The daring design duo, RidBack, is at it again! Ladder 29 is a hot game of ladder climbing firefighters extinguishing their hands of cards.
Taking a cue from beloved family card games like Tichu, Clubs, and Haggis, Ladder 29 adds a new challenge to the familiar climbing/trick-taking genre. As experts in the time-honored business of firefighting, players attempt to extinguish their hand of cards while facing difficult challenges that hinder their abilities and choices. Players must decide when to play it safe and when to put it all on the line in this easy-to-learn game that is sure to turn up the heat around the gaming table!
Trick-taking/Climbing - Press Your Luck - Variable Player Abilities/Hindrances
Ladder 29 is played over several rounds in which players are dealt 13 cards each, pass 3 cards to the player on the left, and in reverse scoring order select a Hot Spot Card. The Hot Spot Card details the number of points awarded depending on the position the player goes out and a challenge that applies only to that player for the round. A player may choose to only lead singles, end runs in even numbers, or even limit the types of suites played in sets. The bigger the risk taken will provide a bigger reward as the first player to extinguish their hand by playing all thirteen cards wins the round and earns highest points possible on their Hot Spot Card. Play continues until all players, except the player who goes out last, earn points for their finishing position.
Ladder 29 is a game for 2 to 5 players, ages 13 and up and is designed by the seasoned duo of Ben Pinchback and Matt Riddle (Fleet, Eggs and Empires, Floating Market, Morocco, and the upcoming Wasteland Express Delivery Service with co-designer Jonathan Gilmour). Each game lasts 30 to 45 minutes.
Try if for free on Tabletopia!
The game is made up of 60 Firefighter Cards, 5 Special Personnel Cards, 16 Hot Spot Cards, 5 score trackers, 3 score track cards, and rules.
In addition, the "Chief" Pledge level includes this awesome 10" by 15" fabric playmat:
You can add-on one of our previous games by adjusting the amount of your pledge! The prices below include shipping. You can add this amount to your pledged amount and we'll collect information about the games you added at the end of the campaign. We'll also ship the add-on games out before Ladder 29, right after we receive the funds (about two-three weeks after the Kickstarter closes).
Here's the prices including shipping (which are cheaper than buying them from our webstore):
Read more about all of our games right here on BoardGameGeek!
Ladder 29 is available world-wide and all copies will ship from within the US! International Shipping fees will be added to your pledge level when you select your home location.
Added Shipping: US-Included!, Canada-$7, Everywhere Else-$15
Note: International Backers will be responsible for any import fees, brokerage or delivery surcharges, or applicable taxes that may be levied after we have shipped your package. However, this campaign is CUSTOMS FRIENDLY. The low price point and small box for this game should not cause any customs fees for backers pledging for 1-2 copies. We have learned that shipping is a costly endeavor, especially with the recent rate increase in the US Postal Service, and we must try to keep our costs as low as possible to keep our games at an appropriate price point for when they hit retail.
We are saying THANK YOU to our early adopters on Kickstarter by offering the game below MSRP while covering the first $5 of shipping costs for all backers. We'll also be adding some extra content at no extra charge (when we reach STRETCH GOALS, of course).
We have plans to add value (STRETCH GOALS!) to Ladder 29 that we think you will really appreciate. We plan to add value by upgrading components and increasing replayability with added game content.
We have several stretch goals in mind and we hope to hit them all! But know that just as with our previous campaigns, we won't likely be adding more just to add more. We believe that more isn't always better, especially if it holds up production and delays delivery.
That being said, we'll be listening closely to your feedback and ideas and will carefully consider all the ideas that comes our way.
Here's a look at what's to come with YOUR help:
All Stretch Unlock when we reach $13,500!
(design subject to change)
We think this game is GREAT but don't just take our word for it! Check out this previews and other helpful links! (Please note that all pictures use prototype components and don't always reflect the final product.)
Note: The reviews were made using mostly final protoype art but some changes are still in the works. Also, the Color/Suit Rank order cards in the reviews are incorrect due to an oversight but it doesn't effect gameplay and will be changed for final production.
"I think it fills a perfect and much-needed spot in the light- to medium-weight category. I can't even imagine introducing the family to Tichu at this point, but Ladder 29 is PERFECT. My kids liked it. My wife liked it. And it doesn't overstay its welcome--like Tichu can on occasion." _Scott Firestone IV from Theology of Games
Check out this video from Tantrum House:
"Ladder 29 evokes all the timeless qualities of a classic card game combined with a fresh modern hook that is approachable and extremely satisfying. This game is one of my favorites in the Green Couch Games line and has earned a permanent slot in my card quiver." -Dan Halstad, League of Nonsensical Gamers.
