This project will only be funded if it reaches its goal by Mon, October 1 2018 2:00 AM UTC +00:00.
Filled with magic and mystery, Germany’s Black Forest is a place of legend serving as the backdrop for the classic tales we’ve all come to adore. Darkness and danger lurk around every corner but those who dare to enter the forest and face challenging encounters with creativity and cunning will come out on the other side enriched for having taken the journey...Into The Black Forest!
The game takes places over 2-3 rounds (depending on the number of players) with each round consisting of 3 “encounters” or hands. In the game, each player uses their own deck of cards numbered 1-12 depicting 4 creatures that will help them journey through the forest; frogs (#1-3), squirrels (#4-6), lynx (#7-9), and owls (#10-12). In addition to the creatures on the cards, each deck has a unique distribution of 4 suits of magical items; wands, potions, spell books, and swords.
At the beginning of each round, players will draw 6 cards from their personal deck and reveal 3 cards from the Encounter deck in center of the play area. The Encounter cards will direct the play of each hand and provide a glimpse of what challenges lie ahead for future encounters. Players will take turns playing a card to an open slot around the outside of the Encounter cards with each side scoring in a different way once the Encounter card is surrounded. At the bottom, the low card will beat the high card, taking the value of the high card for points. To the left side, the card played will score it’s value only if it’s suit matches one of the cards played above. On the top, the high card beats the low card, taking the value of the low card for points. And on the right side of the card, players may each play one card face down, hoping to meet the unique win condition for the card or to bluff or sluff to throw off the other adventurer and buy themselves extra time. After playing three hands, new Encounters are revealed and players choose from their remaining cards and new newly drawn cards to prepare for the next round.
Into the Black Forest is a new classic card game that provides a challenging puzzle of hand management, planning, and tactical decisions. Fans of trick-taking, area control, and light bluffing will love taking a journey Into The Black Forest!
Into The Black Forest is a game for 2 to 4 players, ages 8 and up. Jason Slingerland (designer of Unreal Estate and co-host of The Building The Game Podcast) designed the game while Darryl T. Jones (designer and artist of Dobbers: Quest For the Key) served as illustrator and graphic designer. The game plays in 30-45 minutes.
As with every Green Couch Games title, we try to pack a big experience into a small box so you can easily get our games to the table with casual and hardcore gamer's alike!
We think Into The Black Forest is GREAT but don't just take our word for it! Check out these previews and other helpful links! (Please note that all pictures use prototype components and don't always reflect the final product.)
"It’s a game...A really good one. Even as a themeless prototype Into The Black Forest was an engaging and interesting card game. Now with beautiful art and the same great gameplay, it is a perfect fit for Green Couch Games and their 2nd best game to date. After Ladder 29. Obviously." -Matt Riddle, Co-designer of Ladder 29
"Overall, I would highly recommend Into the Black Forest as a good filler game that is great for families, yet has enough strategy and depth to entertain more hardcore gamers. " -GeekDad
Tantrum House take a look at the game here:
"What I found interesting about Into The Black Forest was a feeling, right after playing, that I should immediately play it again, with an aim of being more clever, and trying different cards at different junctures to better effect. Overall, the game’s classic feel, unique gameplay flow -- I’m at a loss to compare it to any other card games I’m familiar with -- and addictive, let’s-try-one-more-time component, make it worth seeking out and playing."-Eric Buscemi, Cardboard Hoard
Brian and Adam of Brian's Got Game share there thoughts here:
"It’s a game that seems all together familiar, but yet different enough that it warrants your attention and you have to keep your wits about you to play it well. " -Brandon Kempf, WDYPTW
Check out B.J. share about the game on Dice Tower's Crowd Surfing show! Tune in to the 24 minute mark:
" Trust me. You want to play this one. Soon! " -Draft Mechanic
Jambalaya Plays Games' Jeremy Howard gets pretty excited about the game at the 4 minute mark (after clicking through the link):
" I enjoy this style of game — there is a good combination of a little bit of bluffing, a little bit of push your luck, and fun decisions of when and where to win points. " -Board Game Gumbo
Some add-ons may be limited. Please list your choices for Add-on games HERE after pledging to help us track current needs vs. inventory. Thanks!
We have plans to add value (STRETCH GOALS!) to Into The Black Forest that we think you will really appreciate. We plan to add value by upgrading components to make this cool game even cooler! We have several stretch goals in mind and we hope to hit them all! But know that just as with our previous campaigns, we won't likely be adding more just to add more. We believe that more isn't always better, especially if it holds up production and delays delivery.
That being said, we'll be listening closely to your feedback and ideas and will carefully consider all the ideas that comes our way.
Here's a peek at the first few stretch goals! We'll announce more funding thresholds as we get closer to funding!
If you've checked out the videos and read the reviews and still want more info, you can check out the First Edition Rules PDF RIGHT HERE!
The rules are currently being edited and reformatted for clarity and to match the updated graphic design.
UK and EU copies will be shipping from within the UK with VAT paid!
Note: International Backers outside of the UK and EU will be responsible for any import fees, brokerage or delivery surcharges, or applicable taxes that may be levied after we have shipped your package.
We have learned that shipping is a costly endeavor, especially with the ever-changing rates of the US Postal Service. We must try to keep our costs as low as possible to keep our games at an appropriate price point for when they hit retail.
We understand that shipping to our international friends can be cost prohibitive and that others have found creative ways to mitigate some of this cost. As a small company that handles our own fulfillment, we simply pass our shipping cost on to our backers. In addition, it is our goal to continue to develop our network of awesome international partners that we have worked with to localize Into The Black Forest for game markets around the world.
Jason Slingerland is a game designer from Kalamazoo, Michigan most well known for making a fool of himself weekly on the Building the Game Podcast. He also designed the fantastical game Unreal Estate, which is most well known for its awesome art that he didn’t do. He is probably least well known for Water Balloon Washout which by the way is also an awesome game.
Darryl Jones is an illustrator, graphic designer and game designer. He is most known for creating the Dobbers, the cute and clever gnome-like creatures from the Alwaysgreen Forest. You can find the Dobbers in both a board game and a D&D campaign setting.
You may have seen Darryl's work in other nerdy worlds, such as True Dungeon, Dwarven Forge and Nerd Fitness.
He is known on the internet as @splatteredink - check out more of his work at splatteredink.com
Green Couch Games was founded by Jason Kotarski to release great little games that make great big connections. Filler will be their eleventh release following Fidelitas, Best Treehouse Ever, JurassAttack!, Avalanche at Yeti Mountain, Wok on Fire, Rocky Road a la Mode, OutLawed!, Ladder 29, Before The Earth Explodes, Best Treehouse Ever: Forest of Fun, and Filler. You can check out our other games right here on our website!
Jason is also a game designer and co-host of 20 Minutes of Filler and runs the 20 Minutes of Filler Facebook Group that seeks to create a larger platform for the best games that come in small packages.
Risks and challenges
My experience with our previous campaigns, Fidelitas, Best Treehouse Ever, JurassAttack!, Avalanche at Yeti Mountain, Wok on Fire, Rocky Road a la Mode, OutLawed!, Ladder 29 and Before The Earth Explodes, and Filler has provided a solid foundation for me to build on. I plan to avoid delays and common pitfalls by paying special attention to the following areas and building on previous experience:
Art and Design. The art and design for the game is nearly complete so we'll be ready to print shortly after the close of the campaign. I always like to show you I mean business by paying for the art and design upfront!
Playtesting and Reviewing. Into The Black Forest has been tested by many different playtesters and even a bunch of game designers. I have sent a bunch of prototypes to a variety of reviewers. I want to earn your trust by providing you with a solid product that has been thoroughly tested and reviewed by folks from varying backgrounds and perspectives.
Past Experience. This is the twelfth Kickstarter project I've run for Green Couch Games and I have helped with several other successful campaigns. Also, having spent many years working in retail and customer service, I understand the importance of treating backers with respect and following through with projects.
Of course, there are always unexpected circumstances that pop up, but I PROMISE to communicate every step of the way and do my best to use creative problem solving meet the challenges head on.
Thank you so much for giving Green Couch Games a chance. As a small company, I truly can't do this without you. I will do my best to thank you by creating great little games that you love to play.
Jason Kotarski, founder of Green Couch Games