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Show up early. Build your hand. Manage your pantry. Fill delicious pastries. Become Star Baker. By Jonathan Chaffer for 1-6 bakers.
619 backers pledged $12,533 to help bring this project to life.

Waiting for proofs, GrandCon, and Into the Black Forest on Kickstarter!

Posted by Jason Kotarski (Creator)

Hello Bakers!

I just wanted to drop you a note to let you know that we are still awaiting proofs for Filler. We got a couple items back from the printer that need adjustments before they could get things rolling and we got them back right away so things should continue to move forward smoothly.

There are a couple other items of note that I wanted to share with you as well. This weekend Jonathan and I will be hanging out at our hometown conventions, GrandCon. We also just launched a new game from Michigan designer, Jason Slingerland called Into the Black Forest! Here's some more info:


I (Jason) will be exhibiting at GrandCon which has become one of my favorite conventions over the years...and not just because I get to sleep in my own bed every night! There is a huge game library, a strong indie publisher showing, and a host of interesting events! Filler designer, Jonathan Chaffer, will be running TONS of events at the show. He even said that he would be willing to teach folks Green Couch Games that he didn't design while at the show. So if you are in the area, click on the image above for more info and come join us for some tabletop gaming fun!

Into the Black Forest now live on Kickstarter!

Black Into The Black Forest after clicking here to get to Kickstarter!
Black Into The Black Forest after clicking here to get to Kickstarter!

Here's some info about that game:

Filled with magic and mystery, Germany’s Black Forest is a place of legend serving as the backdrop for the classic tales we’ve all come to adore. Darkness and danger lurk around every corner but those who dare to enter the forest and face challenging encounters with creativity and cunning will come out on the other side enriched for having taken the journey...Into The Black Forest

The game takes places over 2-3 rounds (depending on the number of players) with each round consisting of 3 “encounters” or hands. In the game, each player uses their own deck of cards numbered 1-12 depicting 4 creatures that will help them journey through the forest; frogs (#1-3), squirrels (#4-6), lynx (#7-9), and owls (#10-12). In addition to the creatures on the cards, each deck has a unique distribution of 4 suits of magical items; wands, potions, spell books, and swords. 

At the beginning of each round, players will draw 6 cards from their personal deck and reveal 3 cards from the Encounter deck in center of the play area. The Encounter cards will direct the play of each hand and provide a glimpse of what challenges lie ahead for future encounters. Players will take turns playing a card to an open slot around the outside of the Encounter cards with each side scoring in a different way once the Encounter card is surrounded. At the bottom, the low card will beat the high card, taking the value of the high card for points. To the left side, the card played will score it’s value only if it’s suit matches one of the cards played above. On the top, the high card beats the low card, taking the value of the low card for points. And on the right side of the card, players may each play one card face down, hoping to meet the unique win condition for the card or to bluff or sluff to throw off the other adventurer and buy themselves extra time. After playing three hands, new Encounters are revealed and players choose from their remaining cards and new newly drawn cards to prepare for the next round. 

Into the Black Forest is a new classic card game that provides a challenging puzzle of hand management, planning, and tactical decisions. Fans of trick-taking, area control, and light bluffing will love taking a journey Into The Black Forest! 

Into The Black Forest is a game for 2 to 4 players, ages 8 and up. Jason Slingerland (designer of Unreal Estate and co-host of The Building The Game Podcast) designed the game while Darryl T. Jones (designer and artist of Dobbers: Quest For the Key) served as illustrator and graphic designer. The game plays in 30-45 minutes.

Thanks for your continued support in helping us "make great little games that make great big connections"!

Jason, Green Couch Games

Yuri Viktor, Cory Kneeland, and 6 more people like this update.


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    1. Yuri Viktor on

      @JasonKotarksi, thank you for the response!

    2. Jason Kotarski 14-time creator

      @Mr Q. - That is a very challenging thing to estimate since a lot of the work at this point is out of my hands. I don't know where we are in the queue at the factory and then sometime you have to wait a little for the factory to fill a container before they ship it. But I'm hopeful for late October or November.

    3. Yuri Viktor on

      Thanks for the update! where does this put the estimated fulfillment then?