Find out what Edo has to say:
Ryan Sanders of the Indie Game Report says, "It is clear this is a gem of a card game. With a very classic and traditional feel, yet fresh with its twists of the hot spot cards, passing 3 cards at start of round, and having the option to play even after everyone else has passed. If you walk away with one statement from this preview in mind, it should be this: Ladder 29 is a game that every gamer should have in their collection."
Check out his in-depth interview and review here.
"Ladder 29 from Green Couch Games has a classic card game feel with great design and challenges that keep every round fresh." -Ryan Gutowski, One Board Family
"With designers Matt Riddle and Ben Pinchback behind the wheel and Andy Jewett on art duties, you cannot go wrong! Ladder 29 delivers an engaging climbing game experience akin to Tichu. I found Ladder 29 to be quick-to-learn with engaging game play - I guarantee it will hit my tabletop again and again! Green Couch Games does it again!" -Sen-Foong Lim, designer of Belfort, But Wait There's More!, Arkotori, and more!
"A blazing good time." -Dave Banks, GeekDad
The Meeple Nation gang tried Ladder 29 at SaltCon. See what they have to say around the 22 minute mark. Listen right here!
"This game is hot fire! I can see it replacing some of our favorite trick taking and climbing games!" -Jonathan Gilmour, co-designer of Dead of Winter and the upcoming, Wasteland Express Delivery Service.
If you've checked out the videos and read the reviews and still want more info, you can check out the Work-in-Progress Rules PDF RIGHT HERE! The rules are currently being edited and reformatted for clarity and to match the feel of the art and graphic design.
The rules are hosted on BoardGameGeek and will require a free account to download. But if you like games, BGG is the place to be so head over there now to get plugged into the world-wide gaming community!
Ladder 29 is designed by the seasoned duo of Ben Pinchback and Matt Riddle.Their other works include Fleet, Eggs and Empires, Floating Market, Morocco, the upcoming Wasteland Express Delivery Service (with co-designer Jonathan Gilmour) and more. These dudes are super cool and live in Michigan (which we happen to think is extra special). They enjoy games, being awesome, and bird-watching.
Illustration and graphic design is being provided by Andy Jewett whose resume includes work in games and comics with companies like Tasty Minstrel Games, Top Shelf Productions, and the Dice Tower. You can check out more of his work here.
Green Couch Games was founded by Jason Kotarski to release great little games that make great big connections. Ladder 29 will be their 8th release following Fidelitas, Best Treehouse Ever, JurassAttack!, Avalanche at Yeti Mountain, Wok on Fire, Rocky Road a la Mode, and OutLawed!. Jason is also a game designer and co-host of 20 Minutes of Filler and runs the 20 Minutes of Filler Facebook Group that seeks to create a larger platform for the best games that come in small packages..
Thanks for your pledge and for helping us spread the word! Sharing about the project on Facebook, Twitter, Google+, Reddit, and other networks you are a part of goes a long way!
Here are some cool avatars to use on your favorite social media site:
Risks and challenges
My experience with our previous campaigns, Fidelitas, Best Treehouse Ever, JurassAttack!, Avalanche at Yeti Mountain, Wok on Fire, Rocky Road a la Mode, and OutLawed! has provided a solid foundation for me to build on. And so far I have been able to avoid delays and common pitfalls by paying special attention to the following areas and building on previous experience:
Art and Design. The art and design for the game is nearly complete so we'll be ready to print shortly after the close of the campaign. I always like to show you I mean business by paying for the art and design upfront!
Playtesting and Reviewing. Ladder 29 has been tested by many different playtesters and even a bunch of game designers. I have sent a bunch of prototypes to a variety of reviewers. I want to earn your trust by providing you with a solid product that has been thoroughly tested and reviewed by folks from varying backgrounds and perspectives.
Past Experience. This is the ninth Kickstarter project I've run for Green Couch Games and I have helped with several other successful campaigns. Also, having spent many years working in retail and customer service, I understand the importance of treating backers with respect and following through with projects.
Of course, there are always unexpected circumstances that pop up, but I PROMISE to communicate every step of the way and do my best to use creative problem solving meet the challenges head on.
Thank you so much for giving Green Couch Games a chance. As a small company, I truly can't do this without you. I will do my best to thank you by creating great little games that you love to play.
Jason Kotarski, founder of Green Couch Games
- (28 days)