Hello Scion Backers!
Welcome to 2019! This promises to be a great year for Scion, and we're glad you're here with us for it!
Our developers are busy with continuing Scion projects, as you can see below in the progress status list, and both Scion Origin and Scion Hero are going to be wrapping up with our professional Indexer at the end of the month. After that, we just need to get the Index incorporated into the layout and we'll create the printer files and get the books to press!
Although some people may have already been aware, we still announced that Scion: Demigod has started being written based on Neall's outline.
Scion: Demigod will provide more Pantheons and the expected continuing advancement of characters through the Demigod range of abilities, and it will also provide new rules that enhance and focus on the changes that are occurring to a character as a Demigod.
Since Scion: Demigod continues what we could call the core Scion game experience, we also announced two projects that expand on just what Scion can be. (What I’ve been describing as the core Scion game experience are the four core Scion books, Origin through God, and the supplements directly linked to them, like the Stretch Goal projects from this Kickstarter.)
Then, there’s the projects that add and expand the options and the range of what it is to play Scion. These are projects that investigate different ways to engage with the game.
First, there’s what we’re currently calling Scion: Dragon, which adds another “faction” to the ongoing struggle between the Titans and the Gods. They represent the seemingly ever-present myths in so many cultures of serpents and snake people, wyrms and dragons, and the idea that all of these creatures and possibly even those who are counted in various Pantheons, have their own secret agendas.
Scion: Dragon is being developed by Danielle Lauzon, a key designer of the Storypath system who has worked on the Trinity, Scion, Dystopia Rising, and They Came From Beneath the Sea gamelines, and she has this to say about the project:
"I'm excited to delve into dragon mythology in relation to Scion. It's especially interesting to think about the kinds of abilities and powers dragons would pass along to their children,” said developer Danielle Lauzon-Harper. “I'm also looking forward to stretching the Storypath system once more into a different kind of play style that adapts the Scion play to a more personal and exploratory experience."
Second, we have what we’re currently calling Scion: Masks of the Mythos, which takes the Eldritch beings of the Cthulhu Mythos and tackles how to deal with them, and the baggage they bring, as a Scion game.
Award-winning Harlem Unbound creator Chris Spivey is our developer for Scion: Masks of the Mythos. Chris' work includes Harlem Unbound, Cthulhu Confidential, and Scion Second Edition. The supplement will outline a Mythos-related Pantheon, the Lovecraft Country setting, new Scions, antagonists, and a short adventure. It will also show how the Mythos fits into the World of Scion while retaining its mythic, heroic feel. Chris says:
"I am incredibly honored and excited that Onyx Path reached out to me about this project. I can’t wait to assemble the team, dive into the modern-day Mythos, and tangle with Great Cthulhu.”
Bear in mind with both of these new Scion books that we have not even started the actual writing of the text for them yet, so anything I share here is pretty darn general and may be tweaked completely before that writing is finished.
We’ll certainly be talking more about all of these projects as things continue to develop with them!
SCION in the media:
On our Onyx Path YouTube channel Matthew Dawkins is recapping his campaign of Scion that he’s named “Tokyo Noir”. It sounds like a lot of grisly fun and mixes the children of Bishamon, Kissh?ten, and Loki in a murder mystery. https://youtu.be/cKpHy3W4Z-E
The Twin Cities by Night Crew have a Scion 2nd Edition three part podcast that they tease with this:
The murder of a Scion of Ra halts the progress of the sun across the sky. In response a group of strangers are unknowingly brought together by their divine heritage to investigate the crime.
Here's where we are with the next wave of projects!
Scion Demigod: First Drafts. Writers are getting their assignments and contracts.
Creatures of the World/Bestiary: First Drafts.
Scion Companion: Redlines
Scion Ready-Made Characters: Second/Final Drafts
Scion Jumpstart: Manuscript Approvals
AND NOW OUR LATEST KICKSTARTER!
The Kickstarter for They Came From Beneath The Sea! is in its last few days!
They Came From Beneath The Sea! is a new tabletop RPG from Onyx Path that uses the Storypath System, encompassing the wonder, horror, thrills, and hilarity of 1950s science fiction. This game evokes all that is great in the B-movies of decades ago, and provides a dynamic, fun experience at the table.
The players, as humans, live in a world under increasing attack. The attackers? Aliens from beneath the sea, obviously!
Adventures can range from the one-shot defense of small coastal town, to the lengthier liberation of a cruise ship invested with gill-kin, all the way to a campaign in which characters seize an alien submarine and ride it all the way down to the sea bed to take the fight to the invaders.
Put down your malt shakes, turn on the jukebox, and prepare your harpoons! You don’t want to be caught unawares when it’s revealed that They Came From Beneath The Sea!