can you find this guy among the others?

 Stealing from Reality

Another good option is taking cool things right from the street. It may be, for example, a street in Sintra, Portugal.

 How about using something like this in our game?

 A cool ancient fountain?

 We need two!

 Two cool ancient fountains for the giant statue of the Dark Jester!

This one was not stolen, though.
This one was not stolen, though.

Boosting the awesomeness

Sometimes you feel that you need to do something better, cooler, and way more original. Sure, it often looks nice as is, but... as Mr. Bobinsky once said 'nice, but not so much amazing'.

As you know there will be a huge cemetery in Knite and the Ghost Lights. Old cemeteries always look cool but how to make yours stand out? Well, it should probably be...

...cute!
...cute!

Obviously we don't need everything to be extra cute. Spooky stuff like this one should remain spooky and scare the hell out of everyone.

 But if you want to try something different, make it cute. Even walls can look cute.

Ordinary wall
Ordinary wall
Cute wall
Cute wall

 And machines too.

Ok, I think we're done for today, hope you enjoyed this update.

As for the business side of the project I can say that we're still trying to renew our team and find a new programmer for Knite and the Ghost Lights. The future seems to get brighter as we got some positive feedback from people that can help, but there are still many obstacles to overcome.

Anyway, we won't let down Knite and you, our bakers, and will fight to the last. Stay tuned and wait for the next update!


Lex and Tisha

Knite and the Ghost Lights: Video Introduction

36 likes

Hello dear backers, Lex is here, and I would like to finally share some news with you.

From now on it seems that I (Lead Artist) and Tisha (Sculptor/Photographer) are in charge for this KS page, which means that there will be much more news. And more often.

As you know there was a number of obstacles and setbacks on our way. Perhaps much more then we would like to get. We've lost a lot of time and money. And our lead programmer as well. I must admit that we've lost more than we were ready for, but we still eager to make this game and it has to be epic!

Believe me it's not that easy to achieve, seeing how unlucky we were recently. But diligence is the real mother of good luck, so we try to compensate our troubles with diligence and, maybe slowly, but it works.

Ok, no more complains. :-)

Today we'd like to show you something we were working on a couple of months ago. It's a video opener for the game. We tried our best to make it look awesome, hope you like it.

Ladies and gentlemen, please welcome...

The Dream, the Ghosts and the Postman

There is no gameplay in this video. Maybe it will be in the next one... who knows. But for those who are still hungry for something new we have a couple of screenshots. Hopefully soon you can see it in action.

Thank you for patience and understanding! We love you guys and gals, see you soon.

Oh, right! The screenshots... here you are!

Knitemire

Knitemire
Knitemire

Knitemire is a marshland in the southern part of Mistland, the home of Knite and place of his activities. Originally known under the name of 'Knightmoor' derived from the camp of Holy Knights of the Watcher that was situated there in the ancient centuries the name slightly changed in course of time due to illiteracy of local habitants. As one can see the name Knite originates from Knitemire.

Old Titans

Old Titans
Old Titans

Old Titans is a vast forest of enormous pines, which are probably the thickest and tallest trees in all North Neora. There are meany separate dwellings and only one town known as the sleepy city of Dangleton. Its sole inhabitants are sleeping woodmen. It's also the only place in North Neora where the slumberfungs may be obtained. Its name comes from cradle-like houses attached to giant trees and are therefore always being 'dangling'.

 Trolldalen

Trolldalen
Trolldalen

Trolldalen also known as the Valley of Headstones is a glade in the northern part of Blackwoods. This part of Blackwoods is not so murky. There are lots of boulders that are believed to be the remains of a troll army that was turned to stone by the Sun a thousand years ago. Some mistlanders believe that the trolles are just sleeping and can be turned back to living beings someday.

King's Hill

King's Hill
King's Hill

King's Hill is the highest hill in a series of hills in the southern part of central Mistland. The original name of the hill is unknown and its modern name is derived from a massive stone sarcophagus atop of it. It is widely believed that the sarcophagus leads to an underground sepulchre full of treasure.

Sewer

Sewer
Sewer

The Sewer is an underground passage that connects the Ruins of Knightmoor with the Drowned City. In the past it was probably used as a part of water supply system for one or both of the fortresses.

Ok, that's all for today.See you soon and take care!

And if please help us spread the word and share what we do. The more people will see and love this, the sooner we hit the finish line.

You may also like us on Facebook, where news appear as well!

Cheers